Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Deathuicide
Chiron
Level 18
God Stats
18W - 14L
1,506 SR
Queue Stats
18W - 15L
1,484 Elo+
Party 1
Geb
Geb
Mendosokai
Geb
Level 147
God Stats
8W - 4L
1,698 SR
Queue Stats
263W - 317L
1,553 Elo+
Party 1
Poseidon
Poseidon
RexzTroop
Poseidon
Level 210
God Stats
9W - 4L
1,776 SR
Queue Stats
496W - 427L
1,646 Elo+
Party 1
Lancelot
Lancelot
Silvatheweeb
Lancelot
Level 143
God Stats
3W - 2L
1,531 SR
Queue Stats
303W - 346L
1,513 Elo+
Party 1
Team Averages
Level 135
1,602 SR
1,539 Elo+

VS

Team Averages
Level 127
1,523 SR
1,481 Elo+
Horus
Horus
GebsLeftNut
Horus
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 29L
1,147 Elo+
Solo
Janus
Janus
MobileNumber
Janus
Level 178
God Stats
3W - 4L
1,334 SR
Queue Stats
187W - 155L
1,576 Elo+
Solo
Chronos
Chronos
PUDDINXlOVER
Chronos
Level 108
God Stats
3W - 11L
1,296 SR
Queue Stats
841W - 828L
1,498 Elo+
Solo
Awilix
Awilix
RAAAB
Awilix
Level 159
God Stats
8W - 4L
1,718 SR
Queue Stats
219W - 188L
1,584 Elo+
Party 2
Lancelot
Lancelot
wakobong
Lancelot
Level 157
God Stats
14W - 7L
1,768 SR
Queue Stats
208W - 201L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
5 / 0 / 3
6,452
645
5,606
6,326
2,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
11
3 / 0 / 2
6,343
634
5,602
5,047
1,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
1 / 0 / 6
5,954
595
3,139
6,885
4,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
RexzTroop
Poseidon
11
3 / 0 / 2
6,543
654
5,840
3,468
1,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lancelot
Silvatheweeb
Lancelot
10
1 / 3 / 1
5,838
584
4,047
9,897
4,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,568
457
3,115
9,295
6,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 2 / 0
4,484
448
627
2,586
804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
PUDDINXlOVER
Chronos
8
0 / 3 / 0
4,694
469
2,635
7,174
2,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Awilix
RAAAB
Awilix
9
0 / 4 / 0
4,956
496
2,667
8,995
2,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Lancelot
wakobong
Lancelot
11
3 / 2 / 0
6,329
633
7,871
9,582
7,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
13
Kills
3
3
Deaths
13
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
5
0
3
6.5
W
Chiron
3
0
2
4
L
0
2
0
0
W
1
0
6
4
L
0
2
0
0
L
Chronos
PUDDINXlOVER
Chronos
0
3
0
0
L
Awilix
RAAAB
Awilix
0
4
0
0
W
Poseidon
RexzTroop
Poseidon
3
0
2
4
W
Lancelot
Silvatheweeb
Lancelot
1
3
1
0.5
L
Lancelot
wakobong
Lancelot
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,234
Damage
16,915
31,623
Taken
37,632
14,023
Mitigated
20,310
7,502
Healing
6,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
5,606
1,432
0
880
6,326
2,411
0
244
6,080
0
47,278
W
Chiron
5,602
3,046
210
1,575
5,047
1,506
388
653
4,394
0
46,115
L
3,115
1,534
200
2,656
9,295
6,386
0
3,698
5,597
0
12,412
W
3,139
680
0
1,529
6,885
4,715
0
1,607
5,278
15,768
0
L
627
92
0
340
2,586
804
0
1,133
1,453
22,922
0
L
Chronos
PUDDINXlOVER
Chronos
2,635
760
0
823
7,174
2,259
0
1,121
6,053
31,398
0
L
Awilix
RAAAB
Awilix
2,667
1,135
0
600
8,995
2,871
0
3,027
5,968
0
36,018
W
Poseidon
RexzTroop
Poseidon
5,840
1,151
0
480
3,468
1,080
100
747
2,679
61,581
0
W
Lancelot
Silvatheweeb
Lancelot
4,047
654
0
2,828
9,897
4,311
0
21
9,876
0
36,880
L
Lancelot
wakobong
Lancelot
7,871
2,335
0
1,710
9,582
7,990
0
127
9,455
0
44,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,130
Gold Earned
25,031
335
Minions Killed
250
0
Camps Cleared
0
1,064,797
Distance Traveled
897,641
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,452
645
61
6
0
241,582
2
W
Chiron
6,343
634
85
9
0
171,660
0
L
Horus
4,568
457
16
2
0
178,365
0
W
Geb
5,954
595
12
1
0
234,855
3
L
Janus
4,484
448
43
4
0
93,671
0
L
Chronos
4,694
469
63
6
0
179,452
0
L
Awilix
4,956
496
62
6
0
246,537
0
W
Poseidon
6,543
654
114
11
0
206,739
0
W
Lancelot
5,838
584
63
6
0
209,961
3
L
Lancelot
6,329
633
66
7
0
199,616
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role