Player Matchup

Skadi
Skadi
Silver III
Dun
Skadi
Silver III
Level 109
God Stats
1W - 2L
1,762 SR
Queue Stats
29W - 36L
1,406 MMR
Solo
Ravana
Ravana
Gold I
LaggyPoo
Ravana
Gold I
Level 152
God Stats
8W - 9L
1,550 SR
Queue Stats
309W - 307L
1,606 MMR
Party 1
Aphrodite
Aphrodite
Bronze III
SevenIess
Aphrodite
Bronze III
Level 64
God Stats
0W - 1L
1,741 SR
Queue Stats
1W - 5L
1,446 MMR
Party 2
Zhong Kui
Zhong Kui
Silver II
SnowMann34
Zhong Kui
Silver II
Level 149
God Stats
63W - 48L
1,570 SR
Queue Stats
243W - 253L
1,197 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze III
Veldanva
Gilgamesh
Bronze III
Level 82
God Stats
0W - 3L
1,642 SR
Queue Stats
0W - 6L
1,416 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 111
1,653 SR
1,414 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 149
1,582 SR
1,417 MMR
Nike
Nike
Gold IV
DblFlush
Nike
Gold IV
Level 168
God Stats
24W - 19L
1,573 SR
Queue Stats
323W - 336L
1,403 MMR
Solo
Odin
Odin
Gold V
DivineElegy
Odin
Gold V
Level 165
God Stats
5W - 4L
1,617 SR
Queue Stats
145W - 150L
1,399 MMR
Solo
Danzaburou
Danzaburou
Bronze III
NerfZig
Danzaburou
Bronze III
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 4L
1,425 MMR
Solo
Ratatoskr
Ratatoskr
Silver II
SenorQuesooo
Ratatoskr
Silver II
Level 139
God Stats
9W - 4L
1,753 SR
Queue Stats
79W - 78L
1,424 MMR
Solo
Merlin
Merlin
Gold II
Y0 NAND0
Merlin
Gold II
Level 207
God Stats
23W - 31L
1,466 SR
Queue Stats
275W - 275L
1,432 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Dun
Skadi
17
0 / 3 / 1
9,765
488
1,867
10,623
4,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
LaggyPoo
Ravana
17
2 / 5 / 3
10,486
524
13,656
18,461
14,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Aphrodite
SevenIess
Aphrodite
12
0 / 8 / 1
8,352
418
3,845
16,742
13,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Zhong Kui
SnowMann34
Zhong Kui
17
4 / 4 / 1
10,735
537
15,858
20,278
17,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
Veldanva
Gilgamesh
14
1 / 4 / 3
8,897
445
6,031
17,546
15,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
BakasuraMartichorasJormungandrThor

VS

Bans
FenrirErlang ShenThanatosSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
18
6 / 4 / 6
11,725
586
13,357
22,101
24,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 0 / 13
10,772
539
4,858
9,119
9,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
NerfZig
Danzaburou
20
7 / 0 / 5
13,760
688
11,100
7,520
3,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ratatoskr
SenorQuesooo
Ratatoskr
19
6 / 2 / 10
11,848
592
17,203
18,126
8,457
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Y0 NAND0
Merlin
17
2 / 1 / 9
11,211
561
12,208
11,099
4,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
67
7
Kills
24
24
Deaths
7
9
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Nike
6
4
6
2.25
W
3
0
13
9.5
L
Skadi
Dun
Skadi
0
3
1
0.17
L
Ravana
LaggyPoo
Ravana
2
5
3
0.7
W
Danzaburou
NerfZig
Danzaburou
7
0
5
9.5
W
Ratatoskr
SenorQuesooo
Ratatoskr
6
2
10
5.5
L
Aphrodite
SevenIess
Aphrodite
0
8
1
0.06
L
Zhong Kui
SnowMann34
Zhong Kui
4
4
1
1.13
L
Gilgamesh
Veldanva
Gilgamesh
1
4
3
0.63
W
Merlin
Y0 NAND0
Merlin
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,257
Damage
58,726
83,650
Taken
67,965
64,393
Mitigated
50,805
21,995
Healing
13,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
13,357
1,079
0
1,946
22,101
24,004
1,407
3,939
17,942
2,590
79,598
W
4,858
1,160
0
2,940
9,119
9,399
259
3,243
5,756
0
28,726
L
Skadi
Dun
Skadi
1,867
1,091
0
3,171
10,623
4,015
218
0
10,623
0
98,381
L
Ravana
LaggyPoo
Ravana
13,656
2,953
0
5,116
18,461
14,940
0
1,265
16,960
141
87,186
W
Danzaburou
NerfZig
Danzaburou
11,100
6,321
0
5,568
7,520
3,998
4,656
1,642
5,781
0
119,529
W
Ratatoskr
SenorQuesooo
Ratatoskr
17,203
6,012
0
625
18,126
8,457
0
6,902
10,941
0
126,773
L
Aphrodite
SevenIess
Aphrodite
3,845
850
1,341
4,262
16,742
13,044
0
2,734
14,008
30,603
0
L
Zhong Kui
SnowMann34
Zhong Kui
15,858
697
0
6,247
20,278
17,284
0
6,681
13,597
90,310
0
L
Gilgamesh
Veldanva
Gilgamesh
6,031
1,971
0
1,858
17,546
15,110
0
2,805
14,566
0
53,104
W
Merlin
Y0 NAND0
Merlin
12,208
446
0
2,910
11,099
4,947
858
4,984
6,082
93,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,235
Gold Earned
59,316
556
Minions Killed
664
0
Camps Cleared
0
1,884,183
Distance Traveled
1,912,617
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,725
586
129
6
0
338,347
2
W
Odin
10,772
539
46
2
0
345,532
5
L
Skadi
9,765
488
160
8
0
381,524
5
L
Ravana
10,486
524
125
6
0
384,325
0
W
Danzaburou
13,760
688
184
9
0
390,681
3
W
Ratatoskr
11,848
592
157
8
0
455,215
0
L
Aphrodite
8,352
418
48
2
0
327,793
0
L
Zhong Kui
10,735
537
154
8
0
364,405
5
L
Gilgamesh
8,897
445
69
3
0
426,136
0
W
Merlin
11,211
561
148
7
0
382,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role