Player Matchup

Heimdallr
Heimdallr
EaglePower123
Heimdallr
Level 93
God Stats
0W - 1L
1,282 SR
Queue Stats
85W - 74L
1,517 Elo+
Party 2
Susano
Susano
GoshkataBg
Susano
Level 44
God Stats
2W - 2L
1,501 SR
Queue Stats
66W - 54L
1,558 Elo+
Party 2
Aphrodite
Aphrodite
HAZE-FAN
Aphrodite
Level 159
God Stats
29W - 29L
1,682 SR
Queue Stats
145W - 141L
1,552 Elo+
Solo
Ganesha
Ganesha
SpaskaBoi
Ganesha
Level 59
God Stats
2W - 2L
1,715 SR
Queue Stats
88W - 81L
1,532 Elo+
Party 2
Agni
Agni
Tonybgbg
Agni
Level 69
God Stats
6W - 2L
1,671 SR
Queue Stats
92W - 77L
1,554 Elo+
Party 2
Team Averages
Level 85
1,570 SR
1,543 Elo+

VS

Team Averages
Level 117
1,555 SR
1,531 Elo+
Susano
Susano
BM Akua
Susano
Level 103
God Stats
2W - 0L
1,793 SR
Queue Stats
69W - 66L
1,530 Elo+
Party 1
Chang'e
Chang'e
BM Peak
Chang'e
Level 100
God Stats
6W - 3L
1,687 SR
Queue Stats
98W - 85L
1,536 Elo+
Party 1
Tyr
Tyr
DaniLillo1999
Tyr
Level 143
God Stats
4W - 2L
1,268 SR
Queue Stats
67W - 59L
1,516 Elo+
Solo
Hachiman
Hachiman
LegendOfCarry
Hachiman
Level 121
God Stats
2W - 1L
1,313 SR
Queue Stats
249W - 237L
1,521 Elo+
Party 3
Ymir
Ymir
soji1974
Ymir
Level 119
God Stats
8W - 5L
1,716 SR
Queue Stats
827W - 799L
1,550 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
EaglePower123
Heimdallr
13
4 / 8 / 3
8,004
445
10,320
16,109
7,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
GoshkataBg
Susano
14
5 / 4 / 5
8,817
490
11,546
15,315
6,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
HAZE-FAN
Aphrodite
16
0 / 2 / 1
8,912
495
9,904
14,400
6,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ganesha
SpaskaBoi
Ganesha
12
0 / 2 / 7
7,924
440
5,732
11,781
10,320
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
14
3 / 4 / 5
8,364
465
10,912
10,714
4,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
BM Akua
Susano
14
3 / 4 / 5
8,808
489
6,351
15,418
6,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
BM Peak
Chang'e
16
6 / 1 / 4
10,127
563
12,176
12,980
4,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
2 / 0 / 4
10,185
566
9,453
15,748
15,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hachiman
LegendOfCarry
Hachiman
18
8 / 5 / 3
11,392
633
14,327
16,492
6,372
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
12
1 / 2 / 7
8,569
476
6,370
17,379
17,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
43
12
Kills
20
20
Deaths
12
21
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Susano
BM Akua
Susano
3
4
5
1.38
W
Chang'e
BM Peak
Chang'e
6
1
4
8
W
2
0
4
4
L
Heimdallr
EaglePower123
Heimdallr
4
8
3
0.69
L
Susano
GoshkataBg
Susano
5
4
5
1.88
L
Aphrodite
HAZE-FAN
Aphrodite
0
2
1
0.25
W
Hachiman
LegendOfCarry
Hachiman
8
5
3
1.9
L
Ganesha
SpaskaBoi
Ganesha
0
2
7
1.75
L
Agni
3
4
5
1.38
W
Ymir
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,414
Damage
48,677
68,319
Taken
78,017
35,404
Mitigated
49,677
16,837
Healing
26,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
BM Akua
Susano
6,351
132
0
1,809
15,418
6,165
0
4,399
11,019
0
59,943
W
Chang'e
BM Peak
Chang'e
12,176
463
2,859
6,870
12,980
4,847
119
4,784
8,196
75,479
0
W
9,453
1,401
0
5,266
15,748
15,021
0
6,886
8,862
90
72,883
L
Heimdallr
EaglePower123
Heimdallr
10,320
5,001
0
2,978
16,109
7,052
0
5,153
10,910
0
49,482
L
Susano
GoshkataBg
Susano
11,546
2,182
0
2,203
15,315
6,844
0
5,530
9,730
0
70,009
L
Aphrodite
HAZE-FAN
Aphrodite
9,904
758
0
8,554
14,400
6,866
0
155
14,245
78,440
0
W
Hachiman
LegendOfCarry
Hachiman
14,327
8,541
0
7,413
16,492
6,372
1,127
3,829
12,663
0
109,991
L
Ganesha
SpaskaBoi
Ganesha
5,732
877
0
1,727
11,781
10,320
0
3,008
8,687
21,798
0
L
Agni
10,912
1,101
0
1,375
10,714
4,322
0
4,671
5,993
57,700
0
W
Ymir
6,370
853
0
2,233
17,379
17,272
0
7,167
10,108
27,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,021
Gold Earned
49,081
440
Minions Killed
479
0
Camps Cleared
0
1,679,274
Distance Traveled
1,811,346
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,808
489
94
5
0
386,397
0
W
Chang'e
10,127
563
107
6
0
365,910
0
W
Tyr
10,185
566
121
7
0
359,067
4
L
Heimdallr
8,004
445
96
5
0
307,912
0
L
Susano
8,817
490
99
6
0
390,608
0
L
Aphrodite
8,912
495
137
8
0
276,760
0
W
Hachiman
11,392
633
130
7
0
387,977
3
L
Ganesha
7,924
440
5
0
0
364,751
0
L
Agni
8,364
465
103
6
0
339,243
3
W
Ymir
8,569
476
27
2
0
311,995
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role