Player Matchup

Medusa
Medusa
 
Medusa
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
AngryDziku
Athena
Level 123
God Stats
20W - 6L
1,760 SR
Queue Stats
47W - 46L
1,445 Elo+
Solo
Guan Yu
Guan Yu
Jono-mon
Guan Yu
Level 129
God Stats
2W - 5L
1,348 SR
Queue Stats
188W - 171L
1,486 Elo+
Solo
Kukulkan
Kukulkan
Pepeluisperdedor
Kukulkan
Level 66
God Stats
2W - 2L
1,659 SR
Queue Stats
26W - 22L
1,502 Elo+
Solo
Cerberus
Cerberus
megdemon
Cerberus
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Solo
Team Averages
Level 95
1,553 SR
1,487 Elo+

VS

Team Averages
Level 74
1,534 SR
1,336 Elo+
Morgan Le Fay
Morgan Le Fay
AGS730
Morgan Le Fay
Level 158
God Stats
8W - 1L
1,644 SR
Queue Stats
111W - 95L
1,463 Elo+
Solo
Pele
Pele
FREEKASIM
Pele
Level 24
God Stats
3W - 5L
1,373 SR
Queue Stats
17W - 29L
1,165 Elo+
Party 1
Sylvanus
Sylvanus
Grabwurm
Sylvanus
Level 107
God Stats
33W - 37L
1,392 SR
Queue Stats
568W - 555L
1,411 Elo+
Solo
Heimdallr
Heimdallr
II-_Thor_-Il
Heimdallr
Level 44
God Stats
16W - 16L
1,488 SR
Queue Stats
223W - 252L
1,336 Elo+
Party 1
Cthulhu
Cthulhu
ninovandam2003
Cthulhu
Level 38
God Stats
4W - 2L
1,772 SR
Queue Stats
260W - 286L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
5
0 / 2 / 0
3,141
524
3,759
4,829
1,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
AngryDziku
Athena
5
0 / 1 / 0
3,442
574
1,721
6,333
3,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Guan Yu
Jono-mon
Guan Yu
6
0 / 0 / 0
3,687
615
605
4,888
2,029
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

4
0 / 1 / 0
3,085
514
434
2,022
596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
megdemon
Cerberus
5
1 / 2 / 0
3,437
573
1,571
4,487
1,583
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AGS730
Morgan Le Fay
8
3 / 0 / 0
4,937
823
2,288
1,925
543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Pele
7
1 / 1 / 0
4,316
719
1,238
6,160
1,809
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sylvanus
Grabwurm
Sylvanus
8
1 / 0 / 1
4,953
826
2,728
3,826
1,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Heimdallr
II-_Thor_-Il
Heimdallr
6
1 / 0 / 2
3,936
656
3,978
3,103
1,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 0 / 1
3,942
657
3,266
5,565
3,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
10
1
Kills
6
6
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
2
0
0
W
Morgan Le Fay
AGS730
Morgan Le Fay
3
0
0
3
L
Athena
AngryDziku
Athena
0
1
0
0
W
Pele
1
1
0
1
W
Sylvanus
Grabwurm
Sylvanus
1
0
1
1.5
W
Heimdallr
II-_Thor_-Il
Heimdallr
1
0
2
2
L
Guan Yu
Jono-mon
Guan Yu
0
0
0
0
L
0
1
0
0
L
Cerberus
megdemon
Cerberus
1
2
0
0.5
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,090
Damage
13,498
22,559
Taken
20,579
9,495
Mitigated
8,291
7,353
Healing
7,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,759
2,004
0
1,306
4,829
1,430
0
1,630
3,199
0
10,597
W
Morgan Le Fay
AGS730
Morgan Le Fay
2,288
469
0
400
1,925
543
887
261
1,664
28,887
0
L
Athena
AngryDziku
Athena
1,721
820
172
2,515
6,333
3,857
0
1,792
4,501
9,386
0
W
Pele
1,238
302
0
2,019
6,160
1,809
0
375
5,785
0
29,211
W
Sylvanus
Grabwurm
Sylvanus
2,728
1,298
32
1,575
3,826
1,834
470
1,439
2,387
21,525
5,445
W
Heimdallr
II-_Thor_-Il
Heimdallr
3,978
1,999
0
1,482
3,103
1,059
167
556
2,547
0
16,649
L
Guan Yu
Jono-mon
Guan Yu
605
0
142
1,792
4,888
2,029
0
844
3,964
0
14,919
L
434
187
0
480
2,022
596
0
1,094
854
10,050
0
L
Cerberus
megdemon
Cerberus
1,571
161
0
946
4,487
1,583
0
2,416
2,071
8,925
0
W
3,266
651
0
2,189
5,565
3,046
0
1,186
4,379
12,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,792
Gold Earned
22,084
106
Minions Killed
191
0
Camps Cleared
0
541,598
Distance Traveled
604,550
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
3,141
524
19
3
0
120,701
0
W
Morgan Le Fay
4,937
823
54
9
0
114,077
0
L
Athena
3,442
574
11
2
0
150,113
2
W
Pele
4,316
719
53
9
0
137,037
0
W
Sylvanus
4,953
826
51
9
0
112,238
0
W
Heimdallr
3,936
656
23
4
0
117,182
0
L
Guan Yu
3,687
615
28
5
0
115,888
0
L
Kukulkan
3,085
514
23
4
0
52,365
0
L
Cerberus
3,437
573
25
4
0
102,531
0
W
Cthulhu
3,942
657
10
2
0
124,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role