Player Matchup

Nox
Nox
RGchungus
Nox
Level 52
God Stats
1W - 5L
1,286 SR
Queue Stats
33W - 38L
1,434 Elo+
Party 2
Kuzenbo
Kuzenbo
RGkittykitty
Kuzenbo
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 66L
1,385 Elo+
Party 2
Sobek
Sobek
SigmaMale803
Sobek
Level 95
God Stats
0W - 3L
1,500 SR
Queue Stats
34W - 40L
1,504 Elo+
Party 2
Team Averages
Level 90
1,429 SR
1,441 Elo+

VS

Team Averages
Level 123
1,671 SR
1,449 Elo+
Zhong Kui
Zhong Kui
EkoRellzXVI
Zhong Kui
Level 88
God Stats
44W - 26L
1,655 SR
Queue Stats
521W - 524L
1,489 Elo+
Party 1
Cthulhu
Cthulhu
JLP_Audio
Cthulhu
Level 105
God Stats
18W - 9L
1,494 SR
Queue Stats
775W - 791L
1,516 Elo+
Party 1
Medusa
Medusa
PiercedKarma
Medusa
Level 175
God Stats
9W - 5L
1,863 SR
Queue Stats
49W - 46L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 4
8,591
661
6,023
9,818
4,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
RGkittykitty
Kuzenbo
12
2 / 4 / 3
9,490
730
6,927
12,895
8,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
5 / 5 / 2
9,638
741
7,255
15,553
13,031
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
EkoRellzXVI
Zhong Kui
14
5 / 1 / 11
10,536
810
12,021
11,462
9,827
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
JLP_Audio
Cthulhu
13
3 / 3 / 13
10,250
788
9,388
14,527
14,210
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
14
8 / 3 / 8
11,077
852
10,396
8,638
3,326
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
7
Kills
16
16
Deaths
7
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
EkoRellzXVI
Zhong Kui
5
1
11
10.5
W
Cthulhu
JLP_Audio
Cthulhu
3
3
13
3.17
W
Medusa
8
3
8
4
L
0
7
4
0.29
L
Kuzenbo
RGkittykitty
Kuzenbo
2
4
3
0.88
L
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,205
Damage
31,805
38,266
Taken
34,627
26,128
Mitigated
27,363
3,198
Healing
7,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
EkoRellzXVI
Zhong Kui
12,021
907
80
2,480
11,462
9,827
969
6,841
4,502
38,089
0
W
Cthulhu
JLP_Audio
Cthulhu
9,388
220
189
2,804
14,527
14,210
84
7,677
6,677
27,185
870
W
Medusa
10,396
3,685
551
1,154
8,638
3,326
1,036
5,687
2,807
0
47,862
L
6,023
517
0
0
9,818
4,116
52
5,914
3,904
31,560
0
L
Kuzenbo
RGkittykitty
Kuzenbo
6,927
2,455
0
484
12,895
8,981
0
7,693
5,202
25,168
0
L
7,255
534
0
2,714
15,553
13,031
0
7,502
8,031
21,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,719
Gold Earned
31,863
107
Minions Killed
155
0
Camps Cleared
0
649,598
Distance Traveled
687,748
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,536
810
64
5
0
217,380
0
W
Cthulhu
10,250
788
20
2
0
254,564
2
W
Medusa
11,077
852
71
5
0
215,804
3
L
Nox
8,591
661
41
3
0
210,866
0
L
Kuzenbo
9,490
730
30
2
0
229,429
0
L
Sobek
9,638
741
36
3
0
209,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role