Player Matchup

Charon
Charon
Dawg0234
Charon
Level 49
God Stats
18W - 17L
1,570 SR
Queue Stats
92W - 102L
1,473 Elo+
Party 3
Persephone
Persephone
NefariousBug
Persephone
Level 40
God Stats
7W - 5L
1,240 SR
Queue Stats
121W - 136L
1,306 Elo+
Solo
Izanami
Izanami
OmagaRed
Izanami
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,498 Elo+
Party 1
Fenrir
Fenrir
Strunkle644
Fenrir
Level 124
God Stats
10W - 14L
1,517 SR
Queue Stats
103W - 101L
1,501 Elo+
Party 3
Guan Yu
Guan Yu
Vitalityeq
Guan Yu
Level 158
God Stats
4W - 5L
1,576 SR
Queue Stats
439W - 419L
1,495 Elo+
Party 1
Team Averages
Level 84
1,481 SR
1,455 Elo+

VS

Team Averages
Level 66
1,601 SR
1,459 Elo+
Thanatos
Thanatos
BONECOL21
Thanatos
Level 35
God Stats
4W - 2L
1,625 SR
Queue Stats
16W - 15L
1,521 Elo+
Solo
Zeus
Zeus
HUNGRYFATPANDA99
Zeus
Level 45
God Stats
19W - 17L
1,532 SR
Queue Stats
393W - 376L
1,438 Elo+
Solo
Sol
Sol
RisenExcalibur
Sol
Level 27
God Stats
4W - 6L
1,413 SR
Queue Stats
154W - 156L
1,424 Elo+
Party 2
Jormungandr
Jormungandr
Sc0utM4n
Jormungandr
Level 126
God Stats
7W - 2L
1,838 SR
Queue Stats
532W - 492L
1,478 Elo+
Party 2
Hercules
Hercules
SinTheSiren
Hercules
Level 98
God Stats
6W - 8L
1,594 SR
Queue Stats
206W - 206L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Dawg0234
Charon
13
3 / 4 / 3
9,522
560
6,106
16,232
13,520
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
NefariousBug
Persephone
13
0 / 5 / 4
8,467
498
8,208
11,132
3,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
OmagaRed
Izanami
13
0 / 9 / 2
8,203
483
3,388
15,598
5,898
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
14
5 / 2 / 1
8,842
520
5,894
11,310
4,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
Vitalityeq
Guan Yu
14
2 / 6 / 1
9,077
534
13,551
21,562
18,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BONECOL21
Thanatos
15
9 / 4 / 5
9,832
578
12,857
14,902
6,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
3 / 3 / 5
9,927
584
8,332
9,332
3,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 1 / 5
9,446
556
7,486
7,329
2,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Sc0utM4n
Jormungandr
16
7 / 3 / 3
10,452
615
18,538
19,009
15,826
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
SinTheSiren
Hercules
13
6 / 0 / 5
8,360
492
7,705
10,051
9,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
50
10
Kills
27
26
Deaths
11
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BONECOL21
Thanatos
9
4
5
2.88
L
Charon
Dawg0234
Charon
3
4
3
1.13
W
3
3
5
1.83
L
Persephone
NefariousBug
Persephone
0
5
4
0.4
L
Izanami
OmagaRed
Izanami
0
9
2
0.11
W
2
1
5
4.5
W
Jormungandr
Sc0utM4n
Jormungandr
7
3
3
2.83
W
Hercules
SinTheSiren
Hercules
6
0
5
8.5
L
Fenrir
5
2
1
2.75
L
Guan Yu
Vitalityeq
Guan Yu
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,147
Damage
54,918
75,834
Taken
60,623
46,088
Mitigated
37,036
14,438
Healing
21,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BONECOL21
Thanatos
12,857
3,114
0
9,422
14,902
6,134
7
3,199
11,610
0
74,256
L
Charon
Dawg0234
Charon
6,106
380
1,585
3,821
16,232
13,520
0
5,841
9,918
29,365
470
W
8,332
87
0
1,362
9,332
3,206
1,004
3,548
5,555
82,381
0
L
Persephone
NefariousBug
Persephone
8,208
528
0
1,766
11,132
3,692
342
5,135
5,813
56,854
0
L
Izanami
OmagaRed
Izanami
3,388
2,174
0
2,162
15,598
5,898
1,147
6,786
8,584
0
58,569
W
7,486
3,298
0
4,047
7,329
2,769
1,084
1,456
5,873
77,724
0
W
Jormungandr
Sc0utM4n
Jormungandr
18,538
5,011
0
5,125
19,009
15,826
0
2,642
16,335
83,741
574
W
Hercules
SinTheSiren
Hercules
7,705
1,409
0
1,915
10,051
9,101
26
3,239
6,698
0
24,558
L
Fenrir
5,894
1,133
0
1,951
11,310
4,951
1,307
1,881
9,380
0
55,806
L
Guan Yu
Vitalityeq
Guan Yu
13,551
2,880
185
2,968
21,562
18,027
0
14,243
7,204
0
67,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,111
Gold Earned
48,017
419
Minions Killed
521
0
Camps Cleared
0
1,658,984
Distance Traveled
1,724,805
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,832
578
92
5
0
396,656
5
L
Charon
9,522
560
33
2
0
345,676
2
W
Zeus
9,927
584
136
8
0
315,526
0
L
Persephone
8,467
498
85
5
0
330,661
3
L
Izanami
8,203
483
96
6
0
286,202
6
W
Sol
9,446
556
127
7
0
335,396
1
W
Jormungandr
10,452
615
127
7
0
323,533
0
W
Hercules
8,360
492
39
2
0
353,694
2
L
Fenrir
8,842
520
95
6
0
351,038
0
L
Guan Yu
9,077
534
110
6
0
345,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role