Player Matchup

Bastet
Bastet
Auster3
Bastet
Level 119
God Stats
10W - 18L
1,393 SR
Queue Stats
313W - 324L
1,577 Elo+
Party 2
Tyr
Tyr
Exofilth
Tyr
Level 88
God Stats
10W - 11L
1,584 SR
Queue Stats
253W - 257L
1,590 Elo+
Party 2
Poseidon
Poseidon
Ivan0625
Poseidon
Level 135
God Stats
11W - 9L
1,615 SR
Queue Stats
447W - 439L
1,529 Elo+
Solo
Sylvanus
Sylvanus
Phoeniixii
Sylvanus
Level 147
God Stats
2W - 6L
1,519 SR
Queue Stats
492W - 334L
1,593 Elo+
Solo
Ullr
Ullr
Veinvictus
Ullr
Level 173
God Stats
52W - 46L
1,402 SR
Queue Stats
387W - 423L
1,541 Elo+
Party 2
Team Averages
Level 132
1,503 SR
1,566 Elo+

VS

Team Averages
Level 143
1,542 SR
1,544 Elo+
Baron Samedi
Baron Samedi
KapiteinKont
Baron Samedi
Level 126
God Stats
17W - 8L
1,712 SR
Queue Stats
179W - 151L
1,570 Elo+
Party 1
Anhur
Anhur
Slagroomtaart
Anhur
Level 147
God Stats
1W - 1L
1,303 SR
Queue Stats
39W - 30L
1,488 Elo+
Party 1
Osiris
Osiris
TDS288
Osiris
Level 103
God Stats
10W - 6L
1,623 SR
Queue Stats
422W - 377L
1,541 Elo+
Solo
Loki
Loki
aldho
Loki
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 67L
1,570 Elo+
Solo
Ra
Ra
gkcong
Ra
Level 198
God Stats
173W - 136L
1,574 SR
Queue Stats
867W - 838L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Auster3
Bastet
14
4 / 0 / 3
8,269
551
9,690
12,852
5,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 2 / 1
6,159
411
3,001
11,872
8,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
Ivan0625
Poseidon
12
1 / 2 / 0
7,098
473
3,171
5,162
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
Phoeniixii
Sylvanus
15
5 / 2 / 0
8,514
568
9,138
13,636
11,791
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

13
0 / 3 / 2
7,454
497
3,181
9,626
3,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KapiteinKont
Baron Samedi
12
1 / 0 / 4
8,022
535
7,566
5,986
5,842
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 2 / 3
8,437
562
5,511
8,362
2,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
TDS288
Osiris
14
0 / 3 / 2
8,262
551
7,149
16,433
14,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
aldho
Loki
14
4 / 5 / 0
8,036
536
4,515
13,184
4,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ra
15
2 / 0 / 1
8,334
556
6,940
7,872
3,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
19
10
Kills
9
9
Deaths
10
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bastet
Auster3
Bastet
4
0
3
5.5
L
0
2
1
0.25
L
Poseidon
Ivan0625
Poseidon
1
2
0
0.5
W
Baron Samedi
KapiteinKont
Baron Samedi
1
0
4
3
L
Sylvanus
Phoeniixii
Sylvanus
5
2
0
2.5
W
2
2
3
1.75
W
Osiris
TDS288
Osiris
0
3
2
0.33
L
0
3
2
0.33
W
Loki
aldho
Loki
4
5
0
0.8
W
Ra
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,181
Damage
31,681
53,148
Taken
51,837
31,595
Mitigated
31,675
16,665
Healing
22,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Auster3
Bastet
9,690
2,901
0
3,869
12,852
5,418
0
2,535
10,086
0
72,275
L
3,001
100
0
4,696
11,872
8,982
0
5,236
6,329
0
13,821
L
Poseidon
Ivan0625
Poseidon
3,171
340
0
1,000
5,162
1,958
0
3,053
1,917
63,103
0
W
Baron Samedi
KapiteinKont
Baron Samedi
7,566
702
600
2,768
5,986
5,842
0
298
5,688
42,437
0
L
Sylvanus
Phoeniixii
Sylvanus
9,138
2,822
172
6,214
13,636
11,791
0
55
13,581
58,661
0
W
5,511
3,263
0
3,719
8,362
2,972
420
832
7,530
0
72,745
W
Osiris
TDS288
Osiris
7,149
2,575
0
6,884
16,433
14,615
0
8,058
8,291
0
60,985
L
3,181
425
0
714
9,626
3,446
0
2,840
6,674
0
61,570
W
Loki
aldho
Loki
4,515
755
0
4,368
13,184
4,497
0
2,286
10,881
0
59,022
W
Ra
6,940
448
584
3,348
7,872
3,749
0
739
7,133
79,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,494
Gold Earned
41,091
458
Minions Killed
520
0
Camps Cleared
0
1,485,683
Distance Traveled
1,499,804
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,269
551
99
7
0
372,048
0
L
Tyr
6,159
411
21
1
0
337,283
0
L
Poseidon
7,098
473
121
8
0
228,810
2
W
Baron Samedi
8,022
535
45
3
0
290,744
0
L
Sylvanus
8,514
568
95
6
0
272,085
1
W
Anhur
8,437
562
133
9
0
282,323
2
W
Osiris
8,262
551
105
7
0
276,083
1
L
Ullr
7,454
497
122
8
0
275,457
3
W
Loki
8,036
536
86
6
0
332,928
0
W
Ra
8,334
556
151
10
0
317,726
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role