Player Matchup

Bacchus
Bacchus
Platinum III
 
Bacchus
Platinum III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Platinum V
ASK3TILL
Rama
Platinum V
Level 155
God Stats
2W - 1L
1,565 SR
Queue Stats
51W - 40L
1,561 MMR
Solo
Zeus
Zeus
Gold III
ByGuon
Zeus
Gold III
Level 127
God Stats
6W - 7L
1,577 SR
Queue Stats
371W - 397L
1,534 MMR
Solo
Set
Set
Gold II
FreezingBirch
Set
Gold II
Level 153
God Stats
42W - 39L
1,664 SR
Queue Stats
249W - 252L
1,541 MMR
Solo
Jormungandr
Jormungandr
Silver I
Spawned In
Jormungandr
Silver I
Level 129
God Stats
2W - 0L
1,823 SR
Queue Stats
36W - 47L
1,528 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 144
1,626 SR
1,533 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 98
1,571 SR
1,546 MMR
Bakasura
Bakasura
Gold III
DirtySeaSLug
Bakasura
Gold III
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 88L
1,550 MMR
Solo
Achilles
Achilles
Gold IV
Makiabeliko
Achilles
Gold IV
Level 69
God Stats
7W - 9L
1,487 SR
Queue Stats
167W - 172L
1,520 MMR
Solo
Izanami
Izanami
Gold III
NWFlow
Izanami
Gold III
Level 65
God Stats
13W - 13L
1,566 SR
Queue Stats
40W - 38L
1,561 MMR
Solo
Poseidon
Poseidon
Platinum V
PyroGho-st
Poseidon
Platinum V
Level 153
God Stats
5W - 3L
1,888 SR
Queue Stats
403W - 410L
1,567 MMR
Solo
Ymir
Ymir
Gold II
TeumesianFox
Ymir
Gold II
Level 126
God Stats
3W - 5L
1,415 SR
Queue Stats
186W - 188L
1,530 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
1 / 1 / 9
8,175
545
7,766
12,079
13,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
15
4 / 1 / 6
9,065
604
14,859
12,159
4,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
ByGuon
Zeus
13
2 / 3 / 4
8,173
545
6,251
6,259
2,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
8 / 1 / 5
9,486
632
12,024
12,770
6,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
Spawned In
Jormungandr
14
3 / 2 / 1
8,604
574
8,593
12,363
9,715
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bans
MartichorasMercuryAo KuangThanatos

VS

Bans
KaliRavanaSusanoThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DirtySeaSLug
Bakasura
14
2 / 4 / 2
7,905
527
7,811
15,848
6,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
Makiabeliko
Achilles
13
1 / 3 / 1
7,438
496
6,417
14,785
12,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
NWFlow
Izanami
12
1 / 6 / 1
7,440
496
6,245
13,930
5,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
PyroGho-st
Poseidon
13
1 / 3 / 2
7,664
511
9,924
8,087
3,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
3 / 2 / 1
8,045
536
3,418
15,453
11,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
18
Kills
8
8
Deaths
18
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
1
9
5.5
W
Rama
4
1
6
7
W
Zeus
ByGuon
Zeus
2
3
4
1.33
L
Bakasura
DirtySeaSLug
Bakasura
2
4
2
0.75
W
8
1
5
10.5
L
Achilles
Makiabeliko
Achilles
1
3
1
0.5
L
Izanami
NWFlow
Izanami
1
6
1
0.25
L
Poseidon
PyroGho-st
Poseidon
1
3
2
0.67
W
Jormungandr
Spawned In
Jormungandr
3
2
1
1.75
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,493
Damage
33,815
55,630
Taken
68,103
37,766
Mitigated
38,555
19,573
Healing
12,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,766
1,324
0
3,206
12,079
13,890
244
2,991
8,756
32,576
0
W
Rama
14,859
12,367
0
7,739
12,159
4,796
269
1,213
10,609
0
82,122
W
Zeus
ByGuon
Zeus
6,251
461
0
750
6,259
2,794
0
4,032
2,149
61,101
0
L
Bakasura
DirtySeaSLug
Bakasura
7,811
5,246
0
1,812
15,848
6,108
0
3,153
12,548
0
59,380
W
12,024
6,425
0
5,584
12,770
6,571
296
2,478
9,242
0
75,859
L
Achilles
Makiabeliko
Achilles
6,417
592
0
3,201
14,785
12,459
0
7,957
6,684
0
47,632
L
Izanami
NWFlow
Izanami
6,245
3,559
0
3,402
13,930
5,214
0
1,962
11,968
0
61,654
L
Poseidon
PyroGho-st
Poseidon
9,924
1,192
0
660
8,087
3,034
0
3,165
4,922
60,482
0
W
Jormungandr
Spawned In
Jormungandr
8,593
3,262
0
2,294
12,363
9,715
785
2,078
9,565
66,311
180
L
3,418
485
1,389
1,937
15,453
11,740
0
6,256
8,607
15,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,503
Gold Earned
38,492
486
Minions Killed
441
0
Camps Cleared
0
1,481,487
Distance Traveled
1,483,294
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,175
545
30
2
0
318,751
2
W
Rama
9,065
604
135
9
0
283,440
4
W
Zeus
8,173
545
117
8
0
277,442
3
L
Bakasura
7,905
527
99
7
0
356,369
1
W
Set
9,486
632
109
7
0
347,903
0
L
Achilles
7,438
496
82
5
0
274,262
1
L
Izanami
7,440
496
128
9
0
278,544
4
L
Poseidon
7,664
511
105
7
0
313,805
2
W
Jormungandr
8,604
574
95
6
0
253,951
0
L
Ymir
8,045
536
27
2
0
260,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role