Player Matchup

Sun Wukong
Sun Wukong
JT mush x
Sun Wukong
Level 158
God Stats
1W - 0L
1,806 SR
Queue Stats
25W - 12L
1,854 Elo+
Party 1
Anubis
Anubis
liltosmoothh
Anubis
Level 149
God Stats
3W - 3L
1,451 SR
Queue Stats
233W - 237L
1,537 Elo+
Party 1
Bacchus
Bacchus
ѕepta
Bacchus
Level 143
God Stats
121W - 67L
1,766 SR
Queue Stats
637W - 445L
1,687 Elo+
Party 1
Team Averages
Level 150
1,675 SR
1,693 Elo+

VS

Team Averages
Level 128
1,431 SR
1,618 Elo+
Serqet
Serqet
AdelProGamer
Serqet
Level 158
God Stats
0W - 1L
1,414 SR
Queue Stats
102W - 71L
1,655 Elo+
Party 2
Baron Samedi
Baron Samedi
WhoopinG
Baron Samedi
Level 69
God Stats
211W - 163L
1,633 SR
Queue Stats
439W - 422L
1,598 Elo+
Solo
Ishtar
Ishtar
YacineProKiller
Ishtar
Level 156
God Stats
0W - 1L
1,247 SR
Queue Stats
101W - 91L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JT mush x
Sun Wukong
10
0 / 0 / 6
7,480
748
7,507
8,574
5,420
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
12
4 / 1 / 3
8,455
846
5,109
6,072
2,372
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
ѕepta
Bacchus
11
3 / 1 / 2
7,850
785
6,758
8,427
8,427
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
10
1 / 3 / 0
6,970
697
3,142
8,392
3,315
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
WhoopinG
Baron Samedi
10
1 / 2 / 0
7,093
709
5,099
7,510
2,519
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 2 / 1
6,577
658
5,422
7,944
2,277
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
7
Kills
2
2
Deaths
7
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Serqet
1
3
0
0.33
W
Sun Wukong
JT mush x
Sun Wukong
0
0
6
3
L
Baron Samedi
WhoopinG
Baron Samedi
1
2
0
0.5
L
0
2
1
0.25
W
Anubis
4
1
3
5.5
W
Bacchus
ѕepta
Bacchus
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,374
Damage
13,663
23,073
Taken
23,846
16,219
Mitigated
8,111
5,886
Healing
4,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
3,142
760
0
1,701
8,392
3,315
0
3,683
4,709
0
16,726
W
Sun Wukong
JT mush x
Sun Wukong
7,507
1,473
0
1,680
8,574
5,420
198
2,133
6,441
0
25,706
L
Baron Samedi
WhoopinG
Baron Samedi
5,099
739
535
1,899
7,510
2,519
29
4,118
3,392
24,136
0
L
5,422
3,459
0
640
7,944
2,277
0
4,789
3,155
0
19,865
W
Anubis
5,109
251
0
2,256
6,072
2,372
884
1,285
4,457
42,941
0
W
Bacchus
ѕepta
Bacchus
6,758
1,241
408
1,542
8,427
8,427
0
2,161
6,266
18,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,785
Gold Earned
20,640
125
Minions Killed
80
0
Camps Cleared
0
589,172
Distance Traveled
515,476
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,970
697
24
2
0
186,129
0
W
Sun Wukong
7,480
748
30
3
0
213,550
0
L
Baron Samedi
7,093
709
30
3
0
168,436
0
L
Ishtar
6,577
658
26
3
0
160,911
0
W
Anubis
8,455
846
73
7
0
177,536
0
W
Bacchus
7,850
785
22
2
0
198,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role