Player Matchup

Sun Wukong
Sun Wukong
BIGBOB017
Sun Wukong
Level 29
God Stats
9W - 9L
1,500 SR
Queue Stats
165W - 182L
1,391 Elo+
Party 1
Olorun
Olorun
El Gooba
Olorun
Level 40
God Stats
7W - 3L
1,919 SR
Queue Stats
98W - 109L
1,367 Elo+
Party 1
Nu Wa
Nu Wa
King_Bskeeno
Nu Wa
Level 37
God Stats
8W - 7L
1,491 SR
Queue Stats
24W - 23L
1,473 Elo+
Party 2
Ymir
Ymir
SammySauceJesus
Ymir
Level 65
God Stats
3W - 3L
1,343 SR
Queue Stats
56W - 40L
1,468 Elo+
Solo
Awilix
Awilix
bears507
Awilix
Level 64
God Stats
2W - 3L
1,438 SR
Queue Stats
43W - 47L
1,463 Elo+
Party 2
Team Averages
Level 47
1,538 SR
1,433 Elo+

VS

Team Averages
Level 50
1,474 SR
1,400 Elo+
Charon
Charon
 
Charon
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BeastFrank9213
Thanatos
Level 60
God Stats
3W - 6L
1,568 SR
Queue Stats
174W - 172L
1,432 Elo+
Solo
Artemis
Artemis
Intrickit
Artemis
Level 47
God Stats
4W - 4L
1,278 SR
Queue Stats
51W - 57L
1,384 Elo+
Solo
Bellona
Bellona
Nikkurh
Bellona
Level 31
God Stats
7W - 2L
1,500 SR
Queue Stats
159W - 300L
1,357 Elo+
Solo
Chaac
Chaac
UrLocalEuphoria
Chaac
Level 43
God Stats
30W - 26L
1,522 SR
Queue Stats
114W - 130L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BIGBOB017
Sun Wukong
14
3 / 1 / 1
8,652
618
7,167
11,580
8,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Olorun
El Gooba
Olorun
12
5 / 3 / 5
7,843
560
10,814
11,271
4,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 5 / 3
7,307
522
6,237
8,106
2,180
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 3 / 4
6,947
496
4,668
14,231
14,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
bears507
Awilix
12
4 / 6 / 2
7,574
541
5,975
13,538
5,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
1 / 2 / 4
5,775
413
5,008
8,653
5,090
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
13
6 / 3 / 3
7,866
562
6,778
12,706
5,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Intrickit
Artemis
10
2 / 6 / 6
6,423
459
8,646
13,361
4,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Nikkurh
Bellona
14
8 / 1 / 3
8,527
609
14,805
14,185
9,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 4 / 1
6,409
458
5,368
12,320
6,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
34
16
Kills
17
18
Deaths
16
15
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
1
2
4
1.5
W
Sun Wukong
BIGBOB017
Sun Wukong
3
1
1
3.5
L
Thanatos
6
3
3
2.5
W
Olorun
El Gooba
Olorun
5
3
5
2.5
L
Artemis
Intrickit
Artemis
2
6
6
0.83
W
3
5
3
0.9
L
Bellona
Nikkurh
Bellona
8
1
3
9.5
W
1
3
4
1
L
0
4
1
0.13
W
Awilix
bears507
Awilix
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,861
Damage
40,605
58,726
Taken
61,225
35,294
Mitigated
31,082
8,765
Healing
19,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
5,008
1,375
0
3,046
8,653
5,090
0
3,374
5,196
22,971
0
W
Sun Wukong
BIGBOB017
Sun Wukong
7,167
2,249
0
4,096
11,580
8,616
23
84
11,496
0
60,543
L
Thanatos
6,778
2,639
0
6,942
12,706
5,516
0
3,962
8,636
0
58,194
W
Olorun
El Gooba
Olorun
10,814
5,257
449
1,861
11,271
4,753
2,616
1,282
9,989
57,228
0
L
Artemis
Intrickit
Artemis
8,646
3,521
0
1,217
13,361
4,700
90
7,481
5,768
0
31,323
W
6,237
2,528
0
999
8,106
2,180
0
494
7,612
34,294
0
L
Bellona
Nikkurh
Bellona
14,805
7,273
0
5,945
14,185
9,758
0
6,014
8,171
0
83,584
W
4,668
833
65
1,270
14,231
14,711
360
2,811
11,420
18,049
0
L
5,368
1,618
0
2,403
12,320
6,018
0
599
11,721
0
41,265
W
Awilix
bears507
Awilix
5,975
2,767
0
25
13,538
5,034
0
559
12,979
0
37,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,323
Gold Earned
35,000
302
Minions Killed
308
0
Camps Cleared
0
1,275,364
Distance Traveled
1,264,503
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,775
413
24
2
0
188,566
8
W
Sun Wukong
8,652
618
106
8
0
261,265
0
L
Thanatos
7,866
562
76
5
0
267,768
0
W
Olorun
7,843
560
88
6
0
246,772
0
L
Artemis
6,423
459
38
3
0
240,602
0
W
Nu Wa
7,307
522
43
3
0
218,155
0
L
Bellona
8,527
609
107
8
0
301,984
0
W
Ymir
6,947
496
17
1
0
243,854
0
L
Chaac
6,409
458
63
5
0
265,583
0
W
Awilix
7,574
541
48
3
0
305,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role