Player Matchup

Arachne
Arachne
Borate881
Arachne
Level 158
God Stats
10W - 12L
1,482 SR
Queue Stats
1,253W - 1,282L
1,468 Elo+
Solo
Cu Chulainn
Cu Chulainn
Elmarinoloko445
Cu Chulainn
Level 67
God Stats
2W - 5L
1,480 SR
Queue Stats
240W - 239L
1,407 Elo+
Solo
Nike
Nike
FigNewton
Nike
Level 106
God Stats
7W - 4L
1,676 SR
Queue Stats
395W - 385L
1,473 Elo+
Solo
Hachiman
Hachiman
WasabiBoiWonder
Hachiman
Level 104
God Stats
2W - 3L
1,527 SR
Queue Stats
43W - 49L
1,465 Elo+
Party 2
Ganesha
Ganesha
kcfue11
Ganesha
Level 115
God Stats
1W - 1L
1,729 SR
Queue Stats
76W - 67L
1,469 Elo+
Party 2
Team Averages
Level 110
1,579 SR
1,457 Elo+

VS

Team Averages
Level 116
1,545 SR
1,490 Elo+
Janus
Janus
Ducky93switch
Janus
Level 109
God Stats
2W - 0L
1,292 SR
Queue Stats
258W - 273L
1,449 Elo+
Party 1
Chiron
Chiron
IsshoFujitora10
Chiron
Level 84
God Stats
6W - 8L
1,543 SR
Queue Stats
644W - 647L
1,472 Elo+
Solo
Zeus
Zeus
Juan120
Zeus
Level 142
God Stats
2W - 1L
1,437 SR
Queue Stats
56W - 56L
1,462 Elo+
Solo
Achilles
Achilles
SeventhKnight
Achilles
Level 159
God Stats
10W - 11L
1,730 SR
Queue Stats
372W - 197L
1,625 Elo+
Solo
Fenrir
Fenrir
coochisimo
Fenrir
Level 88
God Stats
11W - 6L
1,721 SR
Queue Stats
228W - 240L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Borate881
Arachne
14
2 / 2 / 4
8,176
743
7,074
8,662
7,042
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
Elmarinoloko445
Cu Chulainn
12
1 / 6 / 3
7,185
653
7,821
12,434
6,019
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
16
5 / 2 / 3
8,324
757
7,650
9,330
10,337
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
14
1 / 4 / 4
7,769
706
9,827
11,204
5,962
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
kcfue11
Ganesha
15
0 / 5 / 7
8,174
743
5,535
16,530
16,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 9
9,461
860
13,705
8,057
2,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 3 / 5
8,133
739
4,752
8,112
2,837
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
Juan120
Zeus
16
3 / 1 / 12
9,206
837
14,837
5,746
2,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
SeventhKnight
Achilles
16
7 / 3 / 9
9,679
880
13,266
16,054
13,090
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
coochisimo
Fenrir
15
4 / 1 / 9
8,501
773
5,716
9,712
8,435
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
63
9
Kills
19
19
Deaths
11
21
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Arachne
Borate881
Arachne
2
2
4
2
W
3
3
9
2.5
L
Cu Chulainn
Elmarinoloko445
Cu Chulainn
1
6
3
0.42
L
Nike
5
2
3
3.25
W
2
3
5
1.5
W
Zeus
Juan120
Zeus
3
1
12
9
W
Achilles
SeventhKnight
Achilles
7
3
9
3.83
L
Hachiman
1
4
4
0.75
W
Fenrir
coochisimo
Fenrir
4
1
9
8.5
L
Ganesha
kcfue11
Ganesha
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,907
Damage
52,276
58,160
Taken
47,681
45,545
Mitigated
29,278
13,648
Healing
18,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Borate881
Arachne
7,074
5,903
1,149
2,456
8,662
7,042
0
5,174
3,488
0
14,704
W
13,705
505
1,619
1,121
8,057
2,789
59
1,661
6,199
30,848
0
L
Cu Chulainn
Elmarinoloko445
Cu Chulainn
7,821
2,443
217
1,744
12,434
6,019
0
6,220
6,214
0
16,307
L
Nike
7,650
651
585
1,412
9,330
10,337
0
4,244
5,042
0
11,185
W
4,752
912
1,755
2,131
8,112
2,837
1,363
1,197
6,555
0
15,021
W
Zeus
Juan120
Zeus
14,837
1,317
1,438
1,014
5,746
2,127
282
887
4,473
30,621
0
W
Achilles
SeventhKnight
Achilles
13,266
1,305
1,272
5,594
16,054
13,090
113
874
14,643
0
25,654
L
Hachiman
9,827
2,368
1,196
3,001
11,204
5,962
0
3,941
7,019
0
24,516
W
Fenrir
coochisimo
Fenrir
5,716
1,711
959
1,499
9,712
8,435
0
965
8,399
0
9,763
L
Ganesha
kcfue11
Ganesha
5,535
246
191
1,697
16,530
16,185
0
8,805
7,235
13,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,628
Gold Earned
44,980
95
Minions Killed
147
0
Camps Cleared
0
1,099,219
Distance Traveled
1,140,659
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,176
743
21
2
0
257,182
0
W
Janus
9,461
860
49
4
0
232,376
0
L
Cu Chulainn
7,185
653
16
1
0
195,641
0
L
Nike
8,324
757
15
1
0
242,203
0
W
Chiron
8,133
739
22
2
0
181,368
0
W
Zeus
9,206
837
43
4
0
212,077
0
W
Achilles
9,679
880
23
2
0
259,848
0
L
Hachiman
7,769
706
43
4
0
194,551
0
W
Fenrir
8,501
773
10
1
0
254,990
0
L
Ganesha
8,174
743
0
0
0
209,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role