Player Matchup

Chaac
Chaac
HairyAfrican
Chaac
Level 134
God Stats
1W - 2L
1,331 SR
Queue Stats
30W - 29L
1,572 Elo+
Solo
Cthulhu
Cthulhu
elCHOYxdxd2662
Cthulhu
Level 67
God Stats
49W - 33L
1,614 SR
Queue Stats
138W - 138L
1,479 Elo+
Party 1
Vulcan
Vulcan
gordo boIudo
Vulcan
Level 97
God Stats
18W - 11L
1,591 SR
Queue Stats
241W - 243L
1,596 Elo+
Party 1
Team Averages
Level 99
1,512 SR
1,549 Elo+

VS

Team Averages
Level 117
1,454 SR
1,536 Elo+
Charon
Charon
BoyistheDevil
Charon
Level 130
God Stats
30W - 23L
1,636 SR
Queue Stats
161W - 168L
1,576 Elo+
Solo
Thanatos
Thanatos
EleventhFlyer35
Thanatos
Level 135
God Stats
6W - 4L
1,490 SR
Queue Stats
31W - 38L
1,536 Elo+
Solo
He Bo
He Bo
Moistwag23
He Bo
Level 87
God Stats
2W - 4L
1,236 SR
Queue Stats
205W - 187L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 7
9,639
876
7,030
8,252
8,217
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

12
5 / 1 / 5
9,042
822
6,413
7,570
7,788
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
12
2 / 4 / 8
8,691
790
8,795
8,213
3,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 3
7,634
694
5,749
9,228
7,274
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
11
3 / 6 / 1
8,079
734
6,729
9,928
4,376
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
10
1 / 6 / 4
7,794
709
6,137
9,856
3,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
13
Kills
5
5
Deaths
13
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
1
3
2.5
L
Thanatos
3
6
1
0.58
W
6
0
7
9.5
L
He Bo
1
6
4
0.5
W
5
1
5
7.5
W
Vulcan
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,238
Damage
18,615
24,035
Taken
29,012
19,030
Mitigated
15,561
6,267
Healing
5,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,749
878
334
1,300
9,228
7,274
0
5,273
3,955
25,724
0
L
Thanatos
6,729
2,033
0
3,056
9,928
4,376
0
5,044
4,884
0
24,602
W
7,030
423
0
5,153
8,252
8,217
174
3,721
4,411
0
28,573
L
He Bo
6,137
469
0
375
9,856
3,911
0
5,331
4,525
27,112
0
W
6,413
233
551
313
7,570
7,788
112
3,194
4,376
23,628
0
W
Vulcan
8,795
4,104
0
250
8,213
3,025
0
5,128
3,085
35,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,372
Gold Earned
23,507
118
Minions Killed
93
0
Camps Cleared
0
700,675
Distance Traveled
614,947
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,634
694
19
2
0
209,326
0
L
Thanatos
8,079
734
33
3
0
209,725
0
W
Chaac
9,639
876
38
3
0
245,563
0
L
He Bo
7,794
709
41
4
0
195,896
0
W
Cthulhu
9,042
822
32
3
0
235,646
0
W
Vulcan
8,691
790
48
4
0
219,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role