Player Matchup

Lancelot
Lancelot
AwakenTheRein
Lancelot
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,369 Elo+
Party 1
Charon
Charon
EdenianLen
Charon
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,557 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Kataleya13
Ah Muzen Cab
Level 140
God Stats
79W - 54L
1,648 SR
Queue Stats
587W - 617L
1,475 Elo+
Solo
Kukulkan
Kukulkan
killstrike2003
Kukulkan
Level 99
God Stats
1W - 2L
1,341 SR
Queue Stats
91W - 75L
1,484 Elo+
Solo
Sol
Sol
sthouder
Sol
Level 149
God Stats
760W - 713L
1,498 SR
Queue Stats
834W - 820L
1,412 Elo+
Solo
Team Averages
Level 135
1,497 SR
1,459 Elo+

VS

Team Averages
Level 118
1,389 SR
1,386 Elo+
Janus
Janus
 
Janus
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Dharmaproject88
Pele
Level 156
God Stats
1W - 2L
1,320 SR
Queue Stats
268W - 274L
1,487 Elo+
Solo
Skadi
Skadi
Jay__Wayne
Skadi
Level 32
God Stats
1W - 9L
1,089 SR
Queue Stats
14W - 39L
1,062 Elo+
Solo
Sobek
Sobek
dosquads
Sobek
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,398 Elo+
Solo
Merlin
Merlin
nosforia
Merlin
Level 124
God Stats
39W - 35L
1,536 SR
Queue Stats
358W - 335L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AwakenTheRein
Lancelot
11
0 / 2 / 2
6,596
1,099
6,069
6,348
2,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charon
EdenianLen
Charon
12
1 / 2 / 2
7,817
1,303
4,430
9,917
8,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Kataleya13
Ah Muzen Cab
12
1 / 1 / 1
7,237
1,206
7,161
7,187
2,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
10
0 / 0 / 0
4,587
765
0
0
0
13
1 / 3 / 2
7,607
1,268
8,033
6,510
2,205
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Team 1 Tickets

312

VS

Team 2 Tickets

356

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
3 / 0 / 2
7,883
1,314
6,333
3,363
1,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
0 / 1 / 6
6,911
1,152
5,817
6,520
2,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
12
1 / 1 / 3
7,051
1,175
4,140
6,573
2,558
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sobek
dosquads
Sobek
13
1 / 0 / 5
8,042
1,340
3,342
6,552
7,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
nosforia
Merlin
13
3 / 1 / 3
7,910
1,318
7,609
4,384
1,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
3
Kills
8
8
Deaths
3
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
0
2
4
L
Lancelot
AwakenTheRein
Lancelot
0
2
2
0.5
W
0
1
6
3
L
Charon
EdenianLen
Charon
1
2
2
1
W
Skadi
1
1
3
2.5
L
Ah Muzen Cab
Kataleya13
Ah Muzen Cab
1
1
1
1.5
W
Sobek
dosquads
Sobek
1
0
5
3.5
L
Kukulkan
0
0
0
0
W
Merlin
nosforia
Merlin
3
1
3
4.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,693
Damage
27,241
29,962
Taken
27,392
15,536
Mitigated
15,303
4,029
Healing
2,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,333
335
0
75
3,363
1,238
0
1,632
1,731
25,627
0
L
Lancelot
AwakenTheRein
Lancelot
6,069
1,018
0
189
6,348
2,392
0
4,044
2,304
0
10,753
W
5,817
577
0
661
6,520
2,698
0
2,045
4,475
0
12,923
L
Charon
EdenianLen
Charon
4,430
594
145
1,019
9,917
8,122
0
5,874
4,043
17,931
0
W
Skadi
4,140
2,415
0
0
6,573
2,558
0
2,680
3,893
0
6,532
L
Ah Muzen Cab
Kataleya13
Ah Muzen Cab
7,161
1,993
0
1,839
7,187
2,817
0
4,136
3,051
0
26,884
W
Sobek
dosquads
Sobek
3,342
159
0
1,969
6,552
7,037
0
3,906
2,646
9,453
0
L
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
nosforia
Merlin
7,609
456
0
250
4,384
1,772
0
2,250
2,134
24,763
0
L
8,033
2,541
0
837
6,510
2,205
0
3,242
3,268
20,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,844
Gold Earned
37,797
114
Minions Killed
157
5
Camps Cleared
5
533,650
Distance Traveled
708,449
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,883
1,314
56
9
1
137,590
0
L
Lancelot
6,596
1,099
10
2
0
147,155
0
W
Pele
6,911
1,152
19
3
0
147,343
0
L
Charon
7,817
1,303
22
4
1
139,121
0
W
Skadi
7,051
1,175
8
1
2
139,281
0
L
Ah Muzen Cab
7,237
1,206
48
8
2
111,308
0
W
Sobek
8,042
1,340
23
4
1
149,135
0
L
Kukulkan
4,587
765
0
0
0
0
0
W
Merlin
7,910
1,318
51
9
1
135,100
0
L
Sol
7,607
1,268
34
6
2
136,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role