Player Matchup

Yemoja
Yemoja
Gold IV
Gringooor
Yemoja
Gold IV
Level 109
God Stats
1W - 0L
1,741 SR
Queue Stats
169W - 179L
1,288 MMR
Solo
Discordia
Discordia
Gold III
Kaue Gatti
Discordia
Gold III
Level 154
God Stats
6W - 2L
1,750 SR
Queue Stats
264W - 255L
1,534 MMR
Solo
Bastet
Bastet
Gold III
PowerDBR
Bastet
Gold III
Level 192
God Stats
14W - 9L
1,561 SR
Queue Stats
531W - 532L
1,412 MMR
Solo
Chaac
Chaac
Gold II
brunodeafter
Chaac
Gold II
Level 141
God Stats
19W - 18L
1,527 SR
Queue Stats
227W - 226L
1,459 MMR
Solo
Medusa
Medusa
Platinum V
felimb
Medusa
Platinum V
Level 121
God Stats
1W - 4L
1,500 SR
Queue Stats
537W - 538L
1,637 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 143
1,616 SR
1,466 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,599 SR
1,378 MMR
Geb
Geb
Gold III
 
Geb
Gold III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Serqet
Serqet
Gold III
AdcLeyenda
Serqet
Gold III
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 6L
1,752 MMR
Party 1
Ishtar
Ishtar
Gold II
BIGMIND300
Ishtar
Gold II
Level 119
God Stats
51W - 62L
1,494 SR
Queue Stats
251W - 248L
1,599 MMR
Party 2
Thoth
Thoth
Gold I
NEWGODD
Thoth
Gold I
Level 145
God Stats
8W - 11L
1,569 SR
Queue Stats
135W - 136L
1,615 MMR
Party 2
Pele
Pele
Bronze II
tobiiitrap
Pele
Bronze II
Level 85
God Stats
4W - 4L
1,935 SR
Queue Stats
387W - 489L
427 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Gringooor
Yemoja
9
2 / 0 / 3
5,838
584
1,188
6,090
4,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Kaue Gatti
Discordia
10
0 / 1 / 5
5,826
583
3,816
3,659
1,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
PowerDBR
Bastet
11
4 / 1 / 3
6,453
645
4,802
6,437
2,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 1 / 3
6,569
657
6,715
8,136
4,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Medusa
felimb
Medusa
11
5 / 0 / 0
6,512
651
8,743
6,466
2,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
MartichorasHe BoSun Wukong

VS

Bans
RavanaKing ArthurAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
0 / 1 / 1
4,912
491
1,782
6,490
4,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
AdcLeyenda
Serqet
9
0 / 2 / 0
5,224
522
1,905
9,187
3,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
BIGMIND300
Ishtar
9
0 / 5 / 1
5,256
526
3,034
9,219
3,170
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
NEWGODD
Thoth
11
2 / 2 / 0
6,203
620
3,177
5,023
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 1
4,756
476
3,855
8,893
2,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
12
Kills
2
3
Deaths
12
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
1
1
0.5
L
Serqet
AdcLeyenda
Serqet
0
2
0
0
L
Ishtar
BIGMIND300
Ishtar
0
5
1
0.1
W
Yemoja
Gringooor
Yemoja
2
0
3
3.5
W
Discordia
Kaue Gatti
Discordia
0
1
5
2.5
L
Thoth
NEWGODD
Thoth
2
2
0
1
W
Bastet
PowerDBR
Bastet
4
1
3
5.5
W
1
1
3
2.5
W
Medusa
felimb
Medusa
5
0
0
5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,264
Damage
13,753
30,788
Taken
38,812
14,433
Mitigated
15,186
14,871
Healing
11,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,782
161
0
2,126
6,490
4,380
0
1,686
4,804
9,828
0
L
Serqet
AdcLeyenda
Serqet
1,905
682
0
4,272
9,187
3,222
0
798
8,389
0
38,290
L
Ishtar
BIGMIND300
Ishtar
3,034
1,607
0
1,597
9,219
3,170
0
278
8,941
0
39,396
W
Yemoja
Gringooor
Yemoja
1,188
330
830
2,441
6,090
4,673
50
1,362
4,728
9,402
0
W
Discordia
Kaue Gatti
Discordia
3,816
92
0
1,055
3,659
1,000
0
1,376
2,283
36,006
0
L
Thoth
NEWGODD
Thoth
3,177
132
0
543
5,023
1,590
958
1,927
3,096
47,173
0
W
Bastet
PowerDBR
Bastet
4,802
1,002
0
3,354
6,437
2,168
0
642
5,795
0
31,697
W
6,715
1,382
0
3,477
8,136
4,131
590
918
7,218
0
52,632
W
Medusa
felimb
Medusa
8,743
4,394
0
3,714
6,466
2,461
1,555
787
5,601
0
49,036
L
3,855
450
0
2,616
8,893
2,824
0
315
8,578
0
24,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,198
Gold Earned
26,351
302
Minions Killed
284
0
Camps Cleared
0
1,027,510
Distance Traveled
1,086,986
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,912
491
15
2
0
204,440
6
L
Serqet
5,224
522
75
8
0
262,173
0
L
Ishtar
5,256
526
68
7
0
198,339
2
W
Yemoja
5,838
584
24
2
0
205,150
1
W
Discordia
5,826
583
71
7
0
207,423
1
L
Thoth
6,203
620
93
9
0
195,283
2
W
Bastet
6,453
645
42
4
0
234,970
4
W
Chaac
6,569
657
81
8
0
199,441
0
W
Medusa
6,512
651
84
8
0
180,526
2
L
Pele
4,756
476
33
3
0
226,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role