Player Matchup

Ao Kuang
Ao Kuang
Alzero12
Ao Kuang
Level 123
God Stats
23W - 18L
1,549 SR
Queue Stats
538W - 510L
1,513 Elo+
Solo
Ares
Ares
CDJason520
Ares
Level 203
God Stats
1W - 1L
1,663 SR
Queue Stats
336W - 351L
1,453 Elo+
Party 1
Janus
Janus
Molysi
Janus
Level 153
God Stats
3W - 3L
1,697 SR
Queue Stats
283W - 218L
1,574 Elo+
Solo
Anhur
Anhur
new-36441150
Anhur
Level 125
God Stats
4W - 3L
1,222 SR
Queue Stats
172W - 214L
1,463 Elo+
Party 1
Chaac
Chaac
人间五十年
Chaac
Level 97
God Stats
264W - 253L
1,518 SR
Queue Stats
629W - 620L
1,481 Elo+
Party 1
Team Averages
Level 140
1,530 SR
1,497 Elo+

VS

Team Averages
Level 117
1,584 SR
1,536 Elo+
Ra
Ra
DavidZ48
Ra
Level 88
God Stats
2W - 1L
1,878 SR
Queue Stats
225W - 250L
1,483 Elo+
Solo
Cu Chulainn
Cu Chulainn
JED-ORTON
Cu Chulainn
Level 146
God Stats
95W - 91L
1,540 SR
Queue Stats
1,575W - 1,530L
1,527 Elo+
Solo
Danzaburou
Danzaburou
Prlevett12
Danzaburou
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,667 Elo+
Solo
Shiva
Shiva
rehber09
Shiva
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
342W - 334L
1,506 Elo+
Solo
Lancelot
Lancelot
ººº云逸
Lancelot
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Alzero12
Ao Kuang
11
5 / 1 / 2
6,479
648
6,201
7,650
2,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 1 / 1
5,117
512
2,169
8,411
4,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
Molysi
Janus
12
6 / 0 / 1
7,443
744
5,636
4,394
1,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 0 / 2
4,846
485
3,063
5,921
1,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 0 / 0
5,924
592
4,716
7,917
6,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
5,195
520
2,574
7,830
2,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
JED-ORTON
Cu Chulainn
11
0 / 0 / 0
5,891
589
5,474
7,943
7,002
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Prlevett12
Danzaburou
8
1 / 2 / 0
4,723
472
4,952
6,204
2,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
rehber09
Shiva
8
0 / 1 / 1
5,105
511
3,866
8,058
4,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Lancelot
ººº云逸
Lancelot
8
0 / 4 / 1
4,693
469
1,443
7,656
2,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
11
Kills
2
2
Deaths
12
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Alzero12
Ao Kuang
5
1
2
6
W
0
1
1
0.5
L
1
5
0
0.2
L
Cu Chulainn
JED-ORTON
Cu Chulainn
0
0
0
0
W
Janus
Molysi
Janus
6
0
1
6.5
L
Danzaburou
Prlevett12
Danzaburou
1
2
0
0.5
W
0
0
2
1
L
Shiva
rehber09
Shiva
0
1
1
0.5
L
Lancelot
ººº云逸
Lancelot
0
4
1
0.13
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,785
Damage
18,309
34,293
Taken
37,691
17,077
Mitigated
18,257
12,822
Healing
11,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Alzero12
Ao Kuang
6,201
1,975
0
2,267
7,650
2,812
0
452
7,198
52,823
0
W
2,169
64
0
2,615
8,411
4,842
0
16
8,395
10,688
0
L
2,574
544
120
2,201
7,830
2,605
0
4,933
2,575
39,119
0
L
Cu Chulainn
JED-ORTON
Cu Chulainn
5,474
1,028
0
2,940
7,943
7,002
0
729
7,214
0
46,743
W
Janus
Molysi
Janus
5,636
687
0
1,000
4,394
1,510
0
2,164
2,230
54,344
0
L
Danzaburou
Prlevett12
Danzaburou
4,952
2,059
0
2,355
6,204
2,056
0
3,131
3,073
0
29,465
W
3,063
1,413
0
3,245
5,921
1,872
486
48
5,873
0
34,302
L
Shiva
rehber09
Shiva
3,866
666
110
2,730
8,058
4,012
0
2,351
5,707
0
17,874
L
Lancelot
ººº云逸
Lancelot
1,443
127
0
711
7,656
2,582
0
2,662
4,898
0
25,080
W
4,716
831
0
3,695
7,917
6,041
271
0
7,917
0
45,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,809
Gold Earned
25,607
344
Minions Killed
261
0
Camps Cleared
0
970,011
Distance Traveled
972,803
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,479
648
73
7
0
196,899
0
W
Ares
5,117
512
16
2
0
204,357
3
L
Ra
5,195
520
71
7
0
187,949
0
L
Cu Chulainn
5,891
589
80
8
0
200,979
0
W
Janus
7,443
744
102
10
0
212,009
0
L
Danzaburou
4,723
472
48
5
0
176,736
0
W
Anhur
4,846
485
55
6
0
170,739
0
L
Shiva
5,105
511
19
2
0
191,550
0
L
Lancelot
4,693
469
43
4
0
215,589
0
W
Chaac
5,924
592
98
10
0
186,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role