Player Matchup

Sol
Sol
 
Sol
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
 
Agni
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
CARREASONIA
Ishtar
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,303 Elo+
Party 1
Cthulhu
Cthulhu
George Jungla
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,303 Elo+
Party 1
Lancelot
Lancelot
hotdog dab
Lancelot
Level 197
God Stats
0W - 4L
1,177 SR
Queue Stats
619W - 627L
1,445 Elo+
Solo
Team Averages
Level 90
1,435 SR
1,410 Elo+

VS

Team Averages
Level 103
1,432 SR
1,457 Elo+
Raijin
Raijin
 
Raijin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Danromrod
Merlin
Level 39
God Stats
2W - 2L
1,500 SR
Queue Stats
260W - 247L
1,536 Elo+
Solo
Camazotz
Camazotz
Greeky87
Camazotz
Level 124
God Stats
3W - 6L
1,178 SR
Queue Stats
489W - 378L
1,486 Elo+
Solo
Arachne
Arachne
Noanixe
Arachne
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,233 Elo+
Party 2
Tiamat
Tiamat
shadeshiver
Tiamat
Level 148
God Stats
2W - 0L
1,484 SR
Queue Stats
34W - 33L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
2 / 7 / 5
7,506
751
11,236
14,623
5,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Agni
 
Agni
13
0 / 5 / 7
7,215
722
4,906
10,036
3,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ishtar
15
7 / 5 / 1
8,193
819
9,997
11,634
4,535
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
10
0 / 4 / 5
6,578
658
2,931
10,736
8,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
hotdog dab
Lancelot
14
1 / 4 / 5
7,146
715
2,960
12,424
5,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
8 / 3 / 10
9,419
942
15,075
8,508
4,441
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Danromrod
Merlin
15
3 / 2 / 19
8,792
879
14,792
9,006
4,742
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
Greeky87
Camazotz
17
8 / 1 / 8
9,710
971
10,140
12,257
9,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Noanixe
Arachne
15
2 / 1 / 11
8,721
872
3,252
7,130
6,777
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
15
4 / 3 / 14
9,002
900
13,588
6,865
8,264
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
87
10
Kills
25
25
Deaths
10
23
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
7
5
0.64
L
Agni
 
Agni
0
5
7
0.7
W
Raijin
 
Raijin
8
3
10
4.33
L
Ishtar
7
5
1
1.5
W
Merlin
Danromrod
Merlin
3
2
19
6.25
L
Cthulhu
0
4
5
0.63
W
Camazotz
Greeky87
Camazotz
8
1
8
12
W
Arachne
Noanixe
Arachne
2
1
11
7.5
L
Lancelot
hotdog dab
Lancelot
1
4
5
0.88
W
Tiamat
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,030
Damage
56,847
59,453
Taken
43,766
26,838
Mitigated
34,120
14,592
Healing
15,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
11,236
2,336
235
3,261
14,623
5,575
0
11,182
2,959
25,826
0
L
Agni
 
Agni
4,906
128
180
2,410
10,036
3,600
0
7,153
2,787
14,134
0
W
Raijin
 
Raijin
15,075
637
857
1,610
8,508
4,441
782
3,804
4,502
29,000
0
L
Ishtar
9,997
6,157
1,721
2,149
11,634
4,535
0
7,937
3,118
0
19,395
W
Merlin
Danromrod
Merlin
14,792
928
421
1,668
9,006
4,742
2,064
4,286
4,568
22,602
0
L
Cthulhu
2,931
77
557
774
10,736
8,117
0
7,860
2,648
6,728
0
W
Camazotz
Greeky87
Camazotz
10,140
721
2,097
6,069
12,257
9,896
0
4,439
7,556
0
16,733
W
Arachne
Noanixe
Arachne
3,252
1,725
98
1,851
7,130
6,777
720
3,242
3,608
0
7,989
L
Lancelot
hotdog dab
Lancelot
2,960
467
682
2,623
12,424
5,011
0
8,326
3,737
0
9,047
W
Tiamat
13,588
341
0
1,087
6,865
8,264
78
2,565
4,229
29,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,638
Gold Earned
45,644
125
Minions Killed
123
0
Camps Cleared
0
822,628
Distance Traveled
997,685
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,506
751
32
3
0
168,943
0
L
Agni
7,215
722
26
3
0
188,523
0
W
Raijin
9,419
942
33
3
0
183,744
0
L
Ishtar
8,193
819
29
3
0
152,967
0
W
Merlin
8,792
879
12
1
0
191,148
0
L
Cthulhu
6,578
658
7
1
0
131,912
0
W
Camazotz
9,710
971
18
2
0
203,733
0
W
Arachne
8,721
872
10
1
0
212,668
0
L
Lancelot
7,146
715
31
3
0
180,283
0
W
Tiamat
9,002
900
50
5
0
206,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role