Player Matchup

Ymir
Ymir
kukeguda
Ymir
Level 62
God Stats
1W - 0L
1,253 SR
Queue Stats
48W - 45L
1,211 Elo+
Party 2
Sylvanus
Sylvanus
saddeslap
Sylvanus
Level 87
God Stats
1W - 3L
1,310 SR
Queue Stats
51W - 50L
1,211 Elo+
Party 2
Geb
Geb
vertoto
Geb
Level 9
God Stats
1W - 1L
1,310 SR
Queue Stats
43W - 35L
1,200 Elo+
Party 2
Team Averages
Level 53
1,291 SR
1,207 Elo+

VS

Team Averages
Level 60
1,505 SR
1,403 Elo+
Scylla
Scylla
 
Scylla
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Conquistador197
Amaterasu
Level 85
God Stats
25W - 17L
1,571 SR
Queue Stats
90W - 82L
1,444 Elo+
Solo
Cupid
Cupid
OooClaudiaooO
Cupid
Level 21
God Stats
4W - 6L
1,445 SR
Queue Stats
104W - 133L
1,265 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
2 / 1 / 4
8,559
713
4,107
11,391
10,615
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sylvanus
saddeslap
Sylvanus
12
4 / 0 / 2
9,112
759
6,853
10,150
6,379
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Geb
12
0 / 0 / 6
8,513
709
5,886
9,983
8,012
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
1 / 0 / 0
8,634
720
11,071
4,197
1,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
Conquistador197
Amaterasu
11
0 / 4 / 1
8,290
691
8,961
12,640
6,515
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

10
0 / 2 / 1
8,082
674
4,718
6,467
2,385
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
6
Kills
1
1
Deaths
6
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
0
0
1
L
Amaterasu
Conquistador197
Amaterasu
0
4
1
0.13
L
0
2
1
0.25
W
Ymir
2
1
4
4
W
Sylvanus
saddeslap
Sylvanus
4
0
2
5
W
Geb
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,846
Damage
24,750
31,524
Taken
23,304
25,006
Mitigated
10,583
5,876
Healing
4,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
11,071
687
0
1,000
4,197
1,683
0
3,422
775
57,278
0
L
Amaterasu
Conquistador197
Amaterasu
8,961
4,775
0
670
12,640
6,515
0
9,126
3,514
0
22,807
L
4,718
1,748
1,431
1,282
6,467
2,385
0
4,630
1,837
0
22,401
W
Ymir
4,107
1,154
508
567
11,391
10,615
0
4,845
6,546
15,024
0
W
Sylvanus
saddeslap
Sylvanus
6,853
1,357
2,165
2,636
10,150
6,379
0
3,201
6,949
27,606
0
W
Geb
5,886
472
0
0
9,983
8,012
0
3,398
6,585
36,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,184
Gold Earned
25,006
102
Minions Killed
147
0
Camps Cleared
0
669,263
Distance Traveled
679,702
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,634
720
74
6
0
216,737
2
L
Amaterasu
8,290
691
25
2
0
246,508
0
L
Cupid
8,082
674
48
4
0
216,457
0
W
Ymir
8,559
713
19
2
0
192,528
5
W
Sylvanus
9,112
759
39
3
0
218,630
7
W
Geb
8,513
709
44
4
0
258,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role