Player Matchup

Skadi
Skadi
Haplo666
Skadi
Level 149
God Stats
9W - 5L
1,733 SR
Queue Stats
266W - 280L
1,463 Elo+
Party 1
Nu Wa
Nu Wa
Lennardo-san
Nu Wa
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 98L
1,505 Elo+
Party 1
Charybdis
Charybdis
Msene
Charybdis
Level 94
God Stats
3W - 1L
1,699 SR
Queue Stats
51W - 53L
1,441 Elo+
Solo
Ah Puch
Ah Puch
XxNicoSackerxX
Ah Puch
Level 122
God Stats
4W - 1L
1,632 SR
Queue Stats
162W - 183L
1,410 Elo+
Solo
Fafnir
Fafnir
finbilly
Fafnir
Level 124
God Stats
7W - 8L
1,453 SR
Queue Stats
915W - 928L
1,466 Elo+
Solo
Team Averages
Level 120
1,604 SR
1,457 Elo+

VS

Team Averages
Level 83
1,366 SR
1,487 Elo+
Zeus
Zeus
Jeopard
Zeus
Level 126
God Stats
3W - 10L
1,046 SR
Queue Stats
249W - 285L
1,510 Elo+
Solo
Cerberus
Cerberus
Lanmi92
Cerberus
Level 135
God Stats
3W - 2L
1,485 SR
Queue Stats
400W - 371L
1,560 Elo+
Solo
Martichoras
Martichoras
OdensXtreme
Martichoras
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 221L
1,415 Elo+
Party 2
Bacchus
Bacchus
TLRagnarok
Bacchus
Level 71
God Stats
2W - 1L
1,521 SR
Queue Stats
230W - 246L
1,490 Elo+
Party 2
Sobek
Sobek
XGhostBeanX
Sobek
Level 27
God Stats
0W - 2L
1,277 SR
Queue Stats
46W - 62L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Haplo666
Skadi
13
2 / 5 / 12
8,167
742
8,067
11,760
5,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 2 / 19
8,998
818
15,614
6,118
3,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Msene
Charybdis
16
9 / 2 / 11
9,479
862
10,789
9,198
4,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
8 / 1 / 12
10,127
921
16,762
6,439
3,629
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fafnir
finbilly
Fafnir
14
5 / 4 / 15
9,653
878
5,560
13,935
19,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Jeopard
Zeus
16
4 / 4 / 3
8,537
776
13,462
7,518
3,332
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Lanmi92
Cerberus
15
2 / 5 / 5
7,493
681
4,999
13,766
11,833
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Martichoras
OdensXtreme
Martichoras
13
0 / 8 / 8
7,109
646
4,324
12,301
4,848
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
TLRagnarok
Bacchus
15
2 / 4 / 6
8,221
747
8,568
14,571
19,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
4 / 5 / 6
8,283
753
5,512
12,119
8,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
40
26
Kills
12
14
Deaths
26
69
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Skadi
Haplo666
Skadi
2
5
12
1.6
L
Zeus
Jeopard
Zeus
4
4
3
1.38
L
Cerberus
Lanmi92
Cerberus
2
5
5
0.9
W
2
2
19
5.75
W
Charybdis
Msene
Charybdis
9
2
11
7.25
L
Martichoras
OdensXtreme
Martichoras
0
8
8
0.5
L
Bacchus
TLRagnarok
Bacchus
2
4
6
1.25
L
4
5
6
1.4
W
8
1
12
14
W
Fafnir
finbilly
Fafnir
5
4
15
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,792
Damage
36,865
47,450
Taken
60,275
36,936
Mitigated
47,240
12,748
Healing
11,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Haplo666
Skadi
8,067
1,786
1,192
1,345
11,760
5,495
1,876
9,149
2,337
0
19,027
L
Zeus
Jeopard
Zeus
13,462
780
1,018
923
7,518
3,332
0
3,969
3,539
34,459
0
L
Cerberus
Lanmi92
Cerberus
4,999
101
874
2,461
13,766
11,833
0
9,734
3,936
13,710
0
W
15,614
6,283
473
530
6,118
3,597
2,098
4,306
1,760
30,573
0
W
Charybdis
Msene
Charybdis
10,789
3,983
1,245
3,227
9,198
4,787
2,501
6,438
2,647
0
20,305
L
Martichoras
OdensXtreme
Martichoras
4,324
937
204
377
12,301
4,848
0
7,827
4,324
0
11,422
L
Bacchus
TLRagnarok
Bacchus
8,568
530
901
3,782
14,571
19,059
0
8,076
6,427
18,164
0
L
5,512
101
507
832
12,119
8,168
0
8,528
3,412
13,487
0
W
16,762
110
581
1,078
6,439
3,629
501
4,016
2,355
28,714
0
W
Fafnir
finbilly
Fafnir
5,560
1,987
591
2,486
13,935
19,428
321
7,626
5,523
6,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,424
Gold Earned
39,643
119
Minions Killed
135
0
Camps Cleared
0
1,034,006
Distance Traveled
888,064
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,167
742
32
3
0
193,377
0
L
Zeus
8,537
776
52
5
0
155,308
0
L
Cerberus
7,493
681
24
2
0
200,366
0
W
Nu Wa
8,998
818
25
2
0
201,087
0
W
Charybdis
9,479
862
28
3
0
217,506
0
L
Martichoras
7,109
646
15
1
0
170,199
0
L
Bacchus
8,221
747
24
2
0
185,352
0
L
Sobek
8,283
753
20
2
0
176,839
0
W
Ah Puch
10,127
921
32
3
0
225,807
0
W
Fafnir
9,653
878
2
0
0
196,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role