Player Matchup

Gilgamesh
Gilgamesh
ITZ ME B
Gilgamesh
Level 123
God Stats
7W - 6L
1,464 SR
Queue Stats
642W - 655L
1,439 Elo+
Solo
Yemoja
Yemoja
I_AMHE3IA_I
Yemoja
Level 129
God Stats
9W - 10L
1,636 SR
Queue Stats
325W - 345L
1,486 Elo+
Solo
Pele
Pele
Mr Buckley 1994
Pele
Level 128
God Stats
6W - 8L
1,618 SR
Queue Stats
341W - 369L
1,407 Elo+
Solo
Thor
Thor
brknx26
Thor
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 46L
1,458 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
turbonapas
Morgan Le Fay
Level 61
God Stats
3W - 2L
1,777 SR
Queue Stats
87W - 74L
1,457 Elo+
Solo
Team Averages
Level 94
1,599 SR
1,450 Elo+

VS

Team Averages
Level 74
1,480 SR
1,386 Elo+
Scylla
Scylla
Lunar-ookami
Scylla
Level 40
God Stats
1W - 2L
1,536 SR
Queue Stats
118W - 147L
1,426 Elo+
Solo
Nox
Nox
SilverdradonW
Nox
Level 61
God Stats
4W - 4L
1,362 SR
Queue Stats
263W - 268L
1,434 Elo+
Solo
Aphrodite
Aphrodite
Spiratan
Aphrodite
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 87L
1,525 Elo+
Solo
Bellona
Bellona
Splittingashes
Bellona
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,449 Elo+
Solo
Nu Wa
Nu Wa
heldmercury
Nu Wa
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 41L
1,096 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ITZ ME B
Gilgamesh
20
5 / 4 / 19
13,273
699
19,080
24,302
23,997
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
20
1 / 1 / 18
12,103
637
3,050
15,773
13,068
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
16 / 2 / 10
13,766
725
16,268
19,635
10,118
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
brknx26
Thor
19
5 / 5 / 8
12,479
657
11,104
19,743
7,875
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
turbonapas
Morgan Le Fay
20
7 / 2 / 19
13,888
731
31,969
19,129
8,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
5 / 7 / 6
13,364
703
23,438
23,833
11,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
3 / 7 / 8
11,992
631
16,528
18,289
10,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
Spiratan
Aphrodite
20
2 / 7 / 8
11,502
605
12,841
25,212
21,246
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

3
0 / 4 / 2
4,982
262
0
4,963
1,326
19
3 / 9 / 4
11,503
605
15,527
17,920
8,366
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
41
34
Kills
13
14
Deaths
34
74
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ITZ ME B
Gilgamesh
5
4
19
3.63
W
Yemoja
1
1
18
10
L
Scylla
5
7
6
1.14
W
16
2
10
10.5
L
3
7
8
1
L
Aphrodite
Spiratan
Aphrodite
2
7
8
0.86
L
0
4
2
0.25
W
Thor
brknx26
Thor
5
5
8
1.8
L
3
9
4
0.56
W
Morgan Le Fay
turbonapas
Morgan Le Fay
7
2
19
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,471
Damage
68,334
98,582
Taken
90,217
63,305
Mitigated
53,597
51,334
Healing
28,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ITZ ME B
Gilgamesh
19,080
3,903
107
3,007
24,302
23,997
148
13,602
9,128
0
45,337
W
Yemoja
3,050
1,178
24,767
7,145
15,773
13,068
1,480
11,677
4,096
13,882
0
L
Scylla
23,438
3,070
748
1,154
23,833
11,746
0
10,803
12,724
48,815
0
W
16,268
3,431
3,231
5,129
19,635
10,118
1,627
12,302
6,611
0
34,015
L
16,528
1,500
593
1,586
18,289
10,913
0
6,835
11,454
42,955
0
L
Aphrodite
Spiratan
Aphrodite
12,841
1,751
12,359
11,888
25,212
21,246
0
9,350
15,710
31,082
0
L
0
0
0
0
4,963
1,326
0
756
4,207
0
0
W
Thor
brknx26
Thor
11,104
1,296
1,027
2,976
19,743
7,875
508
14,768
4,975
0
34,107
L
15,527
3,170
0
347
17,920
8,366
0
7,307
10,589
24,077
0
W
Morgan Le Fay
turbonapas
Morgan Le Fay
31,969
1,167
933
3,012
19,129
8,247
3,267
16,016
3,113
73,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,509
Gold Earned
53,343
225
Minions Killed
158
0
Camps Cleared
0
1,679,714
Distance Traveled
1,034,950
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,273
699
34
2
0
323,135
0
W
Yemoja
12,103
637
23
1
0
323,724
0
L
Scylla
13,364
703
61
3
0
293,768
0
W
Pele
13,766
725
38
2
0
373,678
0
L
Nox
11,992
631
53
3
0
260,772
0
L
Aphrodite
11,502
605
37
2
0
273,060
0
L
Bellona
4,982
262
0
0
0
0
0
W
Thor
12,479
657
40
2
0
288,547
0
L
Nu Wa
11,503
605
7
0
0
207,350
0
W
Morgan Le Fay
13,888
731
90
5
0
370,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role