Player Matchup

Loki
Loki
 
Loki
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Masquerader69
Cupid
Level 122
God Stats
1W - 4L
1,244 SR
Queue Stats
528W - 541L
1,472 Elo+
Solo
Ravana
Ravana
vahuro
Ravana
Level 155
God Stats
1W - 3L
1,500 SR
Queue Stats
405W - 407L
1,462 Elo+
Solo
Hou Yi
Hou Yi
Ебриk
Hou Yi
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,324 Elo+
Solo
Team Averages
Level 127
1,449 SR
1,452 Elo+

VS

Team Averages
Level 110
1,568 SR
1,462 Elo+
Hachiman
Hachiman
 
Hachiman
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
InquiSitoR34Rus
Cthulhu
Level 155
God Stats
14W - 7L
1,621 SR
Queue Stats
645W - 651L
1,515 Elo+
Solo
Merlin
Merlin
MarcosVG1969
Merlin
Level 67
God Stats
3W - 1L
1,497 SR
Queue Stats
237W - 210L
1,456 Elo+
Solo
Cerberus
Cerberus
straywolf
Cerberus
Level 80
God Stats
2W - 0L
1,713 SR
Queue Stats
19W - 24L
1,436 Elo+
Solo
Eset
Eset
zenecil
Eset
Level 155
God Stats
5W - 4L
1,511 SR
Queue Stats
393W - 386L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
0 / 0 / 3
5,727
955
2,701
2,566
1,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ares
 
Ares
8
0 / 3 / 2
5,254
876
1,994
10,713
6,534
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 2 / 1
5,223
871
2,031
5,570
2,284
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ravana
vahuro
Ravana
12
2 / 2 / 0
6,015
1,003
5,633
6,467
3,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hou Yi
Ебриk
Hou Yi
7
0 / 1 / 0
4,755
793
1,505
2,166
814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
2 / 0 / 4
6,480
1,080
5,574
2,565
962
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 1 / 6
5,899
983
3,942
7,466
8,191
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
12
2 / 0 / 6
6,527
1,088
5,349
2,649
1,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
straywolf
Cerberus
10
1 / 1 / 7
6,394
1,066
4,254
6,419
6,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Eset
zenecil
Eset
11
2 / 1 / 5
6,329
1,055
4,922
3,187
1,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
2
Kills
8
8
Deaths
3
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
0
3
1.5
L
Ares
 
Ares
0
3
2
0.33
W
Hachiman
 
Hachiman
2
0
4
4
W
1
1
6
4
W
Merlin
2
0
6
5
L
0
2
1
0.25
W
Cerberus
straywolf
Cerberus
1
1
7
4.5
L
Ravana
vahuro
Ravana
2
2
0
1
W
Eset
zenecil
Eset
2
1
5
4.5
L
Hou Yi
Ебриk
Hou Yi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,864
Damage
24,041
27,482
Taken
22,286
14,354
Mitigated
18,130
10,521
Healing
7,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,701
225
602
232
2,566
1,000
0
1,605
921
0
7,679
L
Ares
 
Ares
1,994
365
519
2,012
10,713
6,534
0
7,233
3,480
3,708
0
W
Hachiman
 
Hachiman
5,574
3,615
0
568
2,565
962
1,022
14
2,551
0
11,250
W
3,942
147
942
1,674
7,466
8,191
0
717
6,685
10,015
0
W
Merlin
5,349
586
975
519
2,649
1,014
291
411
2,130
14,814
0
L
2,031
584
2,416
1,689
5,570
2,284
0
3,981
1,589
0
9,535
W
Cerberus
straywolf
Cerberus
4,254
197
0
1,725
6,419
6,814
365
1,015
5,404
7,341
0
L
Ravana
vahuro
Ravana
5,633
1,018
779
1,938
6,467
3,722
0
3,890
2,563
0
14,678
W
Eset
zenecil
Eset
4,922
427
564
414
3,187
1,149
538
36
3,080
10,327
0
L
Hou Yi
Ебриk
Hou Yi
1,505
585
77
257
2,166
814
0
1,680
456
0
3,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,974
Gold Earned
31,629
61
Minions Killed
78
0
Camps Cleared
0
531,367
Distance Traveled
589,960
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,727
955
12
2
0
129,222
0
L
Ares
5,254
876
5
1
0
103,499
0
W
Hachiman
6,480
1,080
15
3
0
112,297
0
W
Cthulhu
5,899
983
14
2
0
118,057
0
W
Merlin
6,527
1,088
27
5
0
124,152
0
L
Cupid
5,223
871
12
2
0
111,643
0
W
Cerberus
6,394
1,066
9
2
0
117,311
0
L
Ravana
6,015
1,003
25
4
0
127,228
0
W
Eset
6,329
1,055
13
2
0
118,143
0
L
Hou Yi
4,755
793
7
1
0
59,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role