Player Matchup

Janus
Janus
JawnnnJay
Janus
Level 138
God Stats
39W - 32L
1,655 SR
Queue Stats
83W - 87L
1,550 Elo+
Solo
Kukulkan
Kukulkan
LighterBottle
Kukulkan
Level 128
God Stats
8W - 7L
1,574 SR
Queue Stats
259W - 260L
1,499 Elo+
Party 1
Olorun
Olorun
Prestige
Olorun
Level 155
God Stats
3W - 2L
1,698 SR
Queue Stats
320W - 302L
1,513 Elo+
Solo
Fenrir
Fenrir
SSStudLord
Fenrir
Level 67
God Stats
1W - 6L
1,402 SR
Queue Stats
144W - 141L
1,508 Elo+
Party 1
Tyr
Tyr
TheRedZone97
Tyr
Level 157
God Stats
5W - 4L
1,556 SR
Queue Stats
196W - 140L
1,655 Elo+
Solo
Team Averages
Level 129
1,577 SR
1,545 Elo+

VS

Team Averages
Level 153
1,622 SR
1,610 Elo+
Chang'e
Chang'e
 
Chang'e
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
LastKingz321
Kumbhakarna
Level 164
God Stats
13W - 15L
1,398 SR
Queue Stats
407W - 372L
1,584 Elo+
Solo
Achilles
Achilles
RNJRgreen
Achilles
Level 158
God Stats
2W - 3L
1,600 SR
Queue Stats
552W - 542L
1,575 Elo+
Solo
Scylla
Scylla
StormisChaos
Scylla
Level 158
God Stats
28W - 23L
1,879 SR
Queue Stats
284W - 273L
1,593 Elo+
Solo
Ishtar
Ishtar
xMelom
Ishtar
Level 159
God Stats
5W - 1L
1,731 SR
Queue Stats
13W - 7L
1,797 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
JawnnnJay
Janus
15
2 / 1 / 9
8,236
824
8,915
5,494
2,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
LighterBottle
Kukulkan
14
1 / 1 / 5
7,410
741
6,836
3,949
1,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
Prestige
Olorun
15
3 / 0 / 2
8,010
801
7,654
4,931
2,090
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
SSStudLord
Fenrir
14
4 / 2 / 5
7,694
769
5,166
6,922
3,951
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
5 / 1 / 4
7,833
783
7,008
9,824
7,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
1 / 2 / 2
6,934
693
5,554
9,589
3,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
LastKingz321
Kumbhakarna
12
0 / 2 / 2
6,873
687
1,186
6,760
5,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Achilles
RNJRgreen
Achilles
12
0 / 4 / 2
6,410
641
5,293
11,065
11,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
14
2 / 5 / 1
7,189
719
2,610
7,799
3,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
xMelom
Ishtar
14
2 / 2 / 2
7,380
738
7,283
7,963
3,644
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
15
Kills
5
5
Deaths
15
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
2
2
1
W
Janus
JawnnnJay
Janus
2
1
9
6.5
L
Kumbhakarna
LastKingz321
Kumbhakarna
0
2
2
0.5
W
Kukulkan
LighterBottle
Kukulkan
1
1
5
3.5
W
Olorun
Prestige
Olorun
3
0
2
4
L
Achilles
RNJRgreen
Achilles
0
4
2
0.25
W
Fenrir
SSStudLord
Fenrir
4
2
5
3.25
L
Scylla
2
5
1
0.5
W
5
1
4
7
L
Ishtar
xMelom
Ishtar
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,579
Damage
21,926
31,120
Taken
43,176
17,388
Mitigated
27,728
4,589
Healing
3,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,554
393
440
1,311
9,589
3,975
0
4,691
4,864
21,452
0
W
Janus
JawnnnJay
Janus
8,915
265
0
450
5,494
2,257
214
1,387
3,921
36,953
0
L
Kumbhakarna
LastKingz321
Kumbhakarna
1,186
146
0
680
6,760
5,109
217
2,962
3,738
12,810
0
W
Kukulkan
LighterBottle
Kukulkan
6,836
598
0
410
3,949
1,633
74
2,319
1,528
28,344
0
W
Olorun
Prestige
Olorun
7,654
2,975
622
1,618
4,931
2,090
2,682
751
4,094
31,946
0
L
Achilles
RNJRgreen
Achilles
5,293
506
0
253
11,065
11,637
0
5,355
5,548
897
16,311
W
Fenrir
SSStudLord
Fenrir
5,166
1,811
0
822
6,922
3,951
235
1,484
5,144
0
11,758
L
Scylla
2,610
206
0
0
7,799
3,363
0
3,456
4,247
18,045
0
W
7,008
332
0
667
9,824
7,457
0
3,752
5,842
0
13,600
L
Ishtar
xMelom
Ishtar
7,283
3,711
0
835
7,963
3,644
0
6,620
1,175
0
25,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,183
Gold Earned
34,786
229
Minions Killed
179
0
Camps Cleared
0
1,081,175
Distance Traveled
946,411
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,934
693
32
3
0
207,682
0
W
Janus
8,236
824
79
8
0
221,539
1
L
Kumbhakarna
6,873
687
23
2
0
169,422
3
W
Kukulkan
7,410
741
56
6
0
196,689
0
W
Olorun
8,010
801
61
6
0
215,150
0
L
Achilles
6,410
641
24
2
0
201,812
0
W
Fenrir
7,694
769
14
1
0
216,812
0
L
Scylla
7,189
719
40
4
0
178,113
1
W
Tyr
7,833
783
19
2
0
230,985
0
L
Ishtar
7,380
738
60
6
0
189,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role