Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
AP3M4N
King Arthur
Level 210
God Stats
2W - 2L
1,430 SR
Queue Stats
92W - 94L
1,446 Elo+
Party 3
Cthulhu
Cthulhu
Epic Chaos1
Cthulhu
Level 87
God Stats
4W - 1L
1,907 SR
Queue Stats
168W - 180L
1,448 Elo+
Party 3
Raijin
Raijin
FeanorTheElf
Raijin
Level 156
God Stats
2W - 3L
1,624 SR
Queue Stats
81W - 49L
1,602 Elo+
Party 2
Rama
Rama
blitzo91
Rama
Level 148
God Stats
1W - 3L
1,578 SR
Queue Stats
358W - 358L
1,598 Elo+
Solo
Team Averages
Level 145
1,608 SR
1,519 Elo+

VS

Team Averages
Level 123
1,513 SR
1,472 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
DuckTheDestroyer
Tyr
Level 103
God Stats
3W - 1L
1,472 SR
Queue Stats
15W - 11L
1,541 Elo+
Party 1
Jing Wei
Jing Wei
MrRuckus
Jing Wei
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,637 Elo+
Party 1
Aphrodite
Aphrodite
killerBee74
Aphrodite
Level 168
God Stats
3W - 0L
1,721 SR
Queue Stats
115W - 110L
1,469 Elo+
Solo
Anubis
Anubis
Ебриk
Anubis
Level 157
God Stats
1W - 0L
1,374 SR
Queue Stats
8W - 15L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
0 / 4 / 4
6,945
695
5,048
11,386
6,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
AP3M4N
King Arthur
14
1 / 4 / 3
7,938
794
5,141
12,152
10,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Epic Chaos1
Cthulhu
14
2 / 5 / 2
7,811
781
10,427
15,252
13,469
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
15
2 / 2 / 1
8,041
804
13,589
8,020
3,324
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
14
0 / 3 / 2
7,104
710
5,815
8,378
3,722
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
16
1 / 0 / 16
8,585
859
12,606
7,309
3,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 1 / 11
8,534
853
10,319
17,371
11,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jing Wei
MrRuckus
Jing Wei
13
2 / 1 / 11
7,830
783
9,840
9,338
3,713
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Aphrodite
killerBee74
Aphrodite
14
1 / 0 / 12
7,910
791
3,666
7,659
7,620
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Anubis
Ебриk
Anubis
16
8 / 3 / 8
9,541
954
13,442
11,599
6,224
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
76
5
Kills
18
18
Deaths
5
12
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
4
4
0.5
W
Yu Huang
 
Yu Huang
1
0
16
9
L
King Arthur
AP3M4N
King Arthur
1
4
3
0.63
W
6
1
11
11.5
L
Cthulhu
Epic Chaos1
Cthulhu
2
5
2
0.6
L
Raijin
2
2
1
1.25
W
Jing Wei
MrRuckus
Jing Wei
2
1
11
7.5
L
Rama
0
3
2
0.33
W
Aphrodite
killerBee74
Aphrodite
1
0
12
7
W
Anubis
Ебриk
Anubis
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,020
Damage
49,873
55,188
Taken
53,276
37,042
Mitigated
32,767
19,504
Healing
32,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
5,048
285
4,564
4,983
11,386
6,428
72
5,921
5,152
9,474
0
W
Yu Huang
 
Yu Huang
12,606
1,343
1,289
1,637
7,309
3,330
287
4,471
2,670
20,848
0
L
King Arthur
AP3M4N
King Arthur
5,141
280
1,417
1,017
12,152
10,099
0
6,635
5,172
0
12,345
W
10,319
518
2,408
7,474
17,371
11,880
128
6,505
10,622
66
13,869
L
Cthulhu
Epic Chaos1
Cthulhu
10,427
54
1,059
402
15,252
13,469
0
7,591
7,229
21,862
616
L
Raijin
13,589
781
1,154
1,771
8,020
3,324
0
4,887
3,065
26,597
0
W
Jing Wei
MrRuckus
Jing Wei
9,840
7,827
846
2,897
9,338
3,713
1,096
5,655
3,555
29
16,103
L
Rama
5,815
4,992
1,487
1,650
8,378
3,722
240
3,383
4,736
0
14,445
W
Aphrodite
killerBee74
Aphrodite
3,666
424
6,082
4,877
7,659
7,620
222
4,497
3,162
10,403
0
W
Anubis
Ебриk
Anubis
13,442
509
894
4,582
11,599
6,224
180
7,347
4,128
38,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,839
Gold Earned
42,400
106
Minions Killed
127
0
Camps Cleared
0
965,372
Distance Traveled
1,094,375
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,945
695
8
1
0
190,083
0
W
Yu Huang
8,585
859
26
3
0
214,721
0
L
King Arthur
7,938
794
7
1
0
193,515
0
W
Tyr
8,534
853
10
1
0
252,229
0
L
Cthulhu
7,811
781
17
2
0
203,818
0
L
Raijin
8,041
804
42
4
0
187,261
0
W
Jing Wei
7,830
783
19
2
0
213,709
0
L
Rama
7,104
710
32
3
0
190,695
0
W
Aphrodite
7,910
791
23
2
0
217,669
0
W
Anubis
9,541
954
49
5
0
196,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role