Player Matchup

Horus
Horus
HeadMatt
Horus
Level 114
God Stats
1W - 3L
1,426 SR
Queue Stats
19W - 19L
1,476 Elo+
Party 2
Lancelot
Lancelot
LEWDENING
Lancelot
Level 146
God Stats
19W - 16L
1,616 SR
Queue Stats
373W - 340L
1,529 Elo+
Party 3
Serqet
Serqet
SaisonDeux
Serqet
Level 142
God Stats
11W - 13L
1,633 SR
Queue Stats
214W - 169L
1,558 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
SirPandaMoanium
Ah Muzen Cab
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,433 Elo+
Party 2
Poseidon
Poseidon
llHydell
Poseidon
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,414 Elo+
Party 2
Team Averages
Level 117
1,535 SR
1,482 Elo+

VS

Team Averages
Level 133
1,489 SR
1,561 Elo+
Charon
Charon
ChefBoiio
Charon
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 13L
1,667 Elo+
Solo
Bellona
Bellona
Tuyurul
Bellona
Level 147
God Stats
1W - 2L
1,275 SR
Queue Stats
9W - 4L
1,550 Elo+
Party 1
Hera
Hera
ellie-mussr
Hera
Level 123
God Stats
79W - 52L
1,609 SR
Queue Stats
151W - 148L
1,540 Elo+
Solo
Neith
Neith
wikiri
Neith
Level 139
God Stats
2W - 1L
1,791 SR
Queue Stats
31W - 30L
1,506 Elo+
Party 1
Pele
Pele
zWickedd
Pele
Level 143
God Stats
3W - 3L
1,267 SR
Queue Stats
487W - 469L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
HeadMatt
Horus
9
2 / 1 / 2
5,666
515
3,101
8,048
5,337
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
LEWDENING
Lancelot
10
0 / 2 / 3
5,905
537
2,453
8,797
3,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
SaisonDeux
Serqet
11
4 / 1 / 1
6,601
600
4,813
9,470
3,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
SirPandaMoanium
Ah Muzen Cab
11
2 / 2 / 2
6,115
556
6,329
10,666
3,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
llHydell
Poseidon
11
0 / 4 / 1
5,882
535
1,073
5,794
1,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
ChefBoiio
Charon
11
2 / 0 / 3
6,638
603
5,061
6,078
5,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
Tuyurul
Bellona
12
2 / 3 / 1
6,875
625
6,803
8,761
9,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
1 / 1 / 0
6,673
607
3,988
3,519
1,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
wikiri
Neith
10
1 / 4 / 1
5,999
545
6,547
7,562
2,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
13
4 / 0 / 1
7,101
646
3,419
6,099
2,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
8
Kills
10
10
Deaths
8
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charon
ChefBoiio
Charon
2
0
3
3.5
L
Horus
HeadMatt
Horus
2
1
2
3
L
Lancelot
LEWDENING
Lancelot
0
2
3
0.75
L
Serqet
SaisonDeux
Serqet
4
1
1
4.5
L
Ah Muzen Cab
SirPandaMoanium
Ah Muzen Cab
2
2
2
1.5
W
Bellona
Tuyurul
Bellona
2
3
1
0.83
W
1
1
0
1
L
Poseidon
llHydell
Poseidon
0
4
1
0.13
W
Neith
wikiri
Neith
1
4
1
0.38
W
Pele
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,769
Damage
25,818
42,775
Taken
32,019
18,558
Mitigated
20,614
12,387
Healing
7,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
ChefBoiio
Charon
5,061
818
0
2,211
6,078
5,177
0
212
5,866
23,806
0
L
Horus
HeadMatt
Horus
3,101
1,406
409
3,032
8,048
5,337
0
3,460
4,588
0
14,276
L
Lancelot
LEWDENING
Lancelot
2,453
678
0
3,313
8,797
3,634
0
306
8,020
0
34,632
L
Serqet
SaisonDeux
Serqet
4,813
1,402
0
1,374
9,470
3,831
0
1,381
7,912
0
43,081
L
Ah Muzen Cab
SirPandaMoanium
Ah Muzen Cab
6,329
3,312
0
4,009
10,666
3,817
0
1,463
9,203
0
47,514
W
Bellona
Tuyurul
Bellona
6,803
1,567
0
1,206
8,761
9,361
0
24
8,218
0
41,940
W
3,988
797
0
981
3,519
1,134
0
809
2,654
59,387
0
L
Poseidon
llHydell
Poseidon
1,073
0
0
250
5,794
1,939
0
2,488
3,306
48,955
0
W
Neith
wikiri
Neith
6,547
2,941
0
1,202
7,562
2,451
128
0
7,562
0
42,529
W
Pele
3,419
427
0
1,499
6,099
2,491
0
202
5,897
0
62,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,169
Gold Earned
33,286
313
Minions Killed
407
0
Camps Cleared
0
1,121,334
Distance Traveled
1,096,318
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
6,638
603
30
3
0
226,076
0
L
Horus
5,666
515
21
2
0
227,129
2
L
Lancelot
5,905
537
70
6
0
204,996
0
L
Serqet
6,601
600
62
6
0
286,297
4
L
Ah Muzen Cab
6,115
556
73
7
0
200,693
1
W
Bellona
6,875
625
79
7
0
219,379
1
W
Hera
6,673
607
104
9
0
208,196
0
L
Poseidon
5,882
535
87
8
0
202,219
2
W
Neith
5,999
545
82
7
0
181,610
0
W
Pele
7,101
646
112
10
0
261,057
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role