Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Dark_Nite_Killa
Atlas
Level 89
God Stats
2W - 6L
1,364 SR
Queue Stats
210W - 205L
1,456 Elo+
Party 1
King Arthur
King Arthur
Pufulet
King Arthur
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,288 Elo+
Solo
Tiamat
Tiamat
jordan1r
Tiamat
Level 105
God Stats
2W - 7L
1,271 SR
Queue Stats
176W - 165L
1,515 Elo+
Solo
Susano
Susano
zzStreetKingszz
Susano
Level 102
God Stats
1W - 3L
1,353 SR
Queue Stats
267W - 273L
1,465 Elo+
Party 1
Team Averages
Level 113
1,398 SR
1,445 Elo+

VS

Team Averages
Level 79
1,632 SR
1,448 Elo+
Bacchus
Bacchus
DennisSense122
Bacchus
Level 86
God Stats
8W - 1L
1,880 SR
Queue Stats
63W - 67L
1,435 Elo+
Party 2
Hades
Hades
Tigzor
Hades
Level 147
God Stats
5W - 7L
1,496 SR
Queue Stats
510W - 493L
1,493 Elo+
Solo
Xbalanque
Xbalanque
VenomxRoycii
Xbalanque
Level 106
God Stats
3W - 2L
1,568 SR
Queue Stats
102W - 103L
1,442 Elo+
Party 2
Vulcan
Vulcan
Vonudog
Vulcan
Level 27
God Stats
2W - 0L
1,718 SR
Queue Stats
27W - 30L
1,427 Elo+
Party 3
Ymir
Ymir
loppi9
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 41L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
2 / 3 / 4
7,297
608
6,779
7,760
3,797
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
5 / 7 / 2
9,210
768
14,873
18,099
21,162
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
Pufulet
King Arthur
14
2 / 10 / 4
7,892
658
6,220
19,168
19,764
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tiamat
jordan1r
Tiamat
16
0 / 5 / 3
7,622
635
10,531
13,201
11,127
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 6 / 2
8,123
677
6,418
12,656
6,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 21
10,196
850
7,667
16,405
20,278
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hades
Tigzor
Hades
16
2 / 2 / 17
9,559
797
7,171
13,054
10,703
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
VenomxRoycii
Xbalanque
20
14 / 1 / 12
12,001
1,000
27,452
12,782
6,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
Vonudog
Vulcan
18
10 / 1 / 15
11,147
929
20,491
7,866
4,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Ymir
loppi9
Ymir
15
3 / 4 / 18
10,058
838
4,386
15,731
17,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
114
11
Kills
31
31
Deaths
11
15
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
2
3
4
1.33
L
5
7
2
0.86
W
2
3
21
4.17
L
King Arthur
Pufulet
King Arthur
2
10
4
0.4
W
Hades
Tigzor
Hades
2
2
17
5.25
W
Xbalanque
VenomxRoycii
Xbalanque
14
1
12
20
W
Vulcan
Vonudog
Vulcan
10
1
15
17.5
L
Tiamat
jordan1r
Tiamat
0
5
3
0.3
W
Ymir
loppi9
Ymir
3
4
18
3
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,821
Damage
67,167
70,884
Taken
65,838
62,592
Mitigated
59,125
11,300
Healing
23,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
6,779
1,554
607
2,432
7,760
3,797
0
4,264
3,352
0
12,204
L
14,873
4,251
545
1,465
18,099
21,162
0
9,030
8,593
26,311
0
W
7,667
701
565
3,789
16,405
20,278
122
4,436
11,233
13,441
1,028
L
King Arthur
Pufulet
King Arthur
6,220
583
495
523
19,168
19,764
0
12,384
6,688
0
10,917
W
Hades
Tigzor
Hades
7,171
524
2,688
4,804
13,054
10,703
198
6,063
6,623
20,682
0
W
Xbalanque
VenomxRoycii
Xbalanque
27,452
12,796
1,712
4,557
12,782
6,958
5,272
4,816
7,479
0
55,822
W
Vulcan
Vonudog
Vulcan
20,491
8,447
1,638
1,197
7,866
4,121
1,552
3,461
4,219
34,331
0
L
Tiamat
jordan1r
Tiamat
10,531
460
610
2,242
13,201
11,127
0
5,568
7,376
28,865
0
W
Ymir
loppi9
Ymir
4,386
712
1,098
1,716
15,731
17,065
370
5,770
8,912
12,936
0
L
6,418
626
950
1,431
12,656
6,742
0
6,923
5,490
0
12,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,144
Gold Earned
52,961
109
Minions Killed
148
0
Camps Cleared
0
925,910
Distance Traveled
1,136,139
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,297
608
24
2
0
136,423
0
L
Atlas
9,210
768
19
2
0
189,357
0
W
Bacchus
10,196
850
9
1
0
238,013
0
L
King Arthur
7,892
658
10
1
0
191,929
0
W
Hades
9,559
797
35
3
0
233,123
0
W
Xbalanque
12,001
1,000
62
5
0
217,379
0
W
Vulcan
11,147
929
29
2
0
248,277
0
L
Tiamat
7,622
635
44
4
0
206,935
0
W
Ymir
10,058
838
13
1
0
199,347
0
L
Susano
8,123
677
12
1
0
201,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role