Player Matchup

Charybdis
Charybdis
Korduk
Charybdis
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 57L
1,595 Elo+
Solo
Hel
Hel
LuckyKat
Hel
Level 86
God Stats
4W - 2L
1,759 SR
Queue Stats
10W - 10L
1,579 Elo+
Party 2
Cthulhu
Cthulhu
SteelEagle1
Cthulhu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
blackbear94
Erlang Shen
Level 46
God Stats
4W - 0L
1,678 SR
Queue Stats
45W - 45L
1,445 Elo+
Solo
Poseidon
Poseidon
sinofer
Poseidon
Level 126
God Stats
1W - 0L
1,732 SR
Queue Stats
10W - 10L
1,579 Elo+
Party 2
Team Averages
Level 72
1,634 SR
1,539 Elo+

VS

Team Averages
Level 92
1,565 SR
1,426 Elo+
Awilix
Awilix
 
Awilix
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
LittleBigPena
Charon
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,517 Elo+
Party 1
Rama
Rama
Million6x0
Rama
Level 107
God Stats
1W - 2L
1,768 SR
Queue Stats
39W - 37L
1,510 Elo+
Party 1
Baron Samedi
Baron Samedi
Seremedy
Baron Samedi
Level 159
God Stats
6W - 6L
1,556 SR
Queue Stats
90W - 82L
1,498 Elo+
Solo
Ra
Ra
putpenaput
Ra
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,106 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Korduk
Charybdis
11
4 / 0 / 6
6,617
1,323
7,843
2,664
901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 1 / 8
5,875
1,175
1,646
4,176
1,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Cthulhu
SteelEagle1
Cthulhu
11
0 / 0 / 8
5,896
1,179
3,751
4,621
3,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
blackbear94
Erlang Shen
12
3 / 0 / 7
7,276
1,455
6,677
5,299
4,582
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
sinofer
Poseidon
12
5 / 1 / 6
7,166
1,433
10,442
4,850
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

397

VS

Team 2 Tickets

311

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
0 / 5 / 1
5,645
1,129
4,300
10,040
4,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 1 / 1
6,489
1,298
3,715
9,306
7,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 3 / 0
5,974
1,195
4,468
6,926
3,069
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Seremedy
Baron Samedi
9
0 / 0 / 0
3,619
724
0
0
0
11
0 / 3 / 1
5,865
1,173
4,014
6,381
2,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
12
Kills
2
2
Deaths
12
35
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
5
1
0.1
W
Charybdis
Korduk
Charybdis
4
0
6
7
L
1
1
1
1.5
W
0
1
8
4
L
1
3
0
0.33
L
Baron Samedi
Seremedy
Baron Samedi
0
0
0
0
W
Cthulhu
SteelEagle1
Cthulhu
0
0
8
4
W
Erlang Shen
blackbear94
Erlang Shen
3
0
7
6.5
L
0
3
1
0.17
W
Poseidon
sinofer
Poseidon
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,359
Damage
16,497
21,610
Taken
32,653
12,931
Mitigated
17,741
8,890
Healing
1,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
4,300
1,046
0
0
10,040
4,261
0
4,804
5,113
0
8,332
W
Charybdis
Korduk
Charybdis
7,843
4,458
0
1,027
2,664
901
0
331
2,333
0
16,220
L
3,715
212
0
576
9,306
7,663
0
5,536
3,465
8,910
0
W
1,646
269
3,553
2,296
4,176
1,921
0
1,879
2,231
5,908
0
L
4,468
3,518
0
685
6,926
3,069
0
2,555
4,371
0
16,373
L
Baron Samedi
Seremedy
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
SteelEagle1
Cthulhu
3,751
0
55
250
4,621
3,867
0
2,212
2,254
8,790
0
W
Erlang Shen
blackbear94
Erlang Shen
6,677
3,167
0
1,419
5,299
4,582
0
1,299
4,000
0
22,874
L
4,014
350
343
192
6,381
2,748
0
2,460
3,804
20,422
0
W
Poseidon
sinofer
Poseidon
10,442
1,979
0
290
4,850
1,660
0
1,765
3,001
19,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,830
Gold Earned
27,592
105
Minions Killed
85
6
Camps Cleared
3
535,627
Distance Traveled
411,317
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,645
1,129
11
2
3
101,661
0
W
Charybdis
6,617
1,323
19
4
0
109,836
0
L
Charon
6,489
1,298
6
1
0
116,113
0
W
Hel
5,875
1,175
8
2
0
103,332
0
L
Rama
5,974
1,195
24
5
0
95,148
0
L
Baron Samedi
3,619
724
0
0
0
0
0
W
Cthulhu
5,896
1,179
21
4
2
101,061
0
W
Erlang Shen
7,276
1,455
30
6
4
109,618
0
L
Ra
5,865
1,173
44
9
0
98,395
0
W
Poseidon
7,166
1,433
27
5
0
111,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role