Player Matchup

Nu Wa
Nu Wa
IsaacCXS1
Nu Wa
Level 76
God Stats
151W - 102L
1,685 SR
Queue Stats
336W - 304L
1,546 Elo+
Solo
Bacchus
Bacchus
K-ar_na
Bacchus
Level 84
God Stats
2W - 3L
1,263 SR
Queue Stats
113W - 128L
1,414 Elo+
Solo
Mulan
Mulan
SeismicGaming
Mulan
Level 120
God Stats
5W - 6L
1,537 SR
Queue Stats
49W - 42L
1,617 Elo+
Party 1
Thanatos
Thanatos
Shellshock35
Thanatos
Level 69
God Stats
6W - 7L
1,557 SR
Queue Stats
42W - 40L
1,471 Elo+
Solo
Baba Yaga
Baba Yaga
Zavazula
Baba Yaga
Level 127
God Stats
2W - 1L
1,702 SR
Queue Stats
27W - 22L
1,560 Elo+
Party 1
Team Averages
Level 95
1,549 SR
1,522 Elo+

VS

Team Averages
Level 110
1,546 SR
1,480 Elo+
Ares
Ares
DaultonO
Ares
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 49L
1,513 Elo+
Solo
Vamana
Vamana
Montana2850
Vamana
Level 107
God Stats
4W - 1L
1,700 SR
Queue Stats
268W - 278L
1,502 Elo+
Solo
Chang'e
Chang'e
PantherLily3714
Chang'e
Level 151
God Stats
27W - 27L
1,572 SR
Queue Stats
230W - 219L
1,452 Elo+
Party 2
Geb
Geb
Sinocolo
Geb
Level 106
God Stats
5W - 4L
1,459 SR
Queue Stats
99W - 99L
1,431 Elo+
Party 2
Medusa
Medusa
cakornfed
Medusa
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
IsaacCXS1
Nu Wa
13
4 / 1 / 7
8,400
560
13,110
7,235
2,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
K-ar_na
Bacchus
10
2 / 2 / 3
7,619
508
5,788
10,722
10,602
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
3 / 0 / 4
9,103
607
9,308
12,361
10,391
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
Shellshock35
Thanatos
13
3 / 2 / 1
7,841
523
9,484
14,189
5,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baba Yaga
Zavazula
Baba Yaga
13
0 / 2 / 5
7,531
502
7,837
8,135
3,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
1 / 0 / 2
7,970
531
4,787
17,103
9,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vamana
13
1 / 2 / 1
7,667
511
9,702
12,667
8,749
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 2 / 1
8,078
539
5,624
11,963
4,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 4 / 4
7,025
468
4,735
14,928
11,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
cakornfed
Medusa
10
0 / 4 / 2
5,994
400
1,467
7,831
2,546
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
12
Kills
7
7
Deaths
12
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ares
1
0
2
2
W
Nu Wa
IsaacCXS1
Nu Wa
4
1
7
7.5
W
Bacchus
K-ar_na
Bacchus
2
2
3
1.75
L
Vamana
1
2
1
0.75
L
4
2
1
2.25
W
3
0
4
5
W
Thanatos
Shellshock35
Thanatos
3
2
1
1.75
L
1
4
4
0.75
W
Baba Yaga
Zavazula
Baba Yaga
0
2
5
1.25
L
Medusa
cakornfed
Medusa
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,527
Damage
26,315
52,642
Taken
64,492
32,806
Mitigated
36,545
21,751
Healing
26,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
4,787
282
0
10,381
17,103
9,348
0
3,677
13,426
77,290
0
W
Nu Wa
IsaacCXS1
Nu Wa
13,110
2,635
0
2,693
7,235
2,871
1,597
2,813
4,422
67,141
0
W
Bacchus
K-ar_na
Bacchus
5,788
629
168
1,834
10,722
10,602
0
4,759
5,963
23,849
0
L
Vamana
9,702
2,827
0
4,076
12,667
8,749
0
2,553
9,974
0
60,789
L
5,624
439
1,801
6,342
11,963
4,558
0
6,931
5,032
55,803
0
W
9,308
2,416
0
6,538
12,361
10,391
0
1,163
11,198
0
67,004
W
Thanatos
Shellshock35
Thanatos
9,484
2,204
0
8,557
14,189
5,934
0
2,934
11,255
0
64,329
L
4,735
349
204
2,469
14,928
11,344
0
9,671
5,121
29,725
0
W
Baba Yaga
Zavazula
Baba Yaga
7,837
808
0
1,961
8,135
3,008
1,099
3,483
4,652
57,194
0
L
Medusa
cakornfed
Medusa
1,467
1,210
0
808
7,831
2,546
38
3,846
3,985
0
19,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,494
Gold Earned
36,734
413
Minions Killed
399
0
Camps Cleared
0
1,589,820
Distance Traveled
1,537,705
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,970
531
116
8
0
316,059
0
W
Nu Wa
8,400
560
92
6
0
309,381
0
W
Bacchus
7,619
508
31
2
0
330,813
8
L
Vamana
7,667
511
106
7
0
320,141
0
L
Chang'e
8,078
539
109
7
0
298,617
4
W
Mulan
9,103
607
115
8
0
307,884
0
W
Thanatos
7,841
523
87
6
0
337,226
0
L
Geb
7,025
468
23
2
0
321,584
0
W
Baba Yaga
7,531
502
88
6
0
304,516
0
L
Medusa
5,994
400
45
3
0
281,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role