Player Matchup

Nemesis
Nemesis
Blue771120
Nemesis
Level 122
God Stats
2W - 2L
1,714 SR
Queue Stats
306W - 308L
1,469 Elo+
Party 1
Chiron
Chiron
DarosSio92
Chiron
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,541 Elo+
Solo
Kukulkan
Kukulkan
sanswipe
Kukulkan
Level 121
God Stats
13W - 1L
2,035 SR
Queue Stats
135W - 142L
1,521 Elo+
Party 1
Team Averages
Level 106
1,749 SR
1,510 Elo+

VS

Team Averages
Level 104
1,548 SR
1,459 Elo+
Jormungandr
Jormungandr
RZZZZZ
Jormungandr
Level 147
God Stats
6W - 3L
1,523 SR
Queue Stats
176W - 154L
1,477 Elo+
Solo
Arachne
Arachne
ZIPFELFROSCH
Arachne
Level 66
God Stats
14W - 15L
1,594 SR
Queue Stats
95W - 103L
1,418 Elo+
Solo
Ix Chel
Ix Chel
chahly
Ix Chel
Level 99
God Stats
2W - 2L
1,526 SR
Queue Stats
138W - 151L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Blue771120
Nemesis
12
1 / 4 / 3
9,595
685
12,461
14,827
6,883
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
DarosSio92
Chiron
12
2 / 5 / 2
9,917
708
10,319
13,313
4,762
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
sanswipe
Kukulkan
13
3 / 7 / 3
11,002
786
11,516
14,121
5,395
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
RZZZZZ
Jormungandr
15
6 / 0 / 9
11,847
846
14,851
24,550
22,534
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
ZIPFELFROSCH
Arachne
14
8 / 5 / 7
12,353
882
11,674
17,201
8,635
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ix Chel
chahly
Ix Chel
16
2 / 1 / 8
11,509
822
12,523
11,317
4,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
6
Kills
16
16
Deaths
6
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Blue771120
Nemesis
1
4
3
0.63
L
Chiron
DarosSio92
Chiron
2
5
2
0.6
W
Jormungandr
RZZZZZ
Jormungandr
6
0
9
10.5
W
Arachne
ZIPFELFROSCH
Arachne
8
5
7
2.3
W
Ix Chel
chahly
Ix Chel
2
1
8
6
L
Kukulkan
sanswipe
Kukulkan
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,296
Damage
39,048
42,261
Taken
53,068
17,040
Mitigated
36,018
5,412
Healing
19,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Blue771120
Nemesis
12,461
4,582
0
2,310
14,827
6,883
0
9,947
4,712
0
30,958
L
Chiron
DarosSio92
Chiron
10,319
3,761
420
2,035
13,313
4,762
0
7,411
5,851
0
20,281
W
Jormungandr
RZZZZZ
Jormungandr
14,851
1,879
450
8,436
24,550
22,534
181
2,763
21,696
48,067
453
W
Arachne
ZIPFELFROSCH
Arachne
11,674
7,915
0
4,199
17,201
8,635
1,210
5,935
11,226
0
41,716
W
Ix Chel
chahly
Ix Chel
12,523
1,004
1,271
4,991
11,317
4,849
711
4,002
7,219
68,549
0
L
Kukulkan
sanswipe
Kukulkan
11,516
872
0
647
14,121
5,395
0
9,622
4,499
51,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,514
Gold Earned
35,709
157
Minions Killed
181
0
Camps Cleared
0
729,095
Distance Traveled
861,254
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,595
685
44
3
0
292,232
0
L
Chiron
9,917
708
33
2
0
222,229
0
W
Jormungandr
11,847
846
51
4
0
294,083
0
W
Arachne
12,353
882
42
3
0
281,787
0
W
Ix Chel
11,509
822
88
6
0
285,384
0
L
Kukulkan
11,002
786
80
6
0
214,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role