Player Matchup

Thoth
Thoth
Awaitez
Thoth
Level 165
God Stats
1W - 0L
1,488 SR
Queue Stats
136W - 155L
1,589 Elo+
Solo
Medusa
Medusa
DR_LMFAO
Medusa
Level 168
God Stats
7W - 2L
1,251 SR
Queue Stats
499W - 505L
1,487 Elo+
Party 1
Jormungandr
Jormungandr
PRBamban
Jormungandr
Level 162
God Stats
27W - 29L
1,323 SR
Queue Stats
580W - 597L
1,480 Elo+
Party 1
Ares
Ares
Pulse1999
Ares
Level 183
God Stats
17W - 11L
1,701 SR
Queue Stats
486W - 444L
1,571 Elo+
Solo
Bastet
Bastet
realobione
Bastet
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 73L
1,490 Elo+
Solo
Team Averages
Level 155
1,453 SR
1,523 Elo+

VS

Team Averages
Level 125
1,573 SR
1,512 Elo+
Xbalanque
Xbalanque
CatCookie123
Xbalanque
Level 99
God Stats
2W - 3L
1,597 SR
Queue Stats
148W - 142L
1,546 Elo+
Party 2
Sylvanus
Sylvanus
FormableZero
Sylvanus
Level 127
God Stats
2W - 2L
1,466 SR
Queue Stats
240W - 222L
1,476 Elo+
Solo
Loki
Loki
FuzeAlexYT
Loki
Level 139
God Stats
6W - 4L
1,580 SR
Queue Stats
66W - 50L
1,540 Elo+
Solo
Nu Wa
Nu Wa
Nahue_AA
Nu Wa
Level 129
God Stats
8W - 4L
1,577 SR
Queue Stats
270W - 265L
1,515 Elo+
Solo
Zhong Kui
Zhong Kui
明日之神
Zhong Kui
Level 131
God Stats
95W - 70L
1,647 SR
Queue Stats
490W - 527L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Awaitez
Thoth
18
5 / 0 / 4
11,181
588
10,491
9,441
4,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
DR_LMFAO
Medusa
16
5 / 2 / 2
10,435
549
11,694
14,513
6,896
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
PRBamban
Jormungandr
18
1 / 1 / 0
11,301
595
11,401
14,021
12,908
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ares
14
3 / 4 / 6
9,717
511
13,286
19,120
20,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bastet
realobione
Bastet
15
2 / 4 / 2
9,179
483
3,863
15,089
7,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CatCookie123
Xbalanque
18
3 / 3 / 2
10,449
550
9,376
13,550
5,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
FormableZero
Sylvanus
15
1 / 2 / 3
9,127
480
7,227
14,120
11,747
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
1 / 1 / 0
9,802
516
5,663
16,381
12,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
Nahue_AA
Nu Wa
15
0 / 7 / 3
9,013
474
9,893
13,381
4,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
明日之神
Zhong Kui
15
4 / 3 / 2
9,217
485
14,495
16,030
13,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
16
Kills
9
11
Deaths
16
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thoth
Awaitez
Thoth
5
0
4
7
L
Xbalanque
CatCookie123
Xbalanque
3
3
2
1.33
W
Medusa
DR_LMFAO
Medusa
5
2
2
3
L
Sylvanus
FormableZero
Sylvanus
1
2
3
1.25
L
1
1
0
1
L
Nu Wa
Nahue_AA
Nu Wa
0
7
3
0.21
W
Jormungandr
PRBamban
Jormungandr
1
1
0
1
W
Ares
3
4
6
1.5
W
Bastet
realobione
Bastet
2
4
2
0.75
L
Zhong Kui
明日之神
Zhong Kui
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,735
Damage
46,654
72,184
Taken
73,462
51,792
Mitigated
47,753
15,080
Healing
25,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Awaitez
Thoth
10,491
308
0
500
9,441
4,262
618
5,827
3,286
108,303
0
L
Xbalanque
CatCookie123
Xbalanque
9,376
3,563
0
6,141
13,550
5,610
388
3,049
10,501
0
97,181
W
Medusa
DR_LMFAO
Medusa
11,694
5,323
0
5,384
14,513
6,896
427
7,757
6,702
0
82,940
L
Sylvanus
FormableZero
Sylvanus
7,227
1,750
4,195
5,744
14,120
11,747
0
6,074
8,026
42,739
0
L
5,663
1,009
0
3,539
16,381
12,140
0
11,012
5,369
0
77,717
L
Nu Wa
Nahue_AA
Nu Wa
9,893
1,698
0
267
13,381
4,648
1,058
8,345
5,036
83,643
0
W
Jormungandr
PRBamban
Jormungandr
11,401
3,649
0
3,598
14,021
12,908
393
1,425
12,542
103,563
249
W
Ares
13,286
1,183
0
2,167
19,120
20,712
0
10,212
8,574
34,106
0
W
Bastet
realobione
Bastet
3,863
1,479
0
3,431
15,089
7,014
197
5,550
9,409
0
68,552
L
Zhong Kui
明日之神
Zhong Kui
14,495
2,812
0
5,870
16,030
13,608
190
6,430
9,496
74,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,813
Gold Earned
47,608
602
Minions Killed
590
0
Camps Cleared
0
1,963,980
Distance Traveled
1,842,281
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,181
588
190
10
0
383,158
0
L
Xbalanque
10,449
550
153
8
0
357,377
0
W
Medusa
10,435
549
126
7
0
408,970
0
L
Sylvanus
9,127
480
56
3
0
372,217
7
L
Loki
9,802
516
141
7
0
398,869
4
L
Nu Wa
9,013
474
138
7
0
333,658
3
W
Jormungandr
11,301
595
155
8
0
360,856
0
W
Ares
9,717
511
43
2
0
358,451
10
W
Bastet
9,179
483
88
5
0
452,545
0
L
Zhong Kui
9,217
485
102
5
0
380,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role