Player Matchup

Jing Wei
Jing Wei
EN-_-MODE-_-VNR
Jing Wei
Level 26
God Stats
1W - 1L
1,300 SR
Queue Stats
178W - 197L
1,359 Elo+
Party 3
Hel
Hel
FeNWik7
Hel
Level 68
God Stats
12W - 17L
1,391 SR
Queue Stats
465W - 473L
1,352 Elo+
Party 3
Anubis
Anubis
SayianHun
Anubis
Level 156
God Stats
21W - 15L
1,586 SR
Queue Stats
286W - 279L
1,461 Elo+
Solo
Janus
Janus
fou-chicherito
Janus
Level 25
God Stats
1W - 2L
1,156 SR
Queue Stats
23W - 43L
970 Elo+
Party 3
Arachne
Arachne
kirra-_I
Arachne
Level 36
God Stats
65W - 49L
1,528 SR
Queue Stats
414W - 428L
1,336 Elo+
Party 3
Team Averages
Level 62
1,392 SR
1,296 Elo+

VS

Team Averages
Level 43
1,340 SR
1,292 Elo+
Awilix
Awilix
II-_Thor_-Il
Awilix
Level 45
God Stats
6W - 14L
1,398 SR
Queue Stats
223W - 252L
1,356 Elo+
Solo
Jormungandr
Jormungandr
Oneiros_Gremoire
Jormungandr
Level 58
God Stats
0W - 2L
1,251 SR
Queue Stats
5W - 10L
1,303 Elo+
Party 1
Bacchus
Bacchus
Sync-LeFlame
Bacchus
Level 47
God Stats
20W - 14L
1,293 SR
Queue Stats
254W - 297L
1,409 Elo+
Party 2
Neith
Neith
lumina_alyss
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
983 Elo+
Party 1
Janus
Janus
predator_gmr
Janus
Level 61
God Stats
12W - 13L
1,259 SR
Queue Stats
237W - 262L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
12
1 / 1 / 4
7,178
422
5,798
7,827
2,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hel
12
0 / 1 / 8
7,411
436
4,863
5,794
4,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anubis
SayianHun
Anubis
14
10 / 2 / 3
9,577
563
16,582
10,999
5,243
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 2 / 1
7,592
447
3,179
5,135
1,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
kirra-_I
Arachne
15
5 / 1 / 3
9,475
557
7,295
11,731
5,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
11
2 / 5 / 1
7,276
428
4,251
13,802
4,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
Oneiros_Gremoire
Jormungandr
12
0 / 2 / 1
7,255
427
1,846
7,225
2,457
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bacchus
Sync-LeFlame
Bacchus
11
1 / 2 / 3
7,673
451
3,851
13,562
13,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
1 / 3 / 1
6,790
399
5,163
8,639
2,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 4 / 0
8,283
487
7,610
9,508
3,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
16
Kills
6
7
Deaths
16
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
1
1
4
3
W
Hel
0
1
8
4
L
Awilix
2
5
1
0.5
L
Jormungandr
Oneiros_Gremoire
Jormungandr
0
2
1
0.25
W
Anubis
SayianHun
Anubis
10
2
3
5.75
L
Bacchus
Sync-LeFlame
Bacchus
1
2
3
1.25
W
0
2
1
0.25
W
Arachne
kirra-_I
Arachne
5
1
3
6.5
L
1
3
1
0.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,717
Damage
22,721
41,486
Taken
52,736
18,243
Mitigated
26,847
15,661
Healing
7,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
5,798
2,988
0
533
7,827
2,466
915
3,114
4,639
0
38,600
W
Hel
4,863
546
4,020
2,809
5,794
4,110
37
1,706
4,088
32,736
0
L
Awilix
4,251
1,940
0
704
13,802
4,628
0
6,053
7,715
0
49,322
L
Jormungandr
Oneiros_Gremoire
Jormungandr
1,846
204
0
1,307
7,225
2,457
271
4,282
2,943
40,056
0
W
Anubis
SayianHun
Anubis
16,582
403
19
5,043
10,999
5,243
104
2,845
8,132
67,978
0
L
Bacchus
Sync-LeFlame
Bacchus
3,851
267
138
3,561
13,562
13,391
0
5,403
8,031
20,771
0
W
3,179
363
0
0
5,135
1,356
457
2,997
1,888
45,933
0
W
Arachne
kirra-_I
Arachne
7,295
5,502
0
3,237
11,731
5,068
0
2,248
9,383
0
88,332
L
5,163
1,274
0
616
8,639
2,874
0
5,447
3,192
0
31,463
L
7,610
456
0
715
9,508
3,497
0
3,127
6,231
73,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,233
Gold Earned
37,277
407
Minions Killed
351
0
Camps Cleared
0
1,607,027
Distance Traveled
1,603,589
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,178
422
59
3
0
292,216
0
W
Hel
7,411
436
60
4
0
320,003
0
L
Awilix
7,276
428
76
4
0
356,379
0
L
Jormungandr
7,255
427
60
4
0
287,806
1
W
Anubis
9,577
563
94
6
0
298,430
0
L
Bacchus
7,673
451
22
1
0
360,746
4
W
Janus
7,592
447
79
5
0
314,266
0
W
Arachne
9,475
557
115
7
0
382,112
0
L
Neith
6,790
399
49
3
0
268,932
0
L
Janus
8,283
487
144
8
0
329,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role