Player Matchup

Janus
Janus
AjLaKaos
Janus
Level 151
God Stats
3W - 10L
1,514 SR
Queue Stats
685W - 700L
1,412 Elo+
Solo
Neith
Neith
Ayan_419
Neith
Level 159
God Stats
13W - 12L
1,539 SR
Queue Stats
378W - 397L
1,404 Elo+
Solo
Artemis
Artemis
El_Brown__
Artemis
Level 23
God Stats
3W - 8L
1,272 SR
Queue Stats
13W - 28L
1,296 Elo+
Party 2
Atlas
Atlas
Lorenzo_D-Z
Atlas
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 31L
1,080 Elo+
Party 2
Sun Wukong
Sun Wukong
SickPierlukex2
Sun Wukong
Level 73
God Stats
1W - 3L
1,493 SR
Queue Stats
13W - 34L
1,219 Elo+
Party 2
Team Averages
Level 94
1,464 SR
1,282 Elo+

VS

Team Averages
Level 93
1,438 SR
1,452 Elo+
Bellona
Bellona
EasyFixYuma
Bellona
Level 94
God Stats
2W - 4L
1,623 SR
Queue Stats
52W - 47L
1,639 Elo+
Solo
Izanami
Izanami
I_zappi_I
Izanami
Level 19
God Stats
12W - 13L
1,327 SR
Queue Stats
15W - 24L
1,276 Elo+
Party 1
Sylvanus
Sylvanus
LILOO_69
Sylvanus
Level 154
God Stats
15W - 10L
1,553 SR
Queue Stats
37W - 32L
1,460 Elo+
Solo
Nu Wa
Nu Wa
inconnuMONDIAL
Nu Wa
Level 130
God Stats
42W - 53L
1,464 SR
Queue Stats
814W - 814L
1,438 Elo+
Solo
Ne Zha
Ne Zha
temp-833573
Ne Zha
Level 67
God Stats
2W - 5L
1,224 SR
Queue Stats
269W - 290L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AjLaKaos
Janus
10
3 / 3 / 0
5,804
580
4,918
5,749
1,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Ayan_419
Neith
9
1 / 2 / 1
4,625
463
4,341
4,898
1,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
El_Brown__
Artemis
8
1 / 2 / 1
4,567
457
2,259
5,599
1,682
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
0 / 1 / 1
4,213
421
1,658
5,941
3,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
SickPierlukex2
Sun Wukong
10
3 / 2 / 4
6,035
604
6,014
7,611
3,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EasyFixYuma
Bellona
10
2 / 2 / 2
6,173
617
5,572
8,375
7,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Izanami
I_zappi_I
Izanami
8
1 / 0 / 0
4,944
494
2,388
3,269
1,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
LILOO_69
Sylvanus
8
0 / 1 / 1
5,319
532
2,538
7,044
5,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

11
5 / 4 / 1
6,356
636
6,171
6,591
2,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
9
2 / 1 / 1
5,435
544
3,488
8,635
3,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
15
8
Kills
10
10
Deaths
8
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
AjLaKaos
Janus
3
3
0
1
L
Neith
Ayan_419
Neith
1
2
1
0.75
W
Bellona
EasyFixYuma
Bellona
2
2
2
1.5
L
Artemis
El_Brown__
Artemis
1
2
1
0.75
W
Izanami
I_zappi_I
Izanami
1
0
0
1
W
Sylvanus
LILOO_69
Sylvanus
0
1
1
0.5
L
0
1
1
0.5
L
Sun Wukong
SickPierlukex2
Sun Wukong
3
2
4
2.5
W
5
4
1
1.38
W
Ne Zha
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,190
Damage
20,157
29,798
Taken
33,914
12,753
Mitigated
19,981
8,472
Healing
10,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
AjLaKaos
Janus
4,918
865
0
1,061
5,749
1,980
0
3,671
2,078
29,385
0
L
Neith
Ayan_419
Neith
4,341
1,529
0
634
4,898
1,876
0
1,473
3,425
0
24,965
W
Bellona
EasyFixYuma
Bellona
5,572
974
0
3,091
8,375
7,933
0
680
7,653
0
36,128
L
Artemis
El_Brown__
Artemis
2,259
1,221
0
2,179
5,599
1,682
0
667
4,932
0
18,882
W
Izanami
I_zappi_I
Izanami
2,388
1,242
0
1,584
3,269
1,240
356
490
2,779
0
31,488
W
Sylvanus
LILOO_69
Sylvanus
2,538
715
586
2,684
7,044
5,562
179
1,041
6,003
19,035
0
L
1,658
519
28
1,698
5,941
3,851
0
1,960
3,981
15,741
0
L
Sun Wukong
SickPierlukex2
Sun Wukong
6,014
1,916
0
2,872
7,611
3,364
0
1,079
6,388
0
33,264
W
6,171
2,319
0
0
6,591
2,220
0
3,828
2,533
39,605
0
W
Ne Zha
3,488
1,643
0
2,114
8,635
3,026
0
290
8,325
0
30,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,244
Gold Earned
28,227
192
Minions Killed
245
0
Camps Cleared
0
924,540
Distance Traveled
905,448
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,804
580
51
5
0
163,289
0
L
Neith
4,625
463
37
4
0
197,223
1
W
Bellona
6,173
617
58
6
0
184,661
0
L
Artemis
4,567
457
21
2
0
173,063
2
W
Izanami
4,944
494
56
6
0
152,767
0
W
Sylvanus
5,319
532
21
2
0
154,846
0
L
Atlas
4,213
421
21
2
0
170,847
0
L
Sun Wukong
6,035
604
62
6
0
220,118
0
W
Nu Wa
6,356
636
58
6
0
172,976
0
W
Ne Zha
5,435
544
52
5
0
240,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role