Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DreOTF
Cthulhu
Level 98
God Stats
4W - 1L
1,704 SR
Queue Stats
182W - 196L
1,414 Elo+
Party 1
Zeus
Zeus
IcyKillzz_
Zeus
Level 143
God Stats
8W - 9L
1,495 SR
Queue Stats
210W - 236L
1,408 Elo+
Party 1
Odin
Odin
Millo San
Odin
Level 187
God Stats
7W - 4L
1,460 SR
Queue Stats
323W - 317L
1,457 Elo+
Solo
Set
Set
ThisIsMyCityNow
Set
Level 85
God Stats
2W - 0L
1,688 SR
Queue Stats
202W - 202L
1,334 Elo+
Solo
Team Averages
Level 134
1,570 SR
1,422 Elo+

VS

Team Averages
Level 49
1,463 SR
1,285 Elo+
Poseidon
Poseidon
Stick downn
Poseidon
Level 71
God Stats
1W - 1L
1,656 SR
Queue Stats
26W - 25L
1,427 Elo+
Party 2
Nox
Nox
TheBigDitz
Nox
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,303 Elo+
Party 2
Surtr
Surtr
WILDGLOOM
Surtr
Level 105
God Stats
4W - 6L
1,460 SR
Queue Stats
996W - 964L
1,517 Elo+
Solo
Ullr
Ullr
Yo Soi Queso
Ullr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,103 Elo+
Party 2
Anubis
Anubis
l Saul l
Anubis
Level 18
God Stats
0W - 1L
1,199 SR
Queue Stats
0W - 4L
1,075 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
15
9 / 2 / 16
9,583
958
8,705
10,086
6,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
DreOTF
Cthulhu
14
4 / 2 / 21
9,255
926
7,326
8,664
9,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
13 / 2 / 12
10,574
1,057
16,535
6,556
2,261
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Odin
14
3 / 3 / 20
8,460
846
8,623
8,682
5,709
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 4 / 21
9,059
906
6,708
9,618
4,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Stick downn
Poseidon
17
4 / 6 / 2
9,465
947
10,458
9,235
3,878
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
1 / 9 / 2
7,531
753
3,259
11,526
4,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Surtr
WILDGLOOM
Surtr
14
6 / 6 / 4
8,497
850
9,388
13,510
12,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 8 / 2
6,393
639
1,398
10,282
3,739
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
l Saul l
Anubis
13
1 / 6 / 3
7,575
758
3,635
9,055
3,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
25
32
Kills
12
13
Deaths
35
90
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
9
2
16
8.5
W
Cthulhu
DreOTF
Cthulhu
4
2
21
7.25
W
13
2
12
9.5
W
Odin
3
3
20
4.33
L
Poseidon
Stick downn
Poseidon
4
6
2
0.83
L
1
9
2
0.22
W
3
4
21
3.38
L
Surtr
WILDGLOOM
Surtr
6
6
4
1.33
L
0
8
2
0.13
L
Anubis
l Saul l
Anubis
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,897
Damage
28,138
43,606
Taken
53,608
29,145
Mitigated
28,800
13,727
Healing
2,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
8,705
1,826
0
3,258
10,086
6,798
791
5,072
5,014
0
15,178
W
Cthulhu
DreOTF
Cthulhu
7,326
377
1,355
2,105
8,664
9,826
0
2,882
5,782
16,019
0
W
16,535
1,225
847
1,779
6,556
2,261
864
3,337
3,219
32,625
0
W
Odin
8,623
1,236
422
2,376
8,682
5,709
1,084
2,789
5,893
0
14,214
L
Poseidon
Stick downn
Poseidon
10,458
1,317
100
456
9,235
3,878
0
5,257
3,978
29,701
0
L
3,259
303
0
0
11,526
4,705
0
4,429
7,087
6,846
0
W
6,708
3,123
304
1,281
9,618
4,551
868
3,741
5,841
0
21,730
L
Surtr
WILDGLOOM
Surtr
9,388
3,220
443
1,466
13,510
12,933
0
5,210
8,073
285
13,245
L
1,398
945
0
172
10,282
3,739
0
5,310
4,972
0
4,663
L
Anubis
l Saul l
Anubis
3,635
0
0
152
9,055
3,545
24
3,427
5,425
10,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,931
Gold Earned
39,461
136
Minions Killed
86
0
Camps Cleared
0
965,690
Distance Traveled
855,661
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
9,583
958
21
2
0
221,573
0
W
Cthulhu
9,255
926
16
2
0
174,727
0
W
Zeus
10,574
1,057
42
4
0
186,842
0
W
Odin
8,460
846
14
1
0
205,143
0
L
Poseidon
9,465
947
50
5
0
175,340
0
L
Nox
7,531
753
5
1
0
174,234
0
W
Set
9,059
906
43
4
0
177,405
0
L
Surtr
8,497
850
11
1
0
188,091
0
L
Ullr
6,393
639
4
0
0
129,347
0
L
Anubis
7,575
758
16
2
0
188,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role