Player Matchup

Loki
Loki
 
Loki
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
AUGUSTINER13_28
Chiron
Level 99
God Stats
13W - 4L
1,637 SR
Queue Stats
352W - 336L
1,419 Elo+
Party 3
Agni
Agni
ItsMask-_-Maker
Agni
Level 125
God Stats
7W - 7L
1,577 SR
Queue Stats
195W - 185L
1,419 Elo+
Solo
Bacchus
Bacchus
McWolfTiger1
Bacchus
Level 62
God Stats
20W - 17L
1,531 SR
Queue Stats
135W - 124L
1,401 Elo+
Party 3
Team Averages
Level 99
1,549 SR
1,448 Elo+

VS

Team Averages
Level 50
1,630 SR
1,374 Elo+
Hercules
Hercules
Aboullayl
Hercules
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,296 Elo+
Party 1
Mercury
Mercury
BatMiga
Mercury
Level 39
God Stats
0W - 1L
1,750 SR
Queue Stats
25W - 38L
1,337 Elo+
Party 1
Nu Wa
Nu Wa
Crook-Zz
Nu Wa
Level 119
God Stats
1W - 1L
1,754 SR
Queue Stats
249W - 262L
1,414 Elo+
Solo
Izanami
Izanami
Sleimix
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 26L
1,279 Elo+
Party 1
Aphrodite
Aphrodite
calorosopolpo530
Aphrodite
Level 68
God Stats
67W - 55L
1,648 SR
Queue Stats
92W - 89L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
3 / 1 / 4
7,055
641
2,426
7,867
2,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
 
Sun Wukong
12
0 / 0 / 1
6,968
633
4,612
6,950
4,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 1 / 6
6,465
588
5,350
7,771
2,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
3 / 0 / 3
7,257
660
5,208
5,247
1,923
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
McWolfTiger1
Bacchus
9
5 / 0 / 5
6,514
592
4,518
8,720
7,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Aboullayl
Hercules
10
0 / 1 / 0
5,172
470
3,316
9,064
6,480
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
BatMiga
Mercury
8
0 / 4 / 0
5,010
455
2,753
9,473
2,929
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Crook-Zz
Nu Wa
9
0 / 3 / 1
5,341
486
3,675
5,536
1,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Sleimix
Izanami
10
0 / 4 / 1
5,264
479
5,575
8,881
2,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
5
0 / 2 / 1
4,414
401
883
3,974
1,469
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
14
Kills
0
2
Deaths
14
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
1
4
5
W
Sun Wukong
 
Sun Wukong
0
0
1
0.5
W
3
1
6
6
L
Hercules
Aboullayl
Hercules
0
1
0
0
L
Mercury
BatMiga
Mercury
0
4
0
0
L
Nu Wa
Crook-Zz
Nu Wa
0
3
1
0.17
W
3
0
3
4.5
W
Bacchus
McWolfTiger1
Bacchus
5
0
5
7.5
L
Izanami
Sleimix
Izanami
0
4
1
0.13
L
Aphrodite
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,114
Damage
16,202
36,555
Taken
36,928
19,230
Mitigated
15,620
9,075
Healing
10,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,426
367
0
0
7,867
2,661
0
475
7,392
0
51,969
W
Sun Wukong
 
Sun Wukong
4,612
881
0
2,521
6,950
4,214
0
177
6,773
0
44,531
W
5,350
2,190
315
2,581
7,771
2,880
53
685
7,086
0
46,546
L
Hercules
Aboullayl
Hercules
3,316
1,671
0
2,385
9,064
6,480
0
0
9,064
0
27,362
L
Mercury
BatMiga
Mercury
2,753
953
0
2,544
9,473
2,929
0
2,540
6,933
0
24,905
L
Nu Wa
Crook-Zz
Nu Wa
3,675
1,129
0
1,320
5,536
1,795
0
2,659
2,877
28,433
0
W
5,208
187
81
1,597
5,247
1,923
686
1,861
3,386
54,786
0
W
Bacchus
McWolfTiger1
Bacchus
4,518
752
0
1,980
8,720
7,552
518
1,441
7,279
13,218
0
L
Izanami
Sleimix
Izanami
5,575
3,752
0
1,887
8,881
2,947
0
3,470
5,411
0
35,206
L
Aphrodite
883
60
666
1,771
3,974
1,469
0
1,092
2,882
8,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,259
Gold Earned
25,201
332
Minions Killed
200
0
Camps Cleared
0
1,199,743
Distance Traveled
991,360
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,055
641
80
7
0
270,012
6
W
Sun Wukong
6,968
633
74
7
0
261,017
3
W
Chiron
6,465
588
66
6
0
214,413
0
L
Hercules
5,172
470
36
3
0
249,333
0
L
Mercury
5,010
455
47
4
0
261,348
0
L
Nu Wa
5,341
486
42
4
0
162,716
1
W
Agni
7,257
660
98
9
0
227,939
0
W
Bacchus
6,514
592
14
1
0
226,362
0
L
Izanami
5,264
479
63
6
0
208,226
0
L
Aphrodite
4,414
401
12
1
0
109,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role