Player Matchup

Ymir
Ymir
CapitãoCrespo
Ymir
Level 84
God Stats
2W - 0L
1,706 SR
Queue Stats
47W - 39L
1,551 Elo+
Party 1
Osiris
Osiris
Elusive1170
Osiris
Level 212
God Stats
7W - 4L
1,705 SR
Queue Stats
357W - 347L
1,482 Elo+
Solo
Awilix
Awilix
OMaisCosminDeles
Awilix
Level 83
God Stats
2W - 2L
1,349 SR
Queue Stats
73W - 61L
1,543 Elo+
Party 1
Hou Yi
Hou Yi
PelioTheLegend
Hou Yi
Level 60
God Stats
1W - 3L
1,169 SR
Queue Stats
10W - 10L
1,501 Elo+
Party 1
Janus
Janus
absolute1x
Janus
Level 125
God Stats
6W - 3L
1,803 SR
Queue Stats
44W - 38L
1,532 Elo+
Party 1
Team Averages
Level 113
1,546 SR
1,522 Elo+

VS

Team Averages
Level 93
1,395 SR
1,482 Elo+
Janus
Janus
DislikedsealFS4
Janus
Level 89
God Stats
3W - 4L
1,557 SR
Queue Stats
166W - 159L
1,536 Elo+
Party 2
Charon
Charon
KaburaSe
Charon
Level 111
God Stats
4W - 5L
1,440 SR
Queue Stats
118W - 129L
1,446 Elo+
Party 2
Cernunnos
Cernunnos
PerryxoxTTV
Cernunnos
Level 88
God Stats
4W - 2L
1,489 SR
Queue Stats
374W - 392L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
TTT Tactical
Sun Wukong
Level 102
God Stats
0W - 3L
1,215 SR
Queue Stats
141W - 151L
1,480 Elo+
Party 2
Set
Set
Ztwxy
Set
Level 74
God Stats
4W - 4L
1,273 SR
Queue Stats
473W - 480L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 3
6,150
473
2,646
8,005
5,385
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Osiris
13
4 / 1 / 2
7,406
570
8,951
12,025
11,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

12
4 / 1 / 2
7,092
546
4,669
8,349
3,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 1 / 0
5,742
442
5,610
5,934
2,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
13
2 / 1 / 5
7,617
586
6,790
5,080
1,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 2
7,171
552
2,882
5,845
2,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon
KaburaSe
Charon
9
0 / 2 / 1
5,902
454
3,169
7,197
5,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
PerryxoxTTV
Cernunnos
11
0 / 0 / 0
6,256
481
4,927
7,389
2,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
TTT Tactical
Sun Wukong
11
0 / 3 / 0
6,525
502
7,461
12,205
8,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Set
Ztwxy
Set
12
2 / 2 / 1
6,667
513
4,942
10,757
5,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
10
Kills
4
4
Deaths
10
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
L
2
3
2
1
W
Osiris
4
1
2
5
L
Charon
KaburaSe
Charon
0
2
1
0.25
W
4
1
2
5
W
0
1
0
0
L
Cernunnos
PerryxoxTTV
Cernunnos
0
0
0
0
L
Sun Wukong
TTT Tactical
Sun Wukong
0
3
0
0
L
Set
Ztwxy
Set
2
2
1
1.25
W
Janus
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,666
Damage
23,381
39,393
Taken
43,393
23,906
Mitigated
23,945
10,108
Healing
10,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,646
912
0
3,076
8,005
5,385
0
2,087
5,878
23,357
0
L
2,882
187
0
760
5,845
2,026
0
2,173
3,672
48,761
0
W
Osiris
8,951
3,170
0
2,549
12,025
11,783
0
188
11,837
0
53,299
L
Charon
KaburaSe
Charon
3,169
423
0
1,399
7,197
5,240
0
2,271
4,926
16,466
0
W
4,669
1,687
0
904
8,349
3,141
0
1,246
6,973
0
49,350
W
5,610
2,142
0
2,603
5,934
2,067
0
1,385
4,497
0
37,675
L
Cernunnos
PerryxoxTTV
Cernunnos
4,927
2,526
0
2,598
7,389
2,632
0
1,124
6,265
0
44,302
L
Sun Wukong
TTT Tactical
Sun Wukong
7,461
2,646
0
3,202
12,205
8,988
0
2,320
9,885
0
49,222
L
Set
Ztwxy
Set
4,942
2,585
0
2,348
10,757
5,059
0
1,617
9,140
0
55,035
W
Janus
6,790
1,380
0
976
5,080
1,530
0
842
4,150
57,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,007
Gold Earned
32,521
364
Minions Killed
341
0
Camps Cleared
0
1,319,893
Distance Traveled
1,244,011
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,150
473
39
3
0
255,812
4
L
Janus
7,171
552
83
6
0
253,559
2
W
Osiris
7,406
570
81
6
0
239,342
1
L
Charon
5,902
454
21
2
0
213,164
0
W
Awilix
7,092
546
65
5
0
319,146
2
W
Hou Yi
5,742
442
68
5
0
234,374
0
L
Cernunnos
6,256
481
83
6
0
227,712
0
L
Sun Wukong
6,525
502
84
6
0
255,542
0
L
Set
6,667
513
70
5
0
294,034
0
W
Janus
7,617
586
111
9
0
271,219
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role