Player Matchup

Atlas
Atlas
Cris_Neizan_05
Atlas
Level 128
God Stats
0W - 1L
1,724 SR
Queue Stats
44W - 35L
1,543 Elo+
Party 1
Neith
Neith
Depth Afro
Neith
Level 157
God Stats
4W - 2L
1,339 SR
Queue Stats
167W - 191L
1,475 Elo+
Solo
Nike
Nike
JOKERLAW
Nike
Level 165
God Stats
1W - 1L
1,761 SR
Queue Stats
103W - 78L
1,594 Elo+
Solo
Merlin
Merlin
moonstonesavant
Merlin
Level 126
God Stats
4W - 5L
1,404 SR
Queue Stats
360W - 331L
1,569 Elo+
Solo
Cernunnos
Cernunnos
ojines88
Cernunnos
Level 155
God Stats
1W - 1L
1,478 SR
Queue Stats
110W - 111L
1,528 Elo+
Party 1
Team Averages
Level 146
1,541 SR
1,542 Elo+

VS

Team Averages
Level 114
1,563 SR
1,503 Elo+
Tiamat
Tiamat
BrazenTony
Tiamat
Level 126
God Stats
7W - 10L
1,571 SR
Queue Stats
310W - 313L
1,552 Elo+
Solo
Atlas
Atlas
Tophward
Atlas
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 69L
1,482 Elo+
Solo
Khepri
Khepri
VladTapir
Khepri
Level 82
God Stats
7W - 1L
1,588 SR
Queue Stats
276W - 283L
1,487 Elo+
Solo
Odin
Odin
fpssweaty
Odin
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
274W - 254L
1,477 Elo+
Solo
Danzaburou
Danzaburou
木偶13
Danzaburou
Level 135
God Stats
5W - 1L
1,656 SR
Queue Stats
394W - 375L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 7
8,120
812
4,664
13,774
13,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
13
2 / 4 / 5
7,454
745
8,450
11,077
5,997
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
13
3 / 3 / 2
7,296
730
9,719
8,995
9,445
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
2 / 3 / 4
8,449
845
6,764
7,346
3,841
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
ojines88
Cernunnos
15
1 / 4 / 7
8,056
806
9,170
11,399
6,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BrazenTony
Tiamat
14
3 / 3 / 10
8,111
811
10,790
7,136
6,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Tophward
Atlas
15
3 / 2 / 12
8,837
884
7,021
9,152
12,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Khepri
VladTapir
Khepri
14
2 / 1 / 11
8,441
844
5,195
7,417
6,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Odin
13
2 / 3 / 8
7,594
759
8,952
12,103
14,742
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
木偶13
Danzaburou
16
8 / 1 / 7
9,477
948
15,812
11,721
6,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
66
10
Kills
18
19
Deaths
10
25
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Tiamat
BrazenTony
Tiamat
3
3
10
2.67
L
2
5
7
1.1
L
Neith
2
4
5
1.13
L
Nike
3
3
2
1.33
W
Atlas
Tophward
Atlas
3
2
12
4.5
W
Khepri
VladTapir
Khepri
2
1
11
7.5
W
Odin
2
3
8
2
L
2
3
4
1.33
L
Cernunnos
ojines88
Cernunnos
1
4
7
1.13
W
Danzaburou
木偶13
Danzaburou
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,767
Damage
47,770
52,591
Taken
47,529
38,442
Mitigated
46,350
15,079
Healing
19,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
BrazenTony
Tiamat
10,790
704
418
1,776
7,136
6,167
633
2,852
4,284
21,385
0
L
4,664
1,473
310
2,845
13,774
13,072
0
6,427
7,251
8,129
18
L
Neith
8,450
3,509
590
3,236
11,077
5,997
0
4,844
6,233
0
16,157
L
Nike
9,719
351
1,052
2,198
8,995
9,445
0
3,206
5,789
0
15,119
W
Atlas
Tophward
Atlas
7,021
2,277
265
1,867
9,152
12,285
132
1,503
7,529
13,263
0
W
Khepri
VladTapir
Khepri
5,195
305
1,209
2,128
7,417
6,197
222
1,618
5,761
12,684
0
W
Odin
8,952
482
925
2,634
12,103
14,742
323
2,738
9,360
0
12,544
L
6,764
247
754
850
7,346
3,841
715
3,080
4,266
20,645
0
L
Cernunnos
ojines88
Cernunnos
9,170
2,931
336
2,908
11,399
6,087
22
5,241
6,038
0
24,528
W
Danzaburou
木偶13
Danzaburou
15,812
3,047
2,660
5,245
11,721
6,959
452
2,755
8,882
0
31,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,375
Gold Earned
42,460
135
Minions Killed
105
0
Camps Cleared
0
841,098
Distance Traveled
1,016,541
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,111
811
26
3
0
204,194
0
L
Atlas
8,120
812
12
1
0
167,391
0
L
Neith
7,454
745
31
3
0
166,497
0
L
Nike
7,296
730
13
1
0
193,095
0
W
Atlas
8,837
884
8
1
0
202,198
0
W
Khepri
8,441
844
19
2
0
209,597
0
W
Odin
7,594
759
13
1
0
202,151
0
L
Merlin
8,449
845
27
3
0
157,229
0
L
Cernunnos
8,056
806
52
5
0
156,886
0
W
Danzaburou
9,477
948
39
4
0
198,401
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role