Player Matchup

Surtr
Surtr
 
Surtr
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
Arenelex
Serqet
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 33L
1,441 Elo+
Party 1
Yu Huang
Yu Huang
HakumeiTenshi
Yu Huang
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,499 Elo+
Party 1
Gilgamesh
Gilgamesh
L0nico
Gilgamesh
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,162 Elo+
Solo
Anhur
Anhur
masterman886
Anhur
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 108L
1,454 Elo+
Party 1
Team Averages
Level 46
1,500 SR
1,411 Elo+

VS

Team Averages
Level 69
1,513 SR
1,488 Elo+
Mulan
Mulan
David-Scooby-Doo
Mulan
Level 67
God Stats
1W - 0L
1,713 SR
Queue Stats
29W - 36L
1,446 Elo+
Solo
Jormungandr
Jormungandr
Nafoofaloofasaur
Jormungandr
Level 63
God Stats
2W - 1L
1,459 SR
Queue Stats
189W - 170L
1,478 Elo+
Solo
Nu Wa
Nu Wa
SunnyCascade948
Nu Wa
Level 67
God Stats
2W - 1L
1,312 SR
Queue Stats
10W - 8L
1,458 Elo+
Solo
Izanami
Izanami
WickedWest69
Izanami
Level 89
God Stats
4W - 1L
1,644 SR
Queue Stats
211W - 193L
1,525 Elo+
Solo
Anubis
Anubis
wantedhitman32
Anubis
Level 60
God Stats
3W - 1L
1,437 SR
Queue Stats
46W - 31L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
16
3 / 7 / 5
8,686
724
6,718
19,990
23,034
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
Arenelex
Serqet
15
1 / 7 / 6
8,707
726
3,276
13,358
8,309
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
HakumeiTenshi
Yu Huang
15
1 / 7 / 6
8,136
678
11,651
13,488
5,650
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
L0nico
Gilgamesh
13
2 / 7 / 4
8,125
677
3,923
15,157
13,138
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
4 / 7 / 3
8,676
723
7,938
13,164
5,678
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 23
9,899
825
10,594
14,361
15,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Jormungandr
Nafoofaloofasaur
Jormungandr
18
6 / 3 / 22
10,902
909
12,144
12,245
15,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
8 / 0 / 21
11,387
949
17,103
3,217
1,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
WickedWest69
Izanami
18
10 / 2 / 19
11,295
941
18,140
9,498
4,794
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 4 / 17
10,071
839
11,745
9,512
5,038
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
137
11
Kills
35
35
Deaths
12
24
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
3
7
5
0.79
L
Serqet
Arenelex
Serqet
1
7
6
0.57
W
5
3
23
5.5
L
Yu Huang
HakumeiTenshi
Yu Huang
1
7
6
0.57
L
Gilgamesh
L0nico
Gilgamesh
2
7
4
0.57
W
Jormungandr
Nafoofaloofasaur
Jormungandr
6
3
22
5.67
W
8
0
21
18.5
W
Izanami
WickedWest69
Izanami
10
2
19
9.75
L
4
7
3
0.79
W
6
4
17
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,506
Damage
69,726
75,157
Taken
48,833
55,809
Mitigated
41,890
9,887
Healing
15,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
6,718
1,188
1,215
2,907
19,990
23,034
0
9,604
9,448
619
20,430
L
Serqet
Arenelex
Serqet
3,276
317
0
2,498
13,358
8,309
0
7,774
5,147
0
8,636
W
10,594
1,091
416
1,061
14,361
15,197
558
3,335
9,988
1,373
16,162
L
Yu Huang
HakumeiTenshi
Yu Huang
11,651
1,181
0
505
13,488
5,650
0
6,451
6,421
32,246
0
L
Gilgamesh
L0nico
Gilgamesh
3,923
853
146
1,080
15,157
13,138
0
7,794
6,778
0
12,126
W
Jormungandr
Nafoofaloofasaur
Jormungandr
12,144
2,431
949
1,716
12,245
15,292
501
2,628
9,142
27,166
0
W
17,103
3,464
2,736
1,157
3,217
1,569
2,357
1,096
2,121
34,370
0
W
Izanami
WickedWest69
Izanami
18,140
11,623
1,265
2,907
9,498
4,794
3,444
2,041
7,367
0
41,935
L
7,938
3,933
726
810
13,164
5,678
0
7,132
5,437
0
22,701
W
11,745
231
1,189
2,377
9,512
5,038
1,416
3,161
5,975
24,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,330
Gold Earned
53,554
110
Minions Killed
188
0
Camps Cleared
0
874,833
Distance Traveled
1,119,020
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,686
724
24
2
0
204,403
0
L
Serqet
8,707
726
18
2
0
199,446
0
W
Mulan
9,899
825
14
1
0
230,606
0
L
Yu Huang
8,136
678
26
2
0
176,628
0
L
Gilgamesh
8,125
677
13
1
0
136,010
0
W
Jormungandr
10,902
909
37
3
0
207,953
0
W
Nu Wa
11,387
949
45
4
0
245,555
0
W
Izanami
11,295
941
65
5
0
218,198
0
L
Anhur
8,676
723
29
2
0
158,346
0
W
Anubis
10,071
839
27
2
0
216,708
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role