Player Matchup

Bacchus
Bacchus
NKraus34
Bacchus
Level 30
God Stats
21W - 3L
1,704 SR
Queue Stats
109W - 103L
1,523 Elo+
Party 1
Anhur
Anhur
Papsnem
Anhur
Level 66
God Stats
5W - 2L
1,686 SR
Queue Stats
111W - 92L
1,572 Elo+
Party 1
Da Ji
Da Ji
Remire__
Da Ji
Level 41
God Stats
1W - 3L
1,241 SR
Queue Stats
64W - 87L
1,526 Elo+
Solo
Team Averages
Level 46
1,544 SR
1,540 Elo+

VS

Team Averages
Level 45
1,504 SR
1,437 Elo+
Chaac
Chaac
JerryMaster2
Chaac
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,615 Elo+
Solo
Izanami
Izanami
LukeTheNuke02
Izanami
Level 65
God Stats
6W - 10L
1,513 SR
Queue Stats
77W - 64L
1,538 Elo+
Solo
Merlin
Merlin
VictoriousSoder
Merlin
Level 35
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 7L
1,158 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
NKraus34
Bacchus
13
2 / 2 / 11
9,587
799
5,603
11,920
17,066
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
Papsnem
Anhur
14
8 / 0 / 7
11,080
923
11,650
10,229
4,274
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
Remire__
Da Ji
13
5 / 3 / 8
10,260
855
7,071
11,150
5,042
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
7,234
603
2,492
5,800
3,548
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
12
1 / 6 / 2
8,765
730
9,890
10,753
3,105
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 6 / 1
9,973
831
6,521
10,823
6,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
15
Kills
5
5
Deaths
15
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Izanami
1
6
2
0.33
W
Bacchus
NKraus34
Bacchus
2
2
11
3.75
W
Anhur
Papsnem
Anhur
8
0
7
11.5
W
Da Ji
Remire__
Da Ji
5
3
8
3
L
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,324
Damage
18,903
33,299
Taken
27,376
26,382
Mitigated
12,810
6,175
Healing
770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,492
676
0
760
5,800
3,548
0
1,357
4,314
0
11,341
L
Izanami
9,890
5,396
0
10
10,753
3,105
0
2,532
7,926
0
36,667
W
Bacchus
NKraus34
Bacchus
5,603
557
0
1,249
11,920
17,066
286
2,106
9,786
15,301
0
W
Anhur
Papsnem
Anhur
11,650
5,610
0
4,504
10,229
4,274
2,123
2,452
7,753
0
73,688
W
Da Ji
Remire__
Da Ji
7,071
1,896
0
422
11,150
5,042
498
2,258
8,892
0
26,602
L
6,521
617
0
0
10,823
6,157
0
2,077
8,407
33,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,927
Gold Earned
25,972
137
Minions Killed
126
0
Camps Cleared
0
668,359
Distance Traveled
471,067
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,234
603
12
1
0
106,533
0
L
Izanami
8,765
730
64
5
0
180,940
0
W
Bacchus
9,587
799
9
1
0
232,943
0
W
Anhur
11,080
923
100
8
0
219,277
0
W
Da Ji
10,260
855
28
2
0
216,139
0
L
Merlin
9,973
831
50
4
0
183,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role