Player Matchup

Danzaburou
Danzaburou
DanqLolicon
Danzaburou
Level 80
God Stats
10W - 1L
2,010 SR
Queue Stats
168W - 108L
1,563 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mootjunior25
Morgan Le Fay
Level 159
God Stats
2W - 2L
1,832 SR
Queue Stats
200W - 202L
1,514 Elo+
Solo
Awilix
Awilix
Valyriän
Awilix
Level 14
God Stats
5W - 2L
1,267 SR
Queue Stats
32W - 12L
1,562 Elo+
Solo
Charon
Charon
cjdkrd
Charon
Level 109
God Stats
6W - 7L
1,428 SR
Queue Stats
333W - 368L
1,437 Elo+
Solo
Poseidon
Poseidon
富强民主文明自由平等公正法制爱国
Poseidon
Level 172
God Stats
20W - 16L
1,680 SR
Queue Stats
187W - 151L
1,530 Elo+
Solo
Team Averages
Level 107
1,643 SR
1,521 Elo+

VS

Team Averages
Level 69
1,452 SR
1,507 Elo+
Ix Chel
Ix Chel
Lecsar
Ix Chel
Level 13
God Stats
1W - 1L
1,739 SR
Queue Stats
12W - 13L
1,491 Elo+
Solo
Bacchus
Bacchus
MoonRock77
Bacchus
Level 11
God Stats
0W - 1L
1,359 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Hel
Hel
NeonKnight994
Hel
Level 144
God Stats
0W - 3L
1,259 SR
Queue Stats
157W - 162L
1,469 Elo+
Solo
Danzaburou
Danzaburou
heat7ses
Danzaburou
Level 61
God Stats
3W - 5L
1,402 SR
Queue Stats
24W - 35L
1,575 Elo+
Solo
King Arthur
King Arthur
mario2009
King Arthur
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DanqLolicon
Danzaburou
16
2 / 0 / 12
9,320
847
9,863
5,579
3,024
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Mootjunior25
Morgan Le Fay
17
5 / 0 / 9
9,188
835
12,369
11,057
7,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
Valyriän
Awilix
17
12 / 3 / 3
10,221
929
13,492
9,065
4,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
cjdkrd
Charon
15
1 / 0 / 13
9,156
832
5,186
9,219
8,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
4 / 2 / 9
9,435
858
13,784
7,760
3,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Lecsar
Ix Chel
14
1 / 8 / 2
7,903
718
9,346
16,327
5,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
MoonRock77
Bacchus
13
0 / 2 / 0
7,118
647
3,686
8,922
8,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 4 / 1
8,471
770
4,174
12,008
4,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
heat7ses
Danzaburou
15
1 / 2 / 0
8,242
749
3,417
10,623
4,513
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
mario2009
King Arthur
13
1 / 8 / 0
7,435
676
8,262
18,666
9,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
7
24
Kills
4
5
Deaths
24
46
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DanqLolicon
Danzaburou
2
0
12
8
L
Ix Chel
Lecsar
Ix Chel
1
8
2
0.25
L
Bacchus
MoonRock77
Bacchus
0
2
0
0
W
Morgan Le Fay
Mootjunior25
Morgan Le Fay
5
0
9
9.5
L
1
4
1
0.38
W
Awilix
Valyriän
Awilix
12
3
3
4.5
W
Charon
cjdkrd
Charon
1
0
13
7.5
L
Danzaburou
heat7ses
Danzaburou
1
2
0
0.5
L
King Arthur
mario2009
King Arthur
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,694
Damage
28,885
42,680
Taken
66,546
26,371
Mitigated
32,607
5,440
Healing
12,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DanqLolicon
Danzaburou
9,863
3,946
0
1,558
5,579
3,024
920
2,700
2,841
0
34,678
L
Ix Chel
Lecsar
Ix Chel
9,346
1,058
299
2,794
16,327
5,966
0
6,819
9,324
26,413
0
L
Bacchus
MoonRock77
Bacchus
3,686
314
0
780
8,922
8,340
0
5,458
3,083
9,267
0
W
Morgan Le Fay
Mootjunior25
Morgan Le Fay
12,369
2,136
0
2,016
11,057
7,172
385
2,815
8,067
30,789
0
L
4,174
61
1,257
4,102
12,008
4,771
0
2,349
9,424
37,948
0
W
Awilix
Valyriän
Awilix
13,492
6,123
0
815
9,065
4,555
0
2,972
6,052
0
37,114
W
Charon
cjdkrd
Charon
5,186
612
0
883
9,219
8,447
654
4,293
4,795
14,953
0
L
Danzaburou
heat7ses
Danzaburou
3,417
932
0
1,784
10,623
4,513
0
6,208
4,241
0
24,615
L
King Arthur
mario2009
King Arthur
8,262
373
0
1,320
18,666
9,017
0
9,222
9,052
0
17,758
W
13,784
1,992
0
168
7,760
3,173
1,361
3,828
3,596
51,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,320
Gold Earned
39,169
258
Minions Killed
221
0
Camps Cleared
0
1,253,613
Distance Traveled
1,090,375
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,320
847
65
6
0
253,061
0
L
Ix Chel
7,903
718
44
4
0
211,438
0
L
Bacchus
7,118
647
14
1
0
233,318
0
W
Morgan Le Fay
9,188
835
42
4
0
252,162
0
L
Hel
8,471
770
88
8
0
218,320
0
W
Awilix
10,221
929
36
3
0
249,937
0
W
Charon
9,156
832
30
3
0
226,041
0
L
Danzaburou
8,242
749
56
5
0
219,548
0
L
King Arthur
7,435
676
19
2
0
207,751
0
W
Poseidon
9,435
858
85
8
0
272,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role