Player Matchup

Thoth
Thoth
CapRum
Thoth
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
154W - 162L
1,442 Elo+
Solo
Rama
Rama
Curtski12
Rama
Level 126
God Stats
3W - 4L
1,558 SR
Queue Stats
234W - 234L
1,510 Elo+
Solo
Vamana
Vamana
Menatalic
Vamana
Level 129
God Stats
0W - 4L
1,318 SR
Queue Stats
384W - 372L
1,486 Elo+
Party 1
Freya
Freya
Veganjoe
Freya
Level 144
God Stats
0W - 3L
1,211 SR
Queue Stats
549W - 537L
1,511 Elo+
Party 1
Thanatos
Thanatos
vividtech
Thanatos
Level 126
God Stats
3W - 4L
1,565 SR
Queue Stats
358W - 366L
1,474 Elo+
Solo
Team Averages
Level 131
1,430 SR
1,485 Elo+

VS

Team Averages
Level 126
1,439 SR
1,573 Elo+
Cerberus
Cerberus
BlossomsCurse
Cerberus
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,646 Elo+
Solo
Merlin
Merlin
DrGalak
Merlin
Level 221
God Stats
8W - 8L
1,403 SR
Queue Stats
773W - 774L
1,429 Elo+
Solo
Erlang Shen
Erlang Shen
EnVisioN_xEngagE
Erlang Shen
Level 82
God Stats
2W - 1L
1,794 SR
Queue Stats
72W - 64L
1,577 Elo+
Solo
Amaterasu
Amaterasu
Lissner
Amaterasu
Level 158
God Stats
1W - 0L
1,297 SR
Queue Stats
14W - 11L
1,676 Elo+
Solo
Artemis
Artemis
OturanSV
Artemis
Level 110
God Stats
1W - 1L
1,198 SR
Queue Stats
37W - 30L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
CapRum
Thoth
10
0 / 1 / 1
5,761
720
5,110
4,298
1,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
11
0 / 2 / 2
5,919
740
4,336
6,072
2,626
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
Menatalic
Vamana
12
1 / 3 / 1
6,379
797
7,060
9,842
9,928
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Freya
Veganjoe
Freya
11
1 / 4 / 1
6,155
769
7,308
9,155
4,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
vividtech
Thanatos
11
1 / 4 / 1
5,994
749
4,754
7,102
3,196
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BlossomsCurse
Cerberus
13
2 / 2 / 11
7,981
998
5,213
11,628
11,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
DrGalak
Merlin
14
3 / 1 / 9
7,684
961
9,170
4,319
2,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Erlang Shen
EnVisioN_xEngagE
Erlang Shen
14
6 / 2 / 6
8,424
1,053
8,569
9,075
9,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
Lissner
Amaterasu
14
3 / 1 / 7
7,432
929
6,549
11,049
13,527
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
OturanSV
Artemis
12
0 / 1 / 8
6,805
851
4,594
3,670
1,743
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
55
3
Kills
14
14
Deaths
7
6
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BlossomsCurse
Cerberus
2
2
11
3.75
L
Thoth
CapRum
Thoth
0
1
1
0.5
L
Rama
0
2
2
0.5
W
Merlin
DrGalak
Merlin
3
1
9
7.5
W
Erlang Shen
EnVisioN_xEngagE
Erlang Shen
6
2
6
4.5
W
Amaterasu
Lissner
Amaterasu
3
1
7
6.5
L
Vamana
Menatalic
Vamana
1
3
1
0.5
W
Artemis
OturanSV
Artemis
0
1
8
4
L
Freya
Veganjoe
Freya
1
4
1
0.38
L
Thanatos
vividtech
Thanatos
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,568
Damage
34,095
36,469
Taken
39,741
21,945
Mitigated
39,122
9,112
Healing
15,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BlossomsCurse
Cerberus
5,213
562
1,151
4,025
11,628
11,913
576
4,061
7,062
12,962
0
L
Thoth
CapRum
Thoth
5,110
495
447
1,025
4,298
1,763
0
1,855
2,398
12,718
0
L
Rama
4,336
4,064
722
746
6,072
2,626
144
2,841
3,058
0
10,768
W
Merlin
DrGalak
Merlin
9,170
318
917
584
4,319
2,438
703
1,654
2,624
28,431
0
W
Erlang Shen
EnVisioN_xEngagE
Erlang Shen
8,569
2,807
952
2,002
9,075
9,501
267
3,519
5,385
0
15,295
W
Amaterasu
Lissner
Amaterasu
6,549
1,359
653
2,802
11,049
13,527
1,483
2,631
8,215
0
8,383
L
Vamana
Menatalic
Vamana
7,060
2,342
1,055
1,438
9,842
9,928
0
3,459
6,180
0
13,886
W
Artemis
OturanSV
Artemis
4,594
276
1,334
852
3,670
1,743
1,859
622
2,992
0
10,249
L
Freya
Veganjoe
Freya
7,308
2,737
882
1,547
9,155
4,432
0
2,562
5,958
14,323
0
L
Thanatos
vividtech
Thanatos
4,754
184
0
1,250
7,102
3,196
0
3,365
3,609
0
6,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,208
Gold Earned
38,326
73
Minions Killed
110
0
Camps Cleared
0
645,640
Distance Traveled
821,808
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,981
998
36
5
0
165,222
0
L
Thoth
5,761
720
24
3
0
104,259
0
L
Rama
5,919
740
15
2
0
99,492
1
W
Merlin
7,684
961
40
5
0
159,347
0
W
Erlang Shen
8,424
1,053
14
2
0
181,435
0
W
Amaterasu
7,432
929
6
1
0
170,642
0
L
Vamana
6,379
797
12
2
0
152,367
0
W
Artemis
6,805
851
14
2
0
145,162
0
L
Freya
6,155
769
15
2
0
128,345
0
L
Thanatos
5,994
749
7
1
0
161,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role