Player Matchup

Susano
Susano
Aleus101
Susano
Level 45
God Stats
5W - 5L
1,525 SR
Queue Stats
59W - 66L
1,426 Elo+
Solo
Maui
Maui
Kleck781
Maui
Level 45
God Stats
4W - 7L
1,436 SR
Queue Stats
19W - 22L
1,438 Elo+
Party 1
Sun Wukong
Sun Wukong
chazmazz22
Sun Wukong
Level 106
God Stats
13W - 17L
1,530 SR
Queue Stats
132W - 120L
1,503 Elo+
Party 1
Ah Puch
Ah Puch
lThebean
Ah Puch
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 48L
1,408 Elo+
Party 3
Anhur
Anhur
xKakuri
Anhur
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 49L
1,402 Elo+
Party 3
Team Averages
Level 53
1,498 SR
1,435 Elo+

VS

Team Averages
Level 56
1,504 SR
1,399 Elo+
Amaterasu
Amaterasu
Esqueleto001
Amaterasu
Level 27
God Stats
13W - 11L
1,468 SR
Queue Stats
158W - 148L
1,477 Elo+
Party 4
Cabrakan
Cabrakan
King-Of-The-mice
Cabrakan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,344 Elo+
Party 2
Bacchus
Bacchus
WR1snipes
Bacchus
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 30L
1,287 Elo+
Party 2
Skadi
Skadi
chainXuser
Skadi
Level 67
God Stats
1W - 1L
1,327 SR
Queue Stats
104W - 115L
1,408 Elo+
Party 2
Vulcan
Vulcan
xGH10x
Vulcan
Level 90
God Stats
2W - 0L
1,727 SR
Queue Stats
242W - 220L
1,482 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Aleus101
Susano
15
2 / 3 / 0
8,782
488
8,789
15,982
7,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
12
0 / 3 / 1
7,003
389
2,210
13,060
10,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
chazmazz22
Sun Wukong
14
1 / 1 / 0
8,715
484
14,769
19,038
16,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
lThebean
Ah Puch
11
1 / 3 / 1
7,680
427
7,432
7,123
2,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
xKakuri
Anhur
8
0 / 3 / 0
6,175
343
1,878
7,240
2,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Esqueleto001
Amaterasu
15
0 / 1 / 1
8,884
494
6,720
16,268
11,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
6 / 0 / 2
9,486
527
11,162
16,827
12,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
WR1snipes
Bacchus
14
2 / 0 / 6
9,084
505
7,609
11,358
11,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Skadi
14
4 / 1 / 3
8,335
463
8,051
6,269
2,274
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Vulcan
xGH10x
Vulcan
14
1 / 2 / 3
8,740
486
9,122
9,326
3,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
4
Kills
13
13
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Susano
Aleus101
Susano
2
3
0
0.67
W
Amaterasu
Esqueleto001
Amaterasu
0
1
1
0.5
W
6
0
2
7
L
Maui
0
3
1
0.17
W
Bacchus
WR1snipes
Bacchus
2
0
6
5
W
Skadi
4
1
3
5.5
L
Sun Wukong
chazmazz22
Sun Wukong
1
1
0
1
L
Ah Puch
lThebean
Ah Puch
1
3
1
0.5
W
Vulcan
xGH10x
Vulcan
1
2
3
1.25
L
Anhur
xKakuri
Anhur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,078
Damage
42,664
62,443
Taken
60,048
40,103
Mitigated
41,389
17,921
Healing
25,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Aleus101
Susano
8,789
1,745
0
6,498
15,982
7,855
0
6,611
9,267
0
77,471
W
Amaterasu
Esqueleto001
Amaterasu
6,720
2,971
0
6,740
16,268
11,478
979
232
16,036
0
65,433
W
11,162
2,288
0
10,468
16,827
12,473
0
1,367
15,315
73,352
0
L
Maui
2,210
754
0
1,444
13,060
10,717
0
7,179
5,881
25,496
0
W
Bacchus
WR1snipes
Bacchus
7,609
1,200
0
2,453
11,358
11,593
228
1,169
10,095
28,188
0
W
Skadi
8,051
3,847
0
3,166
6,269
2,274
485
701
5,568
0
64,044
L
Sun Wukong
chazmazz22
Sun Wukong
14,769
3,969
0
6,636
19,038
16,284
540
5,984
13,054
0
77,667
L
Ah Puch
lThebean
Ah Puch
7,432
526
0
1,481
7,123
2,780
605
5,495
1,628
44,995
0
W
Vulcan
xGH10x
Vulcan
9,122
3,370
0
2,296
9,326
3,571
637
5,656
3,112
64,268
0
L
Anhur
xKakuri
Anhur
1,878
1,507
0
1,862
7,240
2,467
0
2,677
4,563
0
26,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,355
Gold Earned
44,529
417
Minions Killed
459
0
Camps Cleared
0
1,388,590
Distance Traveled
1,694,512
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,782
488
112
6
0
361,853
0
W
Amaterasu
8,884
494
117
7
0
332,527
0
W
Cabrakan
9,486
527
97
5
0
349,727
0
L
Maui
7,003
389
33
2
0
317,822
0
W
Bacchus
9,084
505
39
2
0
369,660
0
W
Skadi
8,335
463
90
5
0
291,590
0
L
Sun Wukong
8,715
484
123
7
0
333,938
0
L
Ah Puch
7,680
427
107
6
0
193,178
0
W
Vulcan
8,740
486
116
6
0
351,008
2
L
Anhur
6,175
343
42
2
0
181,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role