Player Matchup

Olorun
Olorun
 
Olorun
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
ArchangelCamm
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 26L
1,284 Elo+
Party 2
Anubis
Anubis
FluffyFawn33958
Anubis
Level 35
God Stats
7W - 4L
1,500 SR
Queue Stats
54W - 74L
1,237 Elo+
Solo
King Arthur
King Arthur
Onsanity
King Arthur
Level 69
God Stats
0W - 2L
1,253 SR
Queue Stats
1W - 5L
1,226 Elo+
Solo
Jing Wei
Jing Wei
lildotmn
Jing Wei
Level 62
God Stats
2W - 4L
1,608 SR
Queue Stats
79W - 83L
1,507 Elo+
Solo
Team Averages
Level 50
1,472 SR
1,351 Elo+

VS

Team Averages
Level 52
1,509 SR
1,414 Elo+
Janus
Janus
 
Janus
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
InfiniteRage2020
Chronos
Level 73
God Stats
22W - 14L
1,673 SR
Queue Stats
154W - 114L
1,537 Elo+
Party 3
Sol
Sol
LastKnightXI
Sol
Level 44
God Stats
25W - 33L
1,500 SR
Queue Stats
257W - 253L
1,389 Elo+
Solo
Hercules
Hercules
TheCeeZar
Hercules
Level 67
God Stats
3W - 3L
1,454 SR
Queue Stats
193W - 165L
1,534 Elo+
Party 3
Ratatoskr
Ratatoskr
cX MetalCris
Ratatoskr
Level 28
God Stats
4W - 3L
1,420 SR
Queue Stats
74W - 64L
1,111 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
2 / 3 / 0
5,422
602
3,820
6,768
2,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
8
0 / 0 / 0
4,694
522
2,409
6,684
2,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8
0 / 4 / 1
4,457
495
1,896
4,703
3,616
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Onsanity
King Arthur
1
0 / 0 / 0
3,192
355
0
0
0
Jing Wei
lildotmn
Jing Wei
7
1 / 4 / 0
4,265
474
3,340
6,708
2,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
2 / 2 / 1
5,772
641
3,695
5,073
1,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
3 / 0 / 4
5,102
567
4,781
4,259
1,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 0 / 0
5,561
618
3,323
4,274
1,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
TheCeeZar
Hercules
8
3 / 1 / 5
4,975
553
2,676
6,156
3,687
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ratatoskr
cX MetalCris
Ratatoskr
10
3 / 0 / 1
5,604
623
1,136
5,028
1,618
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
3
Kills
11
11
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
3
0
0.67
W
Janus
 
Janus
2
2
1
1.25
L
Nemesis
0
0
0
0
L
0
4
1
0.13
W
3
0
4
5
W
0
0
0
0
L
King Arthur
Onsanity
King Arthur
0
0
0
0
W
Hercules
TheCeeZar
Hercules
3
1
5
5.5
W
Ratatoskr
cX MetalCris
Ratatoskr
3
0
1
3.5
L
Jing Wei
lildotmn
Jing Wei
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,465
Damage
15,611
24,863
Taken
24,790
10,653
Mitigated
9,584
4,443
Healing
6,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
3,820
1,479
0
1,893
6,768
2,523
0
3,257
3,321
38,389
0
W
Janus
 
Janus
3,695
276
0
747
5,073
1,809
114
3,659
1,414
33,189
0
L
Nemesis
2,409
566
0
1,731
6,684
2,213
0
3,323
3,361
0
23,790
L
1,896
232
0
71
4,703
3,616
156
1,789
2,914
22,566
0
W
4,781
1,199
0
1,672
4,259
1,314
0
460
3,799
23,634
0
W
3,323
1,304
0
2,910
4,274
1,156
385
0
4,274
36,029
0
L
King Arthur
Onsanity
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
TheCeeZar
Hercules
2,676
433
0
1,169
6,156
3,687
0
1,471
4,685
0
14,586
W
Ratatoskr
cX MetalCris
Ratatoskr
1,136
353
0
303
5,028
1,618
244
189
4,839
0
32,585
L
Jing Wei
lildotmn
Jing Wei
3,340
2,851
0
748
6,708
2,301
407
3,349
3,325
0
20,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,030
Gold Earned
27,014
175
Minions Killed
253
0
Camps Cleared
0
692,363
Distance Traveled
917,308
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,422
602
61
7
0
159,366
0
W
Janus
5,772
641
76
8
0
174,989
0
L
Nemesis
4,694
522
45
5
0
207,794
0
L
Anubis
4,457
495
28
3
0
159,304
0
W
Chronos
5,102
567
33
4
0
184,746
2
W
Sol
5,561
618
58
6
0
145,442
1
L
King Arthur
3,192
355
0
0
0
676
0
W
Hercules
4,975
553
27
3
0
193,330
2
W
Ratatoskr
5,604
623
59
7
0
218,801
0
L
Jing Wei
4,265
474
41
5
0
165,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role