Player Matchup

Cernunnos
Cernunnos
ErokTheGr8
Cernunnos
Level 67
God Stats
1W - 0L
1,468 SR
Queue Stats
10W - 18L
1,315 Elo+
Solo
Merlin
Merlin
I love smite365
Merlin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,662 Elo+
Solo
Gilgamesh
Gilgamesh
M1ghty16
Gilgamesh
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,361 Elo+
Solo
Agni
Agni
VKPIERCEY
Agni
Level 153
God Stats
9W - 12L
1,336 SR
Queue Stats
258W - 262L
1,533 Elo+
Solo
Persephone
Persephone
uneedatissue101
Persephone
Level 90
God Stats
1W - 0L
1,744 SR
Queue Stats
94W - 85L
1,538 Elo+
Solo
Team Averages
Level 71
1,510 SR
1,482 Elo+

VS

Team Averages
Level 113
1,557 SR
1,474 Elo+
King Arthur
King Arthur
JASMIMINE
King Arthur
Level 59
God Stats
2W - 2L
1,500 SR
Queue Stats
123W - 102L
1,488 Elo+
Solo
Tyr
Tyr
Mikadoisgod
Tyr
Level 109
God Stats
2W - 4L
1,719 SR
Queue Stats
208W - 206L
1,490 Elo+
Solo
Sobek
Sobek
Swat x OFWGKTA
Sobek
Level 157
God Stats
11W - 13L
1,657 SR
Queue Stats
1,226W - 1,224L
1,536 Elo+
Solo
Thanatos
Thanatos
Zattanos
Thanatos
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 64L
1,383 Elo+
Solo
Awilix
Awilix
manulek
Awilix
Level 109
God Stats
1W - 3L
1,409 SR
Queue Stats
175W - 186L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ErokTheGr8
Cernunnos
15
1 / 4 / 12
8,576
780
9,728
9,536
4,035
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

16
4 / 2 / 16
9,365
851
16,349
7,732
3,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
M1ghty16
Gilgamesh
16
10 / 2 / 6
9,788
890
7,474
9,065
5,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
16
4 / 2 / 16
9,336
849
18,438
11,168
4,506
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Persephone
uneedatissue101
Persephone
16
6 / 1 / 11
9,888
899
11,913
7,275
3,278
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JASMIMINE
King Arthur
13
0 / 7 / 8
7,624
693
4,887
14,501
14,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 4 / 9
8,383
762
9,199
14,197
18,581
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
2 / 4 / 5
8,559
778
8,048
17,071
22,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
Zattanos
Thanatos
14
4 / 7 / 4
8,812
801
5,401
12,584
5,908
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Awilix
manulek
Awilix
16
4 / 3 / 6
9,489
863
9,454
15,727
7,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
43
25
Kills
11
11
Deaths
25
61
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
ErokTheGr8
Cernunnos
1
4
12
1.75
W
4
2
16
6
L
King Arthur
JASMIMINE
King Arthur
0
7
8
0.57
W
Gilgamesh
M1ghty16
Gilgamesh
10
2
6
6.5
L
1
4
9
1.38
L
2
4
5
1.13
W
Agni
4
2
16
6
L
Thanatos
Zattanos
Thanatos
4
7
4
0.86
L
Awilix
manulek
Awilix
4
3
6
2.33
W
Persephone
uneedatissue101
Persephone
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,902
Damage
36,989
44,776
Taken
74,080
21,433
Mitigated
68,498
12,525
Healing
20,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
ErokTheGr8
Cernunnos
9,728
3,679
263
661
9,536
4,035
453
1,592
7,944
0
16,154
W
16,349
584
1,060
1,356
7,732
3,659
648
2,504
5,228
32,764
0
L
King Arthur
JASMIMINE
King Arthur
4,887
388
327
221
14,501
14,038
0
8,824
5,677
0
11,574
W
Gilgamesh
M1ghty16
Gilgamesh
7,474
1,271
1,057
2,360
9,065
5,955
264
1,588
7,445
0
10,276
L
9,199
637
1,086
3,155
14,197
18,581
0
9,161
5,036
1,948
17,096
L
8,048
66
414
5,631
17,071
22,061
0
10,401
6,482
18,338
1,017
W
Agni
18,438
1,314
1,027
1,816
11,168
4,506
728
1,494
9,614
27,825
0
L
Thanatos
Zattanos
Thanatos
5,401
557
284
4,126
12,584
5,908
77
7,735
4,849
0
7,178
L
Awilix
manulek
Awilix
9,454
1,212
1,365
3,442
15,727
7,910
0
10,502
5,141
0
25,448
W
Persephone
uneedatissue101
Persephone
11,913
1,600
1,049
1,876
7,275
3,278
715
1,203
6,015
30,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,953
Gold Earned
42,867
134
Minions Killed
106
0
Camps Cleared
0
1,155,802
Distance Traveled
1,071,541
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,576
780
20
2
0
224,795
0
W
Merlin
9,365
851
41
4
0
220,946
0
L
King Arthur
7,624
693
12
1
0
195,219
0
W
Gilgamesh
9,788
890
7
1
0
250,674
0
L
Tyr
8,383
762
24
2
0
225,091
0
L
Sobek
8,559
778
24
2
0
207,336
0
W
Agni
9,336
849
23
2
0
248,339
0
L
Thanatos
8,812
801
6
1
0
206,530
0
L
Awilix
9,489
863
40
4
0
237,365
0
W
Persephone
9,888
899
43
4
0
211,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role