Player Matchup

Bakasura
Bakasura
STMS8DARKNESSS
Bakasura
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 24L
1,639 Elo+
Solo
Zhong Kui
Zhong Kui
Shadow-Vortex140
Zhong Kui
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ganesha
Ganesha
TheShepherdz
Ganesha
Level 148
God Stats
3W - 5L
1,349 SR
Queue Stats
338W - 346L
1,403 Elo+
Solo
Hel
Hel
ToughLuck70
Hel
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
fertshooo
Sun Wukong
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
373W - 383L
1,458 Elo+
Solo
Team Averages
Level 95
1,470 SR
1,500 Elo+

VS

Team Averages
Level 108
1,423 SR
1,493 Elo+
Sol
Sol
ApoloRising
Sol
Level 128
God Stats
4W - 2L
1,799 SR
Queue Stats
439W - 459L
1,554 Elo+
Solo
Hel
Hel
Loki_Smiles
Hel
Level 128
God Stats
1W - 2L
1,324 SR
Queue Stats
59W - 69L
1,421 Elo+
Solo
Scylla
Scylla
Napstafork
Scylla
Level 118
God Stats
2W - 1L
1,183 SR
Queue Stats
31W - 22L
1,529 Elo+
Party 2
Chaac
Chaac
Togera7707
Chaac
Level 45
God Stats
1W - 1L
1,267 SR
Queue Stats
73W - 69L
1,489 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
UniQUe1205
Ah Muzen Cab
Level 119
God Stats
7W - 6L
1,540 SR
Queue Stats
606W - 602L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
16
2 / 6 / 4
8,978
691
7,742
13,762
11,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
16
2 / 6 / 6
8,690
668
11,346
14,537
15,999
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
TheShepherdz
Ganesha
15
0 / 6 / 8
7,843
603
6,810
17,477
24,984
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 7 / 9
8,660
666
5,181
15,734
8,109
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sun Wukong
fertshooo
Sun Wukong
18
6 / 2 / 6
10,886
837
10,277
13,466
13,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 17
10,080
775
16,942
9,884
3,968
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 2 / 16
9,576
737
3,195
8,839
5,304
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Scylla
Napstafork
Scylla
17
7 / 2 / 18
10,633
818
15,979
7,770
3,336
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
18
9 / 4 / 16
10,753
827
15,125
15,623
13,412
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
UniQUe1205
Ah Muzen Cab
18
6 / 3 / 18
10,846
834
17,135
13,837
6,557
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
112
11
Kills
27
27
Deaths
12
33
Assists
85
Player
Kills
Deaths
Assists
KDA
W
3
1
17
11.5
W
2
2
16
5
W
Scylla
Napstafork
Scylla
7
2
18
8
L
Bakasura
2
6
4
0.67
L
Zhong Kui
2
6
6
0.83
L
Ganesha
TheShepherdz
Ganesha
0
6
8
0.67
W
Chaac
9
4
16
4.25
L
1
7
9
0.79
W
Ah Muzen Cab
UniQUe1205
Ah Muzen Cab
6
3
18
5
L
Sun Wukong
fertshooo
Sun Wukong
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,356
Damage
68,376
74,976
Taken
55,953
74,497
Mitigated
32,577
19,866
Healing
25,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,942
4,833
377
3,652
9,884
3,968
2,078
4,954
4,709
40,108
0
W
3,195
137
8,215
5,067
8,839
5,304
452
3,505
4,967
11,616
0
W
Scylla
Napstafork
Scylla
15,979
1,403
509
1,524
7,770
3,336
1,420
2,701
4,936
32,246
0
L
Bakasura
7,742
5,069
322
3,074
13,762
11,424
0
6,419
7,343
0
10,271
L
Zhong Kui
11,346
2,211
0
1,957
14,537
15,999
0
4,782
9,691
21,988
0
L
Ganesha
TheShepherdz
Ganesha
6,810
162
856
1,338
17,477
24,984
12
8,567
8,834
13,402
0
W
Chaac
15,125
1,922
525
3,740
15,623
13,412
1,088
6,510
8,896
0
26,053
L
5,181
540
4,752
4,386
15,734
8,109
0
9,118
6,588
14,531
0
W
Ah Muzen Cab
UniQUe1205
Ah Muzen Cab
17,135
7,335
480
1,837
13,837
6,557
947
5,617
7,742
0
34,097
L
Sun Wukong
fertshooo
Sun Wukong
10,277
608
1,137
2,044
13,466
13,981
0
7,311
5,999
0
22,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,057
Gold Earned
51,888
154
Minions Killed
176
0
Camps Cleared
0
1,140,955
Distance Traveled
1,198,133
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,080
775
41
3
0
245,160
0
W
Hel
9,576
737
21
2
0
203,676
0
W
Scylla
10,633
818
38
3
0
245,993
0
L
Bakasura
8,978
691
44
3
0
240,161
0
L
Zhong Kui
8,690
668
37
3
0
194,252
0
L
Ganesha
7,843
603
12
1
0
227,043
6
W
Chaac
10,753
827
33
3
0
255,655
0
L
Hel
8,660
666
24
2
0
209,641
0
W
Ah Muzen Cab
10,846
834
43
3
0
247,649
1
L
Sun Wukong
10,886
837
37
3
0
269,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role