Player Matchup

Anhur
Anhur
 
Anhur
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DigitalAngelI
Nu Wa
Level 106
God Stats
3W - 2L
1,774 SR
Queue Stats
92W - 92L
1,463 Elo+
Solo
Sun Wukong
Sun Wukong
FortunateSTG
Sun Wukong
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,201 Elo+
Solo
Charon
Charon
sincereapology
Charon
Level 173
God Stats
13W - 13L
1,641 SR
Queue Stats
331W - 331L
1,486 Elo+
Solo
Bastet
Bastet
xVoidd
Bastet
Level 43
God Stats
1W - 5L
1,283 SR
Queue Stats
36W - 41L
1,470 Elo+
Solo
Team Averages
Level 103
1,540 SR
1,424 Elo+

VS

Team Averages
Level 90
1,517 SR
1,466 Elo+
Jormungandr
Jormungandr
DarkWar69
Jormungandr
Level 77
God Stats
98W - 78L
1,546 SR
Queue Stats
396W - 385L
1,485 Elo+
Solo
Thanatos
Thanatos
Fuzzybooty
Thanatos
Level 84
God Stats
11W - 5L
1,649 SR
Queue Stats
268W - 275L
1,468 Elo+
Party 1
Sylvanus
Sylvanus
GlutonousHick
Sylvanus
Level 81
God Stats
3W - 3L
1,459 SR
Queue Stats
128W - 137L
1,474 Elo+
Party 1
Chronos
Chronos
HenKingTai
Chronos
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 27L
1,407 Elo+
Solo
Sol
Sol
Wolfcyod
Sol
Level 67
God Stats
10W - 7L
1,431 SR
Queue Stats
269W - 283L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
0 / 2 / 1
5,299
482
2,455
6,670
2,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 2 / 0
5,285
480
4,721
4,619
1,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
FortunateSTG
Sun Wukong
9
0 / 2 / 0
5,132
467
4,017
7,709
4,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 3 / 1
5,063
460
1,451
10,301
4,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
xVoidd
Bastet
10
1 / 3 / 0
5,654
514
3,476
11,204
3,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DarkWar69
Jormungandr
9
2 / 0 / 3
5,767
524
3,534
5,822
4,355
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Thanatos
Fuzzybooty
Thanatos
10
1 / 1 / 3
5,959
542
4,237
9,869
3,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
GlutonousHick
Sylvanus
13
3 / 0 / 0
7,243
658
5,607
8,910
6,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
HenKingTai
Chronos
11
2 / 0 / 1
6,320
575
3,765
6,118
2,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
4 / 0 / 2
6,840
622
7,098
5,132
1,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
12
12
Deaths
1
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
2
1
0.25
W
Jormungandr
DarkWar69
Jormungandr
2
0
3
3.5
L
0
2
0
0
L
Sun Wukong
FortunateSTG
Sun Wukong
0
2
0
0
W
Thanatos
Fuzzybooty
Thanatos
1
1
3
2.5
W
Sylvanus
GlutonousHick
Sylvanus
3
0
0
3
W
Chronos
HenKingTai
Chronos
2
0
1
2.5
W
4
0
2
5
L
0
3
1
0.17
L
Bastet
xVoidd
Bastet
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,120
Damage
24,241
40,503
Taken
35,851
17,033
Mitigated
17,564
7,788
Healing
19,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,455
1,333
0
1,841
6,670
2,288
0
3,667
2,995
0
31,328
W
Jormungandr
DarkWar69
Jormungandr
3,534
1,048
0
2,582
5,822
4,355
0
1,536
4,286
31,711
0
L
4,721
1,538
0
250
4,619
1,438
290
2,553
2,066
39,196
0
L
Sun Wukong
FortunateSTG
Sun Wukong
4,017
780
0
1,041
7,709
4,529
0
4,024
3,641
0
26,274
W
Thanatos
Fuzzybooty
Thanatos
4,237
1,321
0
5,970
9,869
3,236
0
1,099
8,770
0
47,943
W
Sylvanus
GlutonousHick
Sylvanus
5,607
1,406
84
4,120
8,910
6,466
129
1,046
7,864
43,328
10,590
W
Chronos
HenKingTai
Chronos
3,765
1,331
0
3,133
6,118
2,155
0
2,510
3,608
48,164
0
W
7,098
3,849
0
3,763
5,132
1,352
522
109
5,023
41,913
0
L
1,451
662
0
2,159
10,301
4,906
400
4,978
5,323
14,249
0
L
Bastet
xVoidd
Bastet
3,476
1,036
0
2,497
11,204
3,872
0
4,489
6,715
0
38,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,433
Gold Earned
32,129
268
Minions Killed
351
0
Camps Cleared
0
1,030,227
Distance Traveled
1,071,013
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,299
482
58
5
0
166,806
1
W
Jormungandr
5,767
524
44
4
0
223,785
0
L
Nu Wa
5,285
480
75
7
0
196,297
0
L
Sun Wukong
5,132
467
47
4
0
202,982
2
W
Thanatos
5,959
542
72
7
0
248,815
1
W
Sylvanus
7,243
658
85
8
0
187,414
0
W
Chronos
6,320
575
86
8
0
199,776
0
W
Sol
6,840
622
64
6
0
211,223
3
L
Charon
5,063
460
15
1
0
214,904
1
L
Bastet
5,654
514
73
7
0
249,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role