Player Matchup

Vamana
Vamana
BigBoyOnCampus7
Vamana
Level 26
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
DancingYurtle82
Kuzenbo
Level 119
God Stats
245W - 222L
1,589 SR
Queue Stats
496W - 450L
1,523 Elo+
Solo
Cupid
Cupid
MeekLogia
Cupid
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,126 Elo+
Party 1
Bastet
Bastet
RK1Priest
Bastet
Level 133
God Stats
18W - 12L
1,609 SR
Queue Stats
150W - 162L
1,499 Elo+
Solo
Ix Chel
Ix Chel
sghetti78
Ix Chel
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,271 Elo+
Party 1
Team Averages
Level 68
1,540 SR
1,384 Elo+

VS

Team Averages
Level 112
1,554 SR
1,450 Elo+
Susano
Susano
FearedShadow
Susano
Level 158
God Stats
51W - 50L
1,589 SR
Queue Stats
378W - 360L
1,500 Elo+
Solo
Ares
Ares
Kyllar75
Ares
Level 146
God Stats
23W - 18L
1,611 SR
Queue Stats
144W - 149L
1,464 Elo+
Solo
Hou Yi
Hou Yi
Mr_Madden_Irv
Hou Yi
Level 108
God Stats
3W - 3L
1,541 SR
Queue Stats
115W - 120L
1,406 Elo+
Solo
Achilles
Achilles
SmokenQuasar
Achilles
Level 60
God Stats
4W - 3L
1,500 SR
Queue Stats
127W - 124L
1,448 Elo+
Solo
Baron Samedi
Baron Samedi
linkon_rgda1
Baron Samedi
Level 89
God Stats
318W - 289L
1,531 SR
Queue Stats
349W - 338L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,968
459
3,266
8,411
4,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 1 / 0
5,799
446
4,303
8,220
7,668
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
MeekLogia
Cupid
10
0 / 5 / 1
5,876
452
4,040
11,707
3,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
RK1Priest
Bastet
10
0 / 2 / 0
6,030
464
6,754
11,725
3,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ix Chel
sghetti78
Ix Chel
10
0 / 5 / 0
5,732
441
2,568
8,964
3,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
13
2 / 0 / 1
7,557
581
4,545
9,589
3,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ares
11
2 / 1 / 5
7,364
566
5,455
9,608
8,477
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
5 / 0 / 3
7,923
609
9,316
9,521
3,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
SmokenQuasar
Achilles
12
1 / 0 / 0
7,449
573
6,637
9,194
9,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
linkon_rgda1
Baron Samedi
13
4 / 0 / 1
7,240
557
5,807
5,895
2,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
24
0
Kills
14
14
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
0
1
0
0
W
Susano
2
0
1
2.5
W
Ares
2
1
5
4.5
L
Cupid
MeekLogia
Cupid
0
5
1
0.1
W
5
0
3
6.5
L
Bastet
RK1Priest
Bastet
0
2
0
0
W
Achilles
SmokenQuasar
Achilles
1
0
0
1
W
Baron Samedi
linkon_rgda1
Baron Samedi
4
0
1
4.5
L
Ix Chel
sghetti78
Ix Chel
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,931
Damage
31,760
49,027
Taken
43,807
23,514
Mitigated
28,240
12,062
Healing
12,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,266
851
0
1,900
8,411
4,872
0
42
8,369
19
33,640
L
4,303
1,739
0
2,096
8,220
7,668
22
2,695
5,497
15,719
0
W
Susano
4,545
830
0
2,282
9,589
3,875
0
1,011
8,578
0
69,753
W
Ares
5,455
70
0
2,206
9,608
8,477
0
2,344
7,204
19,732
0
L
Cupid
MeekLogia
Cupid
4,040
2,020
170
3,712
11,707
3,742
0
2,354
9,225
0
35,344
W
9,316
4,488
0
5,520
9,521
3,993
657
856
8,665
0
62,279
L
Bastet
RK1Priest
Bastet
6,754
1,646
0
2,232
11,725
3,939
0
1,105
10,620
0
47,853
W
Achilles
SmokenQuasar
Achilles
6,637
680
0
1,936
9,194
9,133
0
0
9,194
0
47,879
W
Baron Samedi
linkon_rgda1
Baron Samedi
5,807
83
206
750
5,895
2,762
0
2,795
3,100
51,143
0
L
Ix Chel
sghetti78
Ix Chel
2,568
633
166
1,786
8,964
3,293
0
4,870
4,054
37,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,405
Gold Earned
37,533
262
Minions Killed
398
0
Camps Cleared
0
1,264,401
Distance Traveled
1,283,679
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,968
459
51
4
0
268,351
0
L
Kuzenbo
5,799
446
17
1
0
254,578
6
W
Susano
7,557
581
112
9
0
301,386
2
W
Ares
7,364
566
20
2
0
250,212
3
L
Cupid
5,876
452
57
4
0
231,815
0
W
Hou Yi
7,923
609
99
8
0
231,599
4
L
Bastet
6,030
464
80
6
0
290,516
0
W
Achilles
7,449
573
79
6
0
245,551
0
W
Baron Samedi
7,240
557
88
7
0
254,931
0
L
Ix Chel
5,732
441
57
4
0
219,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role