Player Matchup

Ullr
Ullr
Frankster386
Ullr
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 63L
1,449 Elo+
Party 1
King Arthur
King Arthur
looneyfam
King Arthur
Level 108
God Stats
4W - 5L
1,525 SR
Queue Stats
71W - 70L
1,412 Elo+
Party 1
Eset
Eset
xVARRICKx
Eset
Level 156
God Stats
54W - 55L
1,491 SR
Queue Stats
425W - 438L
1,443 Elo+
Party 1
Team Averages
Level 121
1,506 SR
1,435 Elo+

VS

Team Averages
Level 128
1,720 SR
1,524 Elo+
Hera
Hera
Chicknattack
Hera
Level 128
God Stats
27W - 8L
1,696 SR
Queue Stats
459W - 306L
1,560 Elo+
Solo
Cerberus
Cerberus
IronGoat89
Cerberus
Level 117
God Stats
2W - 0L
1,785 SR
Queue Stats
43W - 46L
1,429 Elo+
Solo
Ravana
Ravana
desertwalrus871
Ravana
Level 139
God Stats
13W - 10L
1,679 SR
Queue Stats
105W - 80L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 1
11,171
698
13,402
15,829
5,022
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

King Arthur
looneyfam
King Arthur
13
1 / 5 / 2
10,640
665
7,116
17,300
16,476
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Eset
12
0 / 7 / 2
10,218
639
7,684
15,123
5,047
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 7
12,598
787
17,885
9,925
5,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
IronGoat89
Cerberus
15
4 / 0 / 10
12,182
761
9,983
18,940
22,328
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
5 / 0 / 9
12,415
776
13,423
11,443
10,766
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
3
Kills
14
14
Deaths
3
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
5
3
7
2.83
L
2
2
1
1.25
W
Cerberus
IronGoat89
Cerberus
4
0
10
9
W
5
0
9
9.5
L
King Arthur
looneyfam
King Arthur
1
5
2
0.4
L
Eset
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,202
Damage
41,291
48,252
Taken
40,308
26,545
Mitigated
38,136
5,740
Healing
9,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,885
3,751
0
2,813
9,925
5,042
648
2,640
7,285
77,477
0
L
13,402
8,296
0
1,887
15,829
5,022
0
8,833
6,730
0
53,570
W
Cerberus
IronGoat89
Cerberus
9,983
476
0
2,315
18,940
22,328
764
3,979
14,961
31,808
1,008
W
13,423
2,576
0
4,079
11,443
10,766
1,465
2,093
9,350
0
49,558
L
King Arthur
looneyfam
King Arthur
7,116
582
0
622
17,300
16,476
0
10,081
7,123
0
32,570
L
Eset
7,684
529
671
2,560
15,123
5,047
0
7,899
7,160
42,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,029
Gold Earned
37,195
147
Minions Killed
210
0
Camps Cleared
0
858,745
Distance Traveled
885,381
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,598
787
97
6
0
280,453
0
L
Ullr
11,171
698
74
5
0
293,459
0
W
Cerberus
12,182
761
62
4
0
302,734
0
W
Ravana
12,415
776
51
3
0
302,194
0
L
King Arthur
10,640
665
29
2
0
311,478
6
L
Eset
10,218
639
44
3
0
253,808
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role