Player Matchup

Kukulkan
Kukulkan
Makkinlli
Kukulkan
Level 40
God Stats
38W - 27L
1,505 SR
Queue Stats
57W - 71L
1,306 Elo+
Party 1
Anubis
Anubis
Nilsiepoe
Anubis
Level 36
God Stats
6W - 11L
1,291 SR
Queue Stats
11W - 25L
1,314 Elo+
Solo
Discordia
Discordia
WarWoon
Discordia
Level 61
God Stats
42W - 22L
1,625 SR
Queue Stats
297W - 318L
1,439 Elo+
Solo
Nu Wa
Nu Wa
anasta96
Nu Wa
Level 15
God Stats
19W - 14L
1,487 SR
Queue Stats
23W - 34L
1,213 Elo+
Party 1
Fenrir
Fenrir
万神之神
Fenrir
Level 127
God Stats
1W - 1L
1,256 SR
Queue Stats
32W - 38L
1,443 Elo+
Solo
Team Averages
Level 56
1,433 SR
1,343 Elo+

VS

Team Averages
Level 104
1,483 SR
1,456 Elo+
Bakasura
Bakasura
ArmATV
Bakasura
Level 79
God Stats
7W - 5L
1,679 SR
Queue Stats
450W - 442L
1,491 Elo+
Solo
Danzaburou
Danzaburou
Conquistabelg
Danzaburou
Level 86
God Stats
16W - 39L
1,345 SR
Queue Stats
112W - 124L
1,444 Elo+
Solo
Ymir
Ymir
Katharsis11
Ymir
Level 121
God Stats
4W - 6L
1,222 SR
Queue Stats
31W - 35L
1,443 Elo+
Solo
Awilix
Awilix
OpTic_Mark17706
Awilix
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Venum_Gaming_Sx
Sylvanus
Level 126
God Stats
3W - 2L
1,671 SR
Queue Stats
322W - 344L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Makkinlli
Kukulkan
16
4 / 2 / 11
10,982
1,098
16,899
5,914
2,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Nilsiepoe
Anubis
16
1 / 2 / 10
10,330
1,033
7,935
4,891
2,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
WarWoon
Discordia
17
3 / 0 / 13
10,101
1,010
18,388
2,243
680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
anasta96
Nu Wa
16
1 / 0 / 8
9,652
965
10,115
4,137
1,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
16
8 / 0 / 6
11,025
1,103
8,406
6,374
5,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

302

VS

Team 2 Tickets

184

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ArmATV
Bakasura
15
2 / 4 / 1
9,600
960
6,528
15,909
8,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Conquistabelg
Danzaburou
15
1 / 5 / 1
9,332
933
3,541
13,943
5,060
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 1 / 2
9,970
997
2,338
17,167
19,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
0 / 7 / 2
9,114
911
5,162
16,505
5,984
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
15
0 / 0 / 1
9,796
980
1,853
4,293
3,754
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
11
17
Kills
4
4
Deaths
17
48
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bakasura
ArmATV
Bakasura
2
4
1
0.63
L
Danzaburou
Conquistabelg
Danzaburou
1
5
1
0.3
L
1
1
2
2
W
Kukulkan
Makkinlli
Kukulkan
4
2
11
4.75
W
Anubis
Nilsiepoe
Anubis
1
2
10
3
L
0
7
2
0.14
L
Sylvanus
0
0
1
0.5
W
Discordia
WarWoon
Discordia
3
0
13
9.5
W
Nu Wa
anasta96
Nu Wa
1
0
8
5
W
Fenrir
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,743
Damage
19,422
23,559
Taken
67,817
12,007
Mitigated
42,056
1,962
Healing
7,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
ArmATV
Bakasura
6,528
3,697
0
1,177
15,909
8,008
0
13,045
2,680
0
12,748
L
Danzaburou
Conquistabelg
Danzaburou
3,541
579
0
1,329
13,943
5,060
0
11,693
2,115
101
30,091
L
2,338
198
0
1,468
17,167
19,250
0
13,150
3,883
22,753
0
W
Kukulkan
Makkinlli
Kukulkan
16,899
1,022
0
327
5,914
2,391
0
1,043
4,311
40,887
0
W
Anubis
Nilsiepoe
Anubis
7,935
1,421
0
1,020
4,891
2,304
0
645
3,634
40,881
0
L
5,162
2,268
54
721
16,505
5,984
0
12,457
3,770
0
25,398
L
Sylvanus
1,853
165
660
1,711
4,293
3,754
0
3,150
1,143
15,070
0
W
Discordia
WarWoon
Discordia
18,388
1,350
0
0
2,243
680
0
210
2,033
32,647
0
W
Nu Wa
anasta96
Nu Wa
10,115
4,429
0
0
4,137
1,452
0
1,014
2,969
21,317
0
W
Fenrir
8,406
2,011
0
615
6,374
5,180
0
1,450
3,963
0
11,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,090
Gold Earned
47,812
211
Minions Killed
200
8
Camps Cleared
5
953,199
Distance Traveled
775,034
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,600
960
33
3
2
196,956
0
L
Danzaburou
9,332
933
58
6
2
145,045
0
L
Ymir
9,970
997
37
4
0
153,054
0
W
Kukulkan
10,982
1,098
60
6
2
204,568
0
W
Anubis
10,330
1,033
77
8
3
155,173
0
L
Awilix
9,114
911
42
4
1
187,269
0
L
Sylvanus
9,796
980
30
3
0
92,710
0
W
Discordia
10,101
1,010
41
4
2
199,791
0
W
Nu Wa
9,652
965
25
3
0
181,677
0
W
Fenrir
11,025
1,103
8
1
1
211,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role