Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
AresGamerrYT
Mulan
Level 139
God Stats
20W - 12L
1,683 SR
Queue Stats
554W - 551L
1,524 Elo+
Solo
Zhong Kui
Zhong Kui
Ranabarana
Zhong Kui
Level 167
God Stats
16W - 6L
1,759 SR
Queue Stats
113W - 69L
1,645 Elo+
Solo
He Bo
He Bo
SavageZephyr
He Bo
Level 153
God Stats
12W - 8L
1,462 SR
Queue Stats
209W - 212L
1,471 Elo+
Solo
Hercules
Hercules
WhatttaBigHEAD
Hercules
Level 156
God Stats
8W - 10L
1,502 SR
Queue Stats
228W - 249L
1,547 Elo+
Solo
Team Averages
Level 138
1,581 SR
1,537 Elo+

VS

Team Averages
Level 137
1,515 SR
1,446 Elo+
Serqet
Serqet
 
Serqet
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Deathnile
Ix Chel
Level 138
God Stats
3W - 11L
1,443 SR
Queue Stats
86W - 118L
1,460 Elo+
Party 1
King Arthur
King Arthur
MrBoysenBerryJam
King Arthur
Level 67
God Stats
0W - 2L
1,281 SR
Queue Stats
2W - 7L
1,261 Elo+
Solo
Kuzenbo
Kuzenbo
Timemuffin2
Kuzenbo
Level 152
God Stats
15W - 10L
1,635 SR
Queue Stats
110W - 154L
1,442 Elo+
Party 1
Rama
Rama
Yada
Rama
Level 240
God Stats
17W - 15L
1,717 SR
Queue Stats
455W - 431L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
8
1 / 0 / 0
4,692
670
2,266
4,078
1,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
2 / 0 / 0
5,095
728
3,618
5,440
2,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Ranabarana
Zhong Kui
8
0 / 0 / 1
4,850
693
2,883
3,823
3,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

8
3 / 2 / 0
4,803
686
3,278
5,502
1,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
7
0 / 1 / 1
4,485
641
2,486
6,375
3,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
8
2 / 2 / 0
4,555
651
4,368
7,255
2,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
Deathnile
Ix Chel
4
0 / 1 / 0
3,467
495
1,530
1,874
452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
MrBoysenBerryJam
King Arthur
6
0 / 2 / 0
3,847
550
3,367
6,029
3,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kuzenbo
Timemuffin2
Kuzenbo
7
0 / 0 / 1
4,134
591
2,872
5,099
4,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rama
Yada
Rama
7
1 / 1 / 0
4,200
600
3,625
4,579
1,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
6
Kills
3
3
Deaths
6
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
0
0
1
L
Serqet
 
Serqet
2
2
0
1
W
2
0
0
2
L
Ix Chel
Deathnile
Ix Chel
0
1
0
0
L
King Arthur
MrBoysenBerryJam
King Arthur
0
2
0
0
W
Zhong Kui
Ranabarana
Zhong Kui
0
0
1
0.5
W
3
2
0
1.5
L
Kuzenbo
Timemuffin2
Kuzenbo
0
0
1
0.5
W
Hercules
0
1
1
0.5
L
Rama
Yada
Rama
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,531
Damage
15,762
25,218
Taken
24,836
12,010
Mitigated
12,260
12,887
Healing
6,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
2,266
1,492
0
2,669
4,078
1,390
0
2,469
1,609
0
34,214
L
Serqet
 
Serqet
4,368
1,219
0
875
7,255
2,608
0
2,786
4,469
0
26,814
W
3,618
699
0
2,287
5,440
2,432
0
0
5,440
0
30,370
L
Ix Chel
Deathnile
Ix Chel
1,530
134
50
650
1,874
452
0
0
1,874
8,471
0
L
King Arthur
MrBoysenBerryJam
King Arthur
3,367
749
0
1,386
6,029
3,382
0
0
6,029
0
15,553
W
Zhong Kui
Ranabarana
Zhong Kui
2,883
1,407
0
2,392
3,823
3,242
74
910
2,913
40,744
0
W
3,278
163
0
1,947
5,502
1,076
0
0
5,178
29,837
0
L
Kuzenbo
Timemuffin2
Kuzenbo
2,872
1,546
0
1,934
5,099
4,238
0
1,301
3,712
11,223
0
W
Hercules
2,486
731
0
3,592
6,375
3,870
0
1,051
5,324
0
11,256
L
Rama
Yada
Rama
3,625
3,276
0
1,272
4,579
1,580
0
2,074
2,505
0
28,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,925
Gold Earned
20,203
284
Minions Killed
154
0
Camps Cleared
0
767,061
Distance Traveled
707,318
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
4,692
670
66
9
0
155,732
0
L
Serqet
4,555
651
42
6
0
190,905
0
W
Mulan
5,095
728
62
9
0
153,839
2
L
Ix Chel
3,467
495
21
3
0
53,537
0
L
King Arthur
3,847
550
26
4
0
167,909
0
W
Zhong Kui
4,850
693
95
14
0
133,199
1
W
He Bo
4,803
686
52
7
0
153,710
0
L
Kuzenbo
4,134
591
11
2
0
161,248
0
W
Hercules
4,485
641
9
1
0
170,581
2
L
Rama
4,200
600
54
8
0
133,719
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role