Player Matchup

Fenrir
Fenrir
Atmosphere-EG
Fenrir
Level 69
God Stats
8W - 4L
1,731 SR
Queue Stats
117W - 142L
1,361 Elo+
Party 1
Charon
Charon
ChromeChris1
Charon
Level 118
God Stats
2W - 7L
1,368 SR
Queue Stats
395W - 387L
1,452 Elo+
Party 2
Anhur
Anhur
CrZyDB-_-
Anhur
Level 116
God Stats
7W - 9L
1,500 SR
Queue Stats
431W - 389L
1,525 Elo+
Party 1
Lancelot
Lancelot
FireLamb6213693
Lancelot
Level 144
God Stats
11W - 8L
1,587 SR
Queue Stats
125W - 112L
1,498 Elo+
Solo
Thoth
Thoth
OGDookey
Thoth
Level 107
God Stats
2W - 4L
1,388 SR
Queue Stats
357W - 362L
1,452 Elo+
Party 2
Team Averages
Level 111
1,515 SR
1,458 Elo+

VS

Team Averages
Level 102
1,545 SR
1,453 Elo+
Gilgamesh
Gilgamesh
Aquiles_Castro74
Gilgamesh
Level 123
God Stats
6W - 4L
1,314 SR
Queue Stats
250W - 236L
1,511 Elo+
Solo
Chronos
Chronos
CrystalPyro
Chronos
Level 88
God Stats
13W - 7L
1,673 SR
Queue Stats
281W - 238L
1,543 Elo+
Solo
Kuzenbo
Kuzenbo
GrapesNGrass
Kuzenbo
Level 60
God Stats
2W - 1L
1,328 SR
Queue Stats
30W - 25L
1,458 Elo+
Solo
Anubis
Anubis
HellsGames
Anubis
Level 115
God Stats
46W - 25L
1,694 SR
Queue Stats
145W - 136L
1,548 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
rocky90037
Ah Muzen Cab
Level 125
God Stats
1W - 0L
1,716 SR
Queue Stats
1W - 2L
1,203 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 7 / 0
8,890
523
13,094
19,244
12,523
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charon
12
0 / 0 / 1
6,808
400
7,118
5,802
4,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
CrZyDB-_-
Anhur
14
0 / 2 / 2
8,275
487
7,254
12,200
5,213
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
15
5 / 2 / 0
8,944
526
7,057
15,609
7,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thoth
OGDookey
Thoth
13
1 / 4 / 1
7,963
468
6,970
8,490
3,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
16
6 / 4 / 4
10,579
622
13,483
20,448
17,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos
CrystalPyro
Chronos
17
4 / 3 / 3
9,836
579
8,565
11,511
3,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
GrapesNGrass
Kuzenbo
13
1 / 1 / 3
8,076
475
5,315
14,163
17,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
HellsGames
Anubis
15
4 / 3 / 3
9,091
535
5,435
11,074
4,768
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
rocky90037
Ah Muzen Cab
14
0 / 0 / 2
7,870
463
3,771
6,816
2,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
11
Kills
15
15
Deaths
11
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
6
4
4
2
L
5
7
0
0.71
L
Charon
0
0
1
0.5
L
Anhur
CrZyDB-_-
Anhur
0
2
2
0.5
W
Chronos
CrystalPyro
Chronos
4
3
3
1.83
L
Lancelot
5
2
0
2.5
W
Kuzenbo
GrapesNGrass
Kuzenbo
1
1
3
2.5
W
Anubis
HellsGames
Anubis
4
3
3
1.83
L
Thoth
OGDookey
Thoth
1
4
1
0.38
W
Ah Muzen Cab
rocky90037
Ah Muzen Cab
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,493
Damage
36,569
61,345
Taken
64,012
33,154
Mitigated
47,050
13,305
Healing
16,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
13,483
4,994
0
5,398
20,448
17,965
302
816
19,578
0
66,032
L
13,094
4,974
0
4,162
19,244
12,523
0
2,021
16,042
0
53,270
L
Charon
7,118
760
0
981
5,802
4,175
0
3,723
2,079
32,163
95
L
Anhur
CrZyDB-_-
Anhur
7,254
4,948
0
4,963
12,200
5,213
481
4,199
7,947
0
76,617
W
Chronos
CrystalPyro
Chronos
8,565
1,711
0
3,591
11,511
3,971
623
5,881
5,454
76,274
0
L
Lancelot
7,057
2,143
0
2,679
15,609
7,975
0
4,298
11,257
0
93,726
W
Kuzenbo
GrapesNGrass
Kuzenbo
5,315
2,212
0
3,010
14,163
17,613
24
2,675
11,077
28,531
0
W
Anubis
HellsGames
Anubis
5,435
132
83
3,934
11,074
4,768
0
2,723
8,163
66,179
0
L
Thoth
OGDookey
Thoth
6,970
449
0
520
8,490
3,268
0
5,116
3,266
54,489
0
W
Ah Muzen Cab
rocky90037
Ah Muzen Cab
3,771
671
0
851
6,816
2,733
0
879
5,659
0
65,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,880
Gold Earned
45,452
517
Minions Killed
484
0
Camps Cleared
0
1,706,662
Distance Traveled
1,727,411
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,579
622
105
6
0
357,380
0
L
Fenrir
8,890
523
87
5
0
293,865
0
L
Charon
6,808
400
60
4
0
374,356
0
L
Anhur
8,275
487
154
9
0
331,325
0
W
Chronos
9,836
579
120
7
0
359,733
0
L
Lancelot
8,944
526
131
8
0
401,722
2
W
Kuzenbo
8,076
475
28
2
0
356,530
6
W
Anubis
9,091
535
117
7
0
306,175
0
L
Thoth
7,963
468
85
5
0
305,394
2
W
Ah Muzen Cab
7,870
463
114
7
0
347,593
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role