Player Matchup

Mulan
Mulan
DudeDangerous
Mulan
Level 117
God Stats
6W - 11L
1,495 SR
Queue Stats
509W - 498L
1,500 Elo+
Solo
Hachiman
Hachiman
JustDrownd
Hachiman
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
175W - 137L
1,602 Elo+
Party 1
Hera
Hera
Riliwyth
Hera
Level 157
God Stats
1W - 1L
1,316 SR
Queue Stats
90W - 107L
1,551 Elo+
Solo
Hel
Hel
juan_yet
Hel
Level 148
God Stats
2W - 3L
1,174 SR
Queue Stats
769W - 786L
1,523 Elo+
Solo
Chronos
Chronos
xUMii
Chronos
Level 129
God Stats
1W - 1L
1,270 SR
Queue Stats
14W - 6L
1,656 Elo+
Party 1
Team Averages
Level 142
1,351 SR
1,567 Elo+

VS

Team Averages
Level 139
1,419 SR
1,528 Elo+
Khepri
Khepri
BD9a
Khepri
Level 153
God Stats
2W - 4L
1,492 SR
Queue Stats
266W - 251L
1,601 Elo+
Solo
Chernobog
Chernobog
DonCupra
Chernobog
Level 125
God Stats
0W - 1L
1,559 SR
Queue Stats
13W - 18L
1,462 Elo+
Solo
Mulan
Mulan
ReQuiSem420
Mulan
Level 139
God Stats
1W - 2L
1,302 SR
Queue Stats
73W - 66L
1,516 Elo+
Solo
Yemoja
Yemoja
sjuberg
Yemoja
Level 137
God Stats
0W - 1L
1,242 SR
Queue Stats
104W - 119L
1,479 Elo+
Solo
Cernunnos
Cernunnos
supercole
Cernunnos
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 56L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 11
9,546
734
14,973
20,032
21,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
JustDrownd
Hachiman
19
13 / 4 / 12
11,776
906
27,022
19,175
10,143
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hera
19
10 / 4 / 14
11,739
903
22,416
12,637
6,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
1 / 3 / 14
9,289
715
7,048
17,534
10,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chronos
xUMii
Chronos
16
0 / 3 / 17
9,515
732
12,145
14,307
6,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BD9a
Khepri
17
2 / 5 / 16
10,075
775
11,172
24,151
24,827
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
DonCupra
Chernobog
17
6 / 5 / 11
10,223
786
11,624
15,663
9,350
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 8 / 8
9,850
758
13,221
19,079
18,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
sjuberg
Yemoja
16
2 / 3 / 12
8,947
688
6,850
15,649
16,097
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cernunnos
supercole
Cernunnos
18
5 / 5 / 11
10,624
817
21,150
19,590
11,719
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
77
26
Kills
19
20
Deaths
26
68
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Khepri
BD9a
Khepri
2
5
16
2
L
Chernobog
DonCupra
Chernobog
6
5
11
2.3
W
2
6
11
1.25
W
Hachiman
JustDrownd
Hachiman
13
4
12
4.75
L
4
8
8
1
W
Hera
10
4
14
4.25
W
1
3
14
2.67
L
Yemoja
sjuberg
Yemoja
2
3
12
2.67
L
Cernunnos
supercole
Cernunnos
5
5
11
2.1
W
Chronos
xUMii
Chronos
0
3
17
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,604
Damage
64,017
83,685
Taken
94,132
55,174
Mitigated
80,906
40,146
Healing
29,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
BD9a
Khepri
11,172
188
2,933
3,378
24,151
24,827
28
11,456
12,473
18,484
0
L
Chernobog
DonCupra
Chernobog
11,624
5,518
287
2,209
15,663
9,350
1,260
8,146
7,517
0
23,949
W
14,973
1,649
290
2,275
20,032
21,239
258
4,475
15,404
5,694
21,565
W
Hachiman
JustDrownd
Hachiman
27,022
17,319
693
7,272
19,175
10,143
2,032
4,378
14,345
0
39,728
L
13,221
1,297
765
2,866
19,079
18,913
367
8,248
10,669
0
22,627
W
Hera
22,416
3,483
1,336
1,124
12,637
6,659
3,174
2,366
10,043
38,485
0
W
7,048
748
13,407
10,742
17,534
10,403
983
3,195
14,111
15,917
0
L
Yemoja
sjuberg
Yemoja
6,850
923
9,179
2,509
15,649
16,097
112
7,987
7,520
16,615
0
L
Cernunnos
supercole
Cernunnos
21,150
9,324
805
4,231
19,590
11,719
0
9,194
10,185
0
43,887
W
Chronos
xUMii
Chronos
12,145
2,800
0
3,007
14,307
6,730
2,029
2,926
11,255
22,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,865
Gold Earned
49,719
143
Minions Killed
125
0
Camps Cleared
0
1,235,737
Distance Traveled
1,071,675
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,075
775
13
1
0
220,935
0
L
Chernobog
10,223
786
21
2
0
215,464
0
W
Mulan
9,546
734
30
2
0
222,808
0
W
Hachiman
11,776
906
17
1
0
245,946
0
L
Mulan
9,850
758
20
2
0
224,154
0
W
Hera
11,739
903
41
3
0
255,717
0
W
Hel
9,289
715
25
2
0
256,713
0
L
Yemoja
8,947
688
23
2
0
219,664
0
L
Cernunnos
10,624
817
48
4
0
191,458
0
W
Chronos
9,515
732
30
2
0
254,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role