Player Matchup

Artio
Artio
Crytee
Artio
Level 34
God Stats
3W - 2L
1,273 SR
Queue Stats
83W - 84L
1,452 Elo+
Party 1
Janus
Janus
Jorian2329
Janus
Level 47
God Stats
6W - 4L
1,500 SR
Queue Stats
91W - 94L
1,437 Elo+
Party 1
Skadi
Skadi
santanping
Skadi
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 53L
1,507 Elo+
Solo
Team Averages
Level 79
1,424 SR
1,466 Elo+

VS

Team Averages
Level 60
1,472 SR
1,473 Elo+
Nox
Nox
Vzl_Ruler1
Nox
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Zytex-_-05
Jormungandr
Level 86
God Stats
2W - 3L
1,596 SR
Queue Stats
4W - 5L
1,480 Elo+
Party 2
Sun Wukong
Sun Wukong
johnspartan117
Sun Wukong
Level 46
God Stats
4W - 9L
1,321 SR
Queue Stats
296W - 305L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Crytee
Artio
10
0 / 2 / 3
7,629
694
2,959
11,606
8,432
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Janus
11
2 / 1 / 2
8,369
761
12,706
6,282
2,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
13
2 / 1 / 2
8,753
796
8,159
5,943
2,045
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 4
7,698
700
4,481
6,110
2,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
Zytex-_-05
Jormungandr
11
2 / 1 / 2
8,348
759
9,231
10,193
5,061
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
johnspartan117
Sun Wukong
12
2 / 1 / 2
8,168
743
6,712
11,029
6,814
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
4
Kills
4
4
Deaths
4
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artio
Crytee
Artio
0
2
3
0.75
W
Janus
2
1
2
3
L
0
2
4
1
L
Jormungandr
Zytex-_-05
Jormungandr
2
1
2
3
L
Sun Wukong
johnspartan117
Sun Wukong
2
1
2
3
W
Skadi
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,824
Damage
20,424
23,831
Taken
27,332
12,521
Mitigated
14,019
5,275
Healing
6,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Crytee
Artio
2,959
161
589
3,686
11,606
8,432
0
7,594
3,904
8,767
379
W
Janus
12,706
904
0
250
6,282
2,044
0
3,355
2,775
45,203
0
L
4,481
453
282
465
6,110
2,144
144
4,652
1,458
25,443
0
L
Jormungandr
Zytex-_-05
Jormungandr
9,231
1,507
401
2,020
10,193
5,061
96
5,162
5,031
37,000
0
L
Sun Wukong
johnspartan117
Sun Wukong
6,712
751
0
3,617
11,029
6,814
0
5,744
5,261
0
27,579
W
Skadi
8,159
3,184
0
750
5,943
2,045
447
2,798
3,025
0
45,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,751
Gold Earned
24,214
148
Minions Killed
126
0
Camps Cleared
0
668,112
Distance Traveled
637,582
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,629
694
18
2
0
226,605
0
W
Janus
8,369
761
50
5
0
227,243
0
L
Nox
7,698
700
42
4
0
206,897
0
L
Jormungandr
8,348
759
42
4
0
200,121
0
L
Sun Wukong
8,168
743
42
4
0
230,564
0
W
Skadi
8,753
796
80
7
0
214,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role